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Used ZigNotZaG's excellent "Proximity Weapons SVS Ultra 1.0" and converted the format and graphics to be used in any zone (*.bm2 format). Works great especially in Extreme Games. Designed with 2560 x 1440 resolutions in mind, but scales well down to standard 1080 HD. Now with matching high resolution bullets (color coded per ship / visual strength indicators / visual bounce indicators). Bomb blur (trails) has also been updated for proper sizing in correlation to the mines (gamma significantly increased).

What's New in Version v4   See changelog

Released

  • Fixed transparency issues with mines.

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GoatLeeker

Posted

* trail.bm2 file needed for the speeding "blur" effect left behind moving and accelerating bombs.

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