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AnacondA

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Everything posted by AnacondA

  1. I tried but it doesnt load when i click the continuum icon, aw feck it.
  2. Whoa Polix, good scam! Now im going to play again wohooo!
  3. Im not running Narchs anymore, haven't been playing in like a year. Fed is leading it now, altough i don't know much about it. But you got my vote! !@#$%^&* is bussy in my world, just bought a house and with that comes alot of work. You still planning on visiting Amsterdam some time? I fired up DCME and i must say i love it. 24bits tilesets! Still figuring out the LVZ placing. But man it will safe me some time not having to calculate every x and y coord!
  4. Hey sup Pol! How ya been?!
  5. Thx a bunch guys! Gonna try it out right away.
  6. Hola, I haven't been following SSdevelopments for years. !@#$%^&* i haven't played the whole game in quite some time. Anyhow, I was wondering if there is a new mapeditor that supports more then the original 256 colored Tilesets. I want to implement 24bits BMP tilesets if possible. If not i have to make LVZ's for all the walls im going to use. What brings me to question 2. Whats the best mapeditor to use for implementing LVZ pictures? Searching the forums I already noticed there where found some extra tiles, for example the anti-thor wall. SSME doesn't support this thought. CLE doesn't either. DMCE doesnt work on my comp... java problems or something.
  7. Havent seen a textfeature before... i prolly got a old version? Edit: Found a newer version with a truckload of new functions. text function works great! awesome, i always did this by hand and that took me hours and hours. when i delete it it doesnt give an error btw. It does delete more then only the textarea tho... i just press CRT Z to undo it.
  8. I just got informed about DCME by Bajan and im glad you guys put so much effort in it. I had to update myself by reading the whole post and it looks very very promesing! I havent checked out the whole program but Im making a new map for EG a.t.m. and im going to try to work on it with DCME. Keep it up guys!
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