That's a re!@#$%^&*ed idea. First off, no offense to any of them because I like them all, but none of the devvers you mentioned actually do enough work to justify a real devver's pay. If your logic is that they would step up their production if they were getting paid, that might be true, but a lot of the "devvers" would just be leeches. Given SubSpace's history of corruption, this would never work. Maybe you don't want to sit hours on end devving for SubSpace, but lots of people do. It's true that, with more money, you might get some better, more dedicated devvers in SS - but more than likely, you'll just get people looking for cash. And either way, it's at the cost of your players.        I didn't say I'd like to see this done, it's something I've thought of in the past and thought I would post it.  I posted it to see what people thought of it, and sure... it has pros and cons.  As I get older (now in university), I have very little time to spend playing subspace.  The basic idea behind my post was, how it works now.. it'll probably take months - years before we see any updates to subspace... and as we speak Subspace is losing players.  People would have more incentive to get something done if there was something in return for them (not to say they would only do it for the money).   It's easy to sit back and call an idea "re!@#$%^&*ed", thats why it's called "brainstorming" - some ideas are re!@#$%^&*ed, and maybe this one is.  It was just a thought I had, and decided to post it... so theres no need to get defensive at it... lol.