General Discussion
SubSpace / Continuum General Discussion Forum
Non SubSpace Related Discussion Topics Allowed
6025 topics in this forum
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- 12 replies
- 377 views
A few of us have been playing together for a couple years. More people are always welcome. Come join us! ?chat=minecraft http://subcraft.net address: mc.subcraft.net http://i.imgur.com/PZhoiCe.png
Last reply by Cheese, -
- 8 replies
- 887 views
This is a post I wrote over a year ago for the other zone sysops when I thought there was a good chance at uniting them to try and create a place that we could help retain new players. None of the zones do that now - TW used to in the early 2000s. Unfortunately, the major sysops couldn't agree on how it was going to be run, and the effort didn't happen (yet). The post was reposted by Red_X on the TW forums a while back, so it's been public, but I thought I would repost it here for anyone to see and reference. It is long - I did not write it as a PR effort, but as a full throttle backgrounder for what I think is needed to get new players to stay in the game. To me, the …
Last reply by Law, -
This might be interesting for continuum: https://www.indiegogo.com/projects/reactos-community-edition/x/4038363 It would be able to run continuum, subgame and windows bots (mervbot) without any emulation.
Last reply by JoWie, -
- 4 replies
- 288 views
Yes. It's me. Your favorite cloaky from the 90's. All good with u guys? Anyone from Malmö, Sweden?
Last reply by Captor, -
- 0 replies
- 139 views
Sup polix its stuck at 22% donation and haven't moved since. Might as well put ads up here to help that number LOL
Last reply by 2pacZ, -
I am considering a large weasel as a pet or a badger
Last reply by 2pacZ, -
yo can you stfu with the corrections this isn't english class and its a gaming forum no one gives a fuck about the useless shit you post now go help ken before I kill destension again.
Last reply by 2pacZ, -
- 0 replies
- 337 views
Since it has been asked of me many times lately and it really has no secrecy: As of 4/30/14 15973 T3 The Gauntlet! (SSC) Arnk Dylie SSCE Hockey/Football Zone Bak- SS Development craigg SSGO Ground Warfare (SSC), SSGO Server CypherJF Omega Fire D1st0rt Development Dav1 SSC Network BanG Admin Dr. Brain SSCE Hyperspace Ghost Ship SSC Billing Admin, Council Admin hallucination SSCX Chaos/League Zone SVS litto SSCU Death Star Battle JoWie SSCJ Host MikeTheNose Council Admin, Advisory MineGoBoom SS Server Help Website/Forums M_M God SSCU Trench Wars Mom SSC Billing Operator / BanG Admin passplay SSCX Chaos/League Zone SVS PoLiX SubSpace.co, Council…
Last reply by PoLiX, -
- 0 replies
- 163 views
Check it out!!!!!!! special for 4v4 to get the max out of it!!! this is first release! http://www.subspace.co/files/file/75-4v4-viewsscx-chaosleague-svs-zone/ Cheers peeps MOVED TO : http://www.subspace.co/topic/27615-second-release-of-4v4-graphics-resizer-users-check-it-out-no-tests/ This topic can be closed or removed!!
Last reply by Lunarena, -
- 11 replies
- 396 views
Hiya all for those who r interested , (golden blaster here) I pmed all of the cr members i remembered, Some good players might return, we just wait and see
Last reply by Lunarena, -
- 4 replies
- 316 views
If Continuum would be merged to few zones what ships would you still want to play if you could choose only one ship settings for each ship? Personally I think TW's jav is the most interesting ship, TW's wb most simple yet genious, EG's weasel best weasel in Continuum, some SVS ship was entertaining aswell and so on..
Last reply by Delic, -
- 5 replies
- 204 views
Download link : https://www.dropbox.com/s/4ltcn76j85ruzrp/bdhadar-v2.zip Screen shot: http://i82.photobucket.com/albums/j242/sokuraama/MISC/bdhadarv2.jpg Stats, theory craft, and whatnot.. Map now runs from Coord Box D4 diagonal to P16 and is perfectly square as far as the game engine cares. In some places this has removed 11/2 to 2 full 'coordinate boxes' in size from the perimeter of the current map. The core elements comprising the center of the map have been retained, unedited for structure, but with some minor visual elements added in for flavor, consistent with current visual themes already on the map. Where edits were made, and I chose to create new structu…
Last reply by Seriel Killer, -
- 4 replies
- 229 views
Hello SSpacers! Quick question about Maps and Subspace! Does continuum use special new tiles that can't be used in the old subspace? Or is it something to do with the colour tiles and depth? Ie no new tiles but colours that don't work or does Drake map editor do something that subspace doesn't like. As i want most zones being able to work with as many types of subspace as possible! Thanks for your help! ...Axe
Last reply by Axe Demento, -
- 0 replies
- 138 views
Heheh its only about 15 years after it was writen but i'm having fun using SPACEDOCK by Shane Bridges! Its bringing a great level of functionality to the classic Client! is Kinetics still playing? if so thanks for making a great interface! any source code or new projects in the works! ...Axe i see his old website is now controlled by Game hacker.
Last reply by Axe Demento, -
- 18 replies
- 416 views
A 'little' something I've been slaving away at.. A scale reproduction of the original Battle Drone map.. Slightly smaller than the current Map we're using... and, as you can see, a very faithful reproduction of the original. Spaces are tighter / smaller - tunnles have less width, open areas are also more compact, some areas have structures that have had to be omitted to make them fit better... but for the most part everything is there. Of course - the coords don't quite line up the farther out from center you get (map is centered on usable area - not based on 'coords'..) so for instance, J12 is actually between J11/J12 on this map... as you get to the corners of course…
Last reply by GC6, -
I just read that huge topic about Aphelion the java SS client that jabjabjab was making. It the thread just stops.... Did it just stop? is it still going? If it did stop would it be a lot to ask for the source to see if anyone can pick up on it?
Last reply by Axe Demento, -
- 0 replies
- 150 views
Change dynamic freqs to be either 2 or 4 players pending the amount of players in the zone. Freq size perma-capped at 4. No more freq size of 1 1 to 6 players : freq size = 2 7+ players : freq size = 4 The opinions expressed below are mine and mine alone.. they are meant to outline my thoughts on the issue, and encourage discussion, not serve as an ultimatum or expectation. I'd be curious to see if something like this would generate more play in pub. From some recent observations I get the impression that some people that go to 2v2 or sit in spec for 4v4 (waiting to be picked - but seemingly never are) might hang out in pub if the freq sizes were more 'team oriented'…
Last reply by GC6, -
- 13 replies
- 1.1k views
What's your opinion? Add your comments below... --hallu
Last reply by Seriel Killer, -
- 2 replies
- 381 views
late april fools
Last reply by Werew, -
- 0 replies
- 140 views
link for sign ups http://www.subspace.co/topic/27349-4v4-tournament-2014-4-19-at-5pm-et-9pm-et/
Last reply by Captor, -
SSC Zone Statuses 1 2
by PoLiX- 26 replies
- 1.6k views
Last Updated April 18th @ 1720 PST SSCE Hockey/Football Zone [ Online w/ Billing ] Hyperspace [ Online w/ Billing ] SSCJ Devastation [ Online ] Distension [ Online ] SSCU (DSB) Death Star Battle [ Offline ] DSB Dev [ Offline ] SSCU (Priit) Extreme Games [ Online ] Trench Wars [ Online ] SSCX (Priit) Chaos/League Zone SVS [ Online ] SSGO (craigg) SSGO Ground Warfare (SSC) [ Online ] - [ No Biller Connection ] T3 The Gauntlet! (SSC) [ Online ] - [ No Biller Connection ]
Last reply by Hakaku, -
- 4 replies
- 173 views
Hello everyone, I'll be running a stack of zombees and bots on April 13th sunday. So if you want to get some zombie killing on I'll see you in SSDZ KAOS Axe Demento SVS. If you have a time you want to play in the future just post it here and i'll look to organizing some games. On saturday i'll be working on behinds the scenes magic. So the zombies will be coming and going ...Axe
Last reply by Axe Demento, -
- 24 replies
- 778 views
This entire debacle is going to end up being the death of our game. What do you think pops are going to be like when and if this is ever resolved? The longer it takes the worse things are going to be in the future.
Last reply by Bonus Booster, -
- 4 replies
- 207 views
4v4 TEAM TOURNAMENT 2014-4-11 Friday 5pm ET (DIV "A") and 9pm ET(DIV "B") games 2014-4-13 Sunday 4pm ET Finals, between division A vs B winners. Games will be player #1 server if it is up and running, if not, then we use #2 backup server. How to participate? go sign yourself to either one of the divisions here: http://free.primarypad.com/p/4v4_TEAM_TOURNAMENT_2014-4-11 More info about the tournament here: http://www.subspace.co/topic/27349-4v4-tournament-2014-4-11-at-5pm-et-9pm-et/
Last reply by Captor, -
- 3 replies
- 257 views
Just manually collated from http://svssubspace.com/index.php?page=ChaosN ... Hallu can probably extract the same data with the flick of a switch, but ... meh Reset Winner Period Squad Points 2014-04-02 renegade 2014-03-19 renegade 2014-03-05 renegade 2014-02-19 renegade 2014-02-05 renegade 2014-01-22 renegade 2014-01-08 renegade 2013-12-25 renegade 2013-12-11 Burgers;P 2013-11-27 renegade 2013-11-18 Burgers;P 2013-11-08 Burgers;P 2013-10-30 Alpha Reunion 2013-10-16 Burgers;P 2013-10-02 renegade 2013-09-18 renegade 2013-09-04 Burgers;P 2013-08-21 Burgers;P 2013-08-07 Burgers;P 2013-07-24 renegade 2013-07…
Last reply by Nude For Satan,