These are just some suggestions I came up with... XP, Item, Gold system --------------------- Every ship has slots for items, for example: SLOT............DESC ----------------------------------------------------------------------------------- Storage.........Items which determine the combination of ENERGY and RECHARGE ................For example: 'Heavy Energy Deposit mkIII', what would have: RECHARGE 18%, MAX ENERGY 86% 1st Weapon......Items which determine the First Weapon (guns) ................For example: 'Light Multi Gun mkII', MULTIFIRE, lvl1 GUN, no BOUNCE 2nd Weapon......Items which determine the Second Weapon (bombs) ................For example: 'Medium Proximity Bomb mkI', PROX, lvl2 BOMB, 2 shrapnel, 1 THOR Engine..........Items which determine the combination of SPEED, THRUST, ROTATION(?). and # of ROCKETS ................For example: 'Medium Super Thruster', 30% SPEED, 70% THRUST, 60% ROTATION, 3 ROCKETS Warp............Items which determine the combination of TRANSWARP, HYPERSPACE, VORTEX, ANTIWARP, NOENERGYWARP, # of PORTALs ................For example: 'Barricuda Leviathan Warp Device', NOENERGYWARP, ANTIWARP, 1 PORTAL, HYPERSPACE ................NOENERGYWARP: removes speed, takes 2hour server side reload, allows a player to warp without having to have full energy (?nwarp, can be macro'd by player) ................VORTEX: The old sysem with ?1, ?2, ?c, etc (i forgot the old name so i will use this name in my suggestion) Radar...........Items which determine the combination of XRaDAR, STEALTH, CLOAK, RADARMAP width + height ................For example: 'Weasel Cloak Device', STEALTH, CLOAK, XRADAR(high energy cost), small RADARMAP ................I am almost sure that XRADAR energy cost can not be changed dynamicly, ................Maybe to send every client different settings about this, depending on the item, when it joins the arena? ................I know it is possible to change some radar minimap settings in the arena settings, ................But i have no idea if this is dynamic, but if it is, it would be possible to have some cool radar items Specials........Special items, cloak, stealth, repel, etc: 5 special slots or something ................For example: 'Genius Spawn Shield Device', which would give you shields(not repel) for about 5 secs when you spawn. ................For example: 'Virulence Melee Burst Device', 2 REPELS, 4 BURSTs ................""""""" Repel, Brick, Decoy ...................etcetera... ----------------------------------------------------------------------------------- For every kill; won flag/ball game; events; (quests?); a ship gains XP (and gold, duh), at a certian ammount of XP the ship gains a lvl Every item requires an ammount of TECH Level, which is equal to the units level Also every items takes up weight, a ship has a certain ammount of weight For example warbirds have low WEIGHT while levis have alot of weight (Maybe also SPACE (same system as WEIGHT), which is low and some special or heavy items require space, so a player cant have an overpowered ship) And ofcourse... every item requires gold... Some items can be exclusive to certian ships (for example: high speed items for warbirds that require not alot of weight) While some items that are for all ships a certian ship can not have (for examle: warbirds can not have certain radars with cloak, stealth combo) This is just some stuff i made up in 30 mins, about some things i do not know if it is even possible. The system itself would not be so hard to code, but making up all the items would be kinda hard. And i have no clue if anyone would like this, I do know that, I do...