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Wargh!!!

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Everything posted by Wargh!!!

  1. Thinking about it, ship 6 now pwns too much... for example, if catamining was applied, someone could get killed up to 4+ times by shrap alone. imo, Shrap is WAY TOO MUCH. also, im my opinion, prox radius should be reduced by at least 3 tiles per bomb... just my 2 cents.
  2. Wargh!!!

    Question

    quite correct. listen to brain only
  3. How much is at the mod's discretion.
  4. Bounty Bargin Hunters Special (a.k.a the better crappy engine) exp_requirement (1250) cost ($10000) weight (2) possible_ships (1, 2.) speed (+1) rotation (0) thrust (+1) recharge (-1) energy (0) H ------------------------- ---- ---- ---------------------------------------------- V (graphics ) name: Confession Avoider exp_requirement 7500 cost 150000 weight 8 possible_ships 4, 5, 6, 7 speed +7 rotation +3 thrust +10 recharge -1 energy 0 V ------------------------ ---- ------------------------------ ---- ---------------------- E name Pandora's Box exp_requirement 15000+ cost 1000000 @ 15000 EXP (price increased with less experience) weight 10 possible_ships 7 speed -3 to +10 (random on spawn) rotation -1 to +4 (see above) thrust -4 to +10 (see above) recharge -5 to +10 (based on other random results... the more positive, the less recharge.) energy -1 to +2 (see speed brackets.) Special Factors: (engine may misfire and send player to somewhere else...) Engines ^ ------------------------ ---------- ------------------------------ ------------- -------------- Guns v name Confession Producer exp_requirement 2500 cost 15000 weight 5 possible_ships ALL speed -2 rotation 0 thrust -1 recharge -1 energy 0 Gun level: 3 Fire delay: 25 (based on the cfg terminology) Bouncing: yes Multi option: Yes Double barrel: yes Bullet Speed: 4500 (cfg terminology) name The Carver exp_requirement 1000 cost 10000 weight 3 possible_ships ALL speed -1 rotation 0 thrust 0 recharge 0 energy 0 Gun level: 2 Fire delay: 30 (based on the cfg terminology) Bouncing: yes Multi option: no Double barrel: yes Bullet Speed: 4350 (cfg terminology) I dont know if the guns would be acceptable for balancing up the game, but the bullets would be fast and ROF would be avarage. Engines tho, i expect to be added
  5. I agree, i think a class system would be useful, possibly based on points, or kills, or w/e. BUT, there has to be a good amount of items avalible, for each class/rank. otherwise the sense of completion will come early, along with the sense of impatience and frustration, feelings which drive newbies away.
  6. Amen to that but, as mook said, we're on a easier job, now that ASSS is gonna be up... Im SO glad you are staying quig Need for speed underground music is repeatedy playin in my head.... that cant be a good sign
  7. we'll see... wait until the zone comes up
  8. Brain has a point, hate mail is common in my inbox, and i throw it out becuse its prolly some oldskool newb from TW botherin me about some illegiality that happened 600 years ago You dont have to contribute ideas, i mean, we ain't banning players for not givin ideas... although it aint the same, you dont really have to think up anything, if u dont want to... I reckon if brain sees u as active, i dont think he'll fire you anytime soon. nah but i think you should stay on, at least about after a week after the zone goes up, then you can make an informed descion about it. Sort-of off subject: To tell everyone the truth, i myself nearly quit a day ago... (-*BAD WORD*-, brains good at that social cheering up stuff and the like <_< ) I had a talk with brain, we sorted out some stuff, and im never gonna quit now, theres too much to look foward to I want to find out wat will happen to that smod post...Brain wont tell me >_<
  9. Wargh!!!

    sub forums

    i think most staff issues should be handled privatly, but for now tere arn't really any issues...but except from that, i agree funk, a trash forum, ect, would be cool, but aint nessecery.
  10. Wargh!!!

    Spam

    and try to spell correctly
  11. Wargh!!!

    Spam

    tru dat mook err... i mean Welcome back
  12. i know what u r getting at tgg, but i cant be bofered with endless sheep-hearding to private freqs
  13. i agree with funk, although i dont want to argue much. A million locked squad freq reqests will pop up, and some for squads which arn't even real. I think possibly, if we had to do this, the staff, and about the 4 top squads in HS should have their own freq. I know its harsh, but i dont want to have to deal with newbs all the time. Personally, locked squad freqs gets a big NAY from me
  14. I doubt that brain blacklisted you, it just was he got sick of the fools askin for jobs, and im probably the only fool with a job.. UP WITH THE FOOLS OF HS! ... n/m
  15. Wargh!!!

    Hey

    Myserious Guest = Me Scooby Dooby Doo And all that crap.
  16. lol
  17. good on ya mook.
  18. much better EDIT: For those who dont get it, PP said Sexy instead of cool.
  19. oh, i just thought some lazy -*BAD WORD*- had fooled around with it (brain ) nah just jokes man
  20. i agree completely.
  21. Yea, i have to be involved in SOME WAY wile HS is down (Offical Hyperspace Groupie)
  22. not many newbs live in New Zealand, and, need to fix badly coded bots Edit: I'd Be pretty flattered if ppl acted like me did i mention im a fully fledged arbiter now?
  23. lol, this, a novel...let me see.. *pastes into word and does a word count* not a novel, but not a short story either. (1046 words, - siggy and date posted)
  24. sounds good Hmmm... not my exact choice, but it would make continual buying without lost intrest, so its a good idea. This is a really good idea, im actually quite keen to see all the combinations you could come up with Now this is what i like, a good weight for every ship... will the cap ship have like, a huge capacity, and will all the items have a different weight? I like your thinking, but it slightly conflicts with the weight factors...if ou have no upgrades will it affect you as much as normal? and also, couldyou buy extra weight capacity, or weight reduction kits for your ship? I like the ideas you have there Im liking this already... although you do get to see when an nme has about 50-100 health, as blood-like circle rushes out. A good soloution to the 'eater' complaints I LOVE this idea for lame base rushing how long would the FBs last? how many could you carry (excluding weight amounts) Boom... any other comments? I think your nukes should kill those in the immediate radius, be EXTREMELY expensive and massIVELY heavy. also, they damage everyone in the sector, and it cant be used in center. just my thoughts Can't wait to find out what they are I Like the idea, but wouldyou be able to moderate names?what would be the character limit? Just a few thoughts. I LOVE the fact that you cant flag-lame in safe nemore because of this. Huge jackpots ruined, by safing, and newbies shooting you, and you gaining tons in the solo arena. I have an idea for flags. Maybe get a STAY flag in each base, and, whenever we feel it nessecery, we can replace all flags with 1 stationary flag in each base. VERY stressful for veteran teams to protect and make the limit about a min or 2. lol, i like the way the powerball system works now, but maybe let the moderators ajust the cash reward as they see fit, which means they can host events with it, and let it be also that you can set limits to how igh and low you can have it, so no abuse comes out of it, and like ?ballcount (arg: + - #) it only applies to the current arena, and when the last moderator leaves, reset it to normal. Hehe, will do boss
  25. lol, depression, funk? i cant wait! j/k
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