LOL, basic flagging mechanics? If you mean HS Basic flagging mechanics you probably mean the, pick up flags, neut in fr, rush, brick, burst rep, die and repeat. Yea sorry, but HS basing is nothing like any other zone. The low freq caps make it hard to flank, have an fr anchor, front anchor, swings, attack and defend at the same time if 2 teams have flags, and the neuting in bases is just re!@#$%^&*ed. You should have to drop your flags in the base not neut them, whats the point in attacking if they can just pick them up and run? HS flagging is just lame and requires very little skill compared to other flagging zones. So vets really dont have the upper hand in understanding, but in the items they have (like tw pass antideath). Ive seen people run through tw with a p!@#$%^&* and runwin. And a lot more but dont feel like ranting. This is the first ive posted on this forum, though ive been checking it for weeks, just thought i had to get this through. -Lick