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shot_237
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Everything posted by shot_237
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Most players did not interpret brain's comment that way. If a rule can be interpreted multiple ways, confusion is !@#$%^&*ured. Accept this fact and just make your rules *clear* to *everyone*.
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Bak bot can give owner extra playtime, can gain extra $ while owner is away. Definitely bak bot does give an unfair advantage to owner.
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can you explain how great autocloak advantage is? I think any1 can gain such reflex by remapping cloak key. btw, quigy actually said those in conversation. i wish brain stop giving power to any person with aggresive at!@#$%^&*ude. power actually give them right to throw their stress to player.
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Things are not that simple. There are more side effects than you can imagine.
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If you remove rockets from lanc, you gotta wait about 1 minute til turtle lanc reach enemy base. More time to wait = more chance to give up attacking. I often see people avoid attacking bases. They choose to play centering instead. So defenders have no enemy to kill, they just tk eachother in base and wait til they get resonable jp. I think this is not a good way of gameplay. Removing ability of fast travel from lancs, will make it worse.
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Thank you brain. (btw i know that ) Lancs need rockets to move from center to bases quickly. give 1 more ftl spot to lancs if u wanna remove their rockets.
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new stuffs r added in this style: 'more power, more penalty/cost'. you can still make balance with this style, but this style will reduce players' chance(and choice) of reaction. low chance of reaction make players mindlessly rely on luck, or make player observe whole area to detect everything. -both ways are far from fun of 2d shooting game. i liked hs because i like tactical movements. good chance of reaction allow players develop tactical movements. brain, emp problem is.. he missile. he has shorter delay than stingray. weasels can fire bombs more often. he is also a level 2 bomb. at high population, he often hit more than 1 ship in center with its wider splash radius. 3 times bounce also help making a random hit. emp effect & large splash radius & short delay & small energy cost = evil allowing he/falcon for weasel also made stingray completely useless. i have to be a complainer about new 'turret base' item. omg 10 more repels! turret base with close combat give a ship 12~13 repels. turret base have penalty on slots and bursts, but slots r not a real penalty and bursts penalty can be easily negated by this many amount of repels. turret base is being used in bases. in center turreting, this item will make them invincible. well, do you wanna say engine failure can kill em?
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I could not play hs for a few days due to high c2s. Today I can't play hs due to high s2c. Other players in HS had same problem. Edited: I played HS about 30 min. Now ploss is normal.
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Each side lay bricks and wait for enemy's brick to disappear. Stream of gameplay pause for a while, players suppress their aggression until the situation change. Thus repeated suppression of mind make them displeased, often make players blame/sneer/ignore at someone even if they have won the game. This is dark side of 'intense' gameplay.
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It's good to see your reply steigerwald. I saw dr.brain working yesterday. Good job. Thanks. For some trash talkers: Playing with lameness not only give you minor fun, also make your mind worse.
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DBE. Go back and see what Tandi replied to me before you complain about my reply for Tandi. Also ask Tandi how he/she think about my reply. I think Tandi's personality is different than you. Why do staffs mind my job? You just wanna look me as a newb who know nothing but whinning. But I proved that I am not such person by revealing my past job. What's wrong with it? Why do they mind it? Yes I can see you don't like my thread and replies. It was anticipated. Because I wrote to make you aware of your self-esteem which decay inner part of hs. Thats all I wrote for. a single event of losing jp? Such a small thing cannot make me pay efforts like this. Since you moved my thread to trash talk, I will not write any more. I hope you find a new vision from your complaint to players. See you in game.
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It is just your point of view. You like it because you can simply ignore somebody with it. Pro !@#$%^&*asin said best place to hide is.... a place with lots of people. Hacker may say best server to crash is.... an unstable server with spikes. You have no evidence.
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Brain. I have multiple points of view. Each one at different level. You seem to catched one of the lower part of emotions. And twisted it to satisfy your own taste. That made your definition about my messages, far from my own. There is single ultimate point of view which made me open this thread. It is, however, beyond personal gain and loss, beyond emotions of love and hate. I believe you have same one too. Even though it take only minor priority for you, it may exist in you, for you as an owner of a game. 3vil. This is natural feedback for online game. Feedback make online games different from other games. Forum is not only for simple chat or trash talk.
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1. I am not blaming staff at all. 2. Amount of jp or money is irrelevant to the subject. ... I will give you 50k if you solve the problem. 3. If you wanna say 'it was just a server spike', get a proof. ... Only Vets allege like that. I never seen a staff who say so.
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You can enjoy the picture. Deathmonger. That is all you can do with your brain. Whats your prob nikegurl?
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Oh well, you two look very aggresive. What made you angry? Because I told you truth? Don't say like yourself being my master. I am not your slave. You have no right to force me to follow your order. This is 21th century. rofl Dr. Brain do most work? O That's too bad. So you don't have any dev team?! LOL Relying on a single person can be quick and straight but dangerous. Like this. The one is busy so you have to tell me 'hes busy so stfu' because you can't do anything else yourself. Nominate myself? Never. I don't like to put myself into a group who like to ignore other people. In fact, ignoring other person is ignoring yourself. See it with your insight. Pointing figures is not a bad thing. Especially it is good when they avoid looking at it. It was not even an offense. But you two seem to think it as an offensive move. You're not paid. You don't have to accept requests. Even if it is very basic thing. Do you feel safe now?
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Bomook. I know you are trying to keep the center. Thank you for it. About 3, I have nothing much to say. Just to say something, I wanna see staffs ban any one of Vets when they got caught. Some people say this will never happen. I agree to them. HS look like Vets' paradise. You can guess why Vets report abusers. Reason is obvious. About 4, It is a technical issue. Punishing abuser is fine but it is not what I looking for. Devs should make efforts to stop some serious bugs. For example that crash bugs dbe mentioned. I know bug hunting is a diffifult and time consuming task. But It should be done. I think you are just relying on punishing abusers. Is it enough? Must we live with bugs?
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Tandi. You just wanna make me as a whinning newb. That is the way you always do. I lived in a company which make commercial online games. My job was a leader of game management team. I Hope this fact explained something to you. Masaru. Who made those 'The nature of this game'? You accept problems and agree to live with it Even you don't like it. You have to do so because you wanna play HS. So you wanna think 'it is as it is' to help yourself. Looking the real thing is painful to do. So you covered your mind with it. I saw many players do the same. Including myself. This is the nature of this game. I like HS as a game. Though, many players of HS always avoid looking at problems. They choose to forget quick. Because the prob is painful and there is nothing they can do for it. But, nothing really change and prob comes to them over and over. By this way HS generate great stress.
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Why this topic: 1. They neglected this problem for too loong time. Very disappointing. ... Players are just overlooking and enduring. It is a pain. 2. Vets abuse. also they don't forget to sneer at target, making target angry. ... They have to do so because they have nothing else to enjoy. ... This make HS a place to share bad feelings and bad emotions. 3. Most mods are Vets. or Vets' friend. ... I think this style can make things worse. 4. Staffs are only solution for weak people. But all they say is 'we'll do'. ... They are just busy making new stuffs.
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You want to get me in trouble? sry I'm not doing like you
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My freq got all 20 flags. I moved to fr and picked up all flags to win. Veterans team tried to thor me but i dodged well. The time counts down to 0 and I dropped flags, and then Hyperspace got crashed. I got no money. JP is also disppeared. Some people say DBE did it. Of course there is no proof. Nobody can make it. Im sure one of veterans did it because --crash the zone before they win-- thing occured from time to time, and occured at VERY ACCURATE TIMING. Also there is always a person who say 'this is just server spike'. He may know what some1 have done in real. This thing is breaking the game. Months ago I experienced this thing for 1st time. I changed all my basing ships for centering. There was no real reason to play flagging because it makes me pay LOTS of effort but single person could hack it. Server crashing is also used against high bty players. Server crash simply reset their bty. Yes, I have no proof. But things are way too obvious. I wanna ask to staff. 1. What can you do for this thing? You got ssc. You got dev. this thing still happen. 2. How do you define HS?
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yeah reshipping is more difficult as u said, so it makes '-1 utility spot' more greater penalty now. see? whether u get converter or not, you still get -1 max spot. sui you are just making counter-logic for individual aspects, which making u forget about the whole thing they interact. just say you afraid turrets a lot. since they made reshipping difficult, turrets r not that hard to kill.
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Usually turrets are killed by concentrated hits of damage in a very short period of time. Damaging from time to time, can not kill them. They use portals or rockets to get away and recover energy. Plus reshipping. Since general style of turrets' death is already like this, small recharge bonus does not make huge difference. Recharge bonus will affect firing weapons(especially high-drain weapons), which is primary reason to use energy transfer. Also don't forget this: To have an energy transfer, u have to sacrifice one of your utility that is usually a life-saving device. That means you have to reship more often, getting more chance to become item-less. This is enough drawback. The effect should not stack. I mentioned this already.
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Does HS have bots to give prizes to ships? Well I don't know, but I just guess it is not a bot but server program. If it is true, checking players' position can be done by server side, prize giving is only thing that will take some bandwidth. Area of effect is not a fixed location like fields. It is circle(or box) shaped area that follows the owner. These items are designed for both centering and basing. Field-type of these items will be nice too, but it will limit its use only in bases.
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Energy Transfer A utility that gives +1 or +2 recharge for all nearby friendly ships. Only lanc can have this item and the recharge bonus does not apply to the owner. This item is useful for turreting & line bombing group, but takes out 1 utility spot. Tractor Beam A utility that decrease speed and thrust of enemy ships in the area of effect. Owner of this item has penalty on recharge, as a cost. Only big and slow ships may have this item. (i think terrier and lanc) * These 'area effect' is : 1. temporary. If target ships move out of the area, they recover original status. 2. not !@#$%^&*ulative. More ships with these item does not make the effect stronger.