Bounty rabbit- when there is a reasonable population 5-6 you could host a public game bounty rabbit, first of all a mod prizes a random player with a very high bounty maybe 20,000 and he is now the bounty rabbit. the higher the bounty goes the more points/credits will get stored in a jackpot prize, (each time he kills a player his bounty will rise and so will the jp). the maximum time is 15 minuits each time there is a new rabbit and if the bounty rabbit does not get killed he wins all of the jackpot prize, bering in mine the rabbit has to kill 1 player every 120 seconds to stay rabbit. When he gets killed the killer will become the bounty rabbit and his bounty will rise and get prized super for 8 seconds. The mod can then send out public messages like this - Shad0ws (21056) is the bounty rabbit located at %coord mini powerball sub arena- a small map a goal end to end objective to score in opponents goal freq1 vs freq 2 first to score 5 goals wins, could prize credits to the winning side like 5 mill creds each