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Everything posted by phuzy buny
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Although it is understood by many that the field is an excellent tool for dispersing large groups of ships as well as strategic placements resulting in shifts in game momentum, there has been a recent spike in the spamming of such fields to exploit areas of bases that are prone to such attacks. An example of one such area is located at E11 in base 6; the square bend near the base entrance. This is but one of many examples of areas that must be traversed for a significant period of time (enough for lightning field to kill a mid to large-sized ship), without adequate leaking positions when a field is in place (small spaces for small/med ships to slip pass quickly if clear). Spamming fields in such areas is a relatively easy task compared to the amount of effort required in part by another team to push through when a field is in place. Antiwarp is inadequate in remedying this issue as the field dropper can simply perform a ship change then warp to 8 by various means (TW, id, stationary lanc). The cost and effort required on part of the fielder is not detrimental and is justified by the flag game jackpot reward. Although many factors must be in place in order for field spamming to occur, it is generally the trend for teams to hold positions and hinder opposing team progress with the least amount of effort in terms of the collective team fighting. A couple repels and some bullets is all that is needed to keep enemy rushers from proceeding past the field. The repels often result in stopped motion right in the middle of the field. The issue is not so much having the field in that position, or the field itself, it's the repeated spamming of fields in such areas. I recommend implementing a time delay between field deployments and/or purchases upon multiple ships owned by a particular user. This would alleviate the issue at hand most effectively, in my opinion, while maintaining the main purpose of the field. I suggest other players to review this discussion and make suggestions as well. This has been a issue for several flag games experienced by myself personally and I am sure many other users have been affected as well. I am confident that resolving this exploit would result in a more enjoyable flag game experience for all participants (and not solely that of the fielder).
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So base 5 is killing flagging. 1. Corridor's too thick so wall bombing with HE missile is constant 2. There is a pinch near the entrance which makes it almost impossible to go through if there is a Jav line set up 3. Big base in general so there is a lot of room for thoring which is making it really hard since the new pm "?attach" doesn't protect much and people attach with red energy as opposed to yellow before No offense to nolan123 for making the base but it really isn't making hs better...flag games are pointless with it.
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I was wondering if Continuum used any specific ports cause my wireless may be blocking those and I'll have to port forward them so that I can get rid of the stupid "You have too much lag to play in this arena." message.
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im too newb to even say im newb...i will leave now...*buny hop hop hop*
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yeah, i guess college (uni where i come from) does take away a lot of the players, but then again, the zone has gone under a lot of drastic changes and it's not the same as before. Changing it back wont bring back the vets though. The old hs is gone. I miss a lot of the vets too, but that's what forums are for! Besides we have msn and fb (myspace if ur american) to keep in touch. But it's true that the old hs had a lot more interesting players not that the ones right now arent but it was a bit more fun back then. I'm in uni and ive noticed it's taken a lot time out of my schedule, not because i don't want to play but I just don't have the time sometimes. But I'm sure it's not just me, there's a lot of people out there where there are a lot of changes going on in their lives. Hs has been around for a while, I wouldn't be surprised if some have been playing since they were kids but are now becoming adults. Hopefully we'll see some of them back. But like you said, they are gone, and from the looks of it, they're not coming back... T _ T
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TY!!! This is awesome. Kudos to neb!
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give me one of the quadratic vectors for me, lemme see if i can do them
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Temporarily disables fields and prevents launching of new fields for a set amount of time. That will help the basing situation of people whoring fields. XD hope this is a good idea...
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Why not jsut use the algorithm used in the fields and shoot towards the nearest ships with a flechette-like gun? I doubt predicting the movement will be very efficient or effective; sometimes, the simple things are best. And plus, is the purpose of the auto turret to replace a teammate completely? Would it be better if the auto turret was better than having other people on the lanc?
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I learned 2d vectors in discrete...they're not that bad...granted, not a topic the general public will know
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I'm gullable...i was like one out of the 3 ppl who actually believed it was going to shut down on april fools day
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IT's done for? You mean it's never coming back? HOW?! Please tell me this is some belated april fools thing...please...dont...kill...hyperspace!! I NEED IT!! ITS MY FIX!!! ITS MY DRUG!!!!!!!!!! YOU CANT TAKE IT AWAY!!! I WONT LET YOU!!! please....brain, do something...please...
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BANNED?! You can't leave! You define the !@#$%^&*y player in hyperspace whose actually got some skill! YOU make the little text thing in the bottom left actually worth looking at for a unintelligent debate other than who should be lanc on your team! YOU CANT LEAVE!! STAY!!!
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When you start asking questions as to whether the buying system is fair, then you enter the realm in which there is debate as to whether communism or democracy is superior. If you want everything to be fair, that's the communist view. You also can propose the question, how can the game be truly fair? Is everyone's skill equal? The question to that question is obvious; no. As such, you must be compe!@#$%^&*ive and improve in order to survive. This is the concept in which evolution is also based on. Is it truly fair? Is life far? No, and it shouldn't be as it would be impossible to equate all things. Even if such a thing were accomplished, there would be no fun in the game; someone must lose, someone must win, someone must be better, someone must be worse, equality and fairness exist only in the realm of imagination. If you still believe that this buying system should be removed, then I suggest you go to another zone as the buying/selling aspect is an essential and one of the most fundamental aspects of hyperspace; you can almost say, it makes hyperspace unique; it defines hyperspace.
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oh ok...fine thanks boldot, ur awesome! keep up the kick !@#$%^&* work!
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cobalt warhead? How do i know where to get it? Are there any ways for me to learn all of the secret items?!
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there...are...secret ones?!?!!
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Hi! just trying to see if my pic works...have fun brain!
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WOW! thanks boldot! ur awesome! Thanks!!!
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Is there any way to have ?buy list offline, say in a .txt? It would be a lot easier to print it off and read it instead of typing ?buy blah each time. Thanks
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WOW! Japan! You must be psyched doc! It's gonna be awesome. Hope you have a kick butt time! Hey, when you come back, make a japan themed thing for hyperspace. !!!
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no wonder i can't find hs...it's down...heh my bad...
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THANK YOU THANK YOU THANK YOU brain for getting HS back.WOOT. But i might not be online for a while...i got exams...
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HAPPY NEW YEAR! Too bad hs isn't on, if it were, i'd be celebrating there...
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Thanks Brain, keep up the good work so i can play hyperspace again! -phuzy