dhall Posted December 23, 2005 Report Posted December 23, 2005 What I'm trying to do is add sounds in a warzone ctf type map that players could assign to macros. (Part of the problem may be that I don't understand completely how sounds are !@#$%^&*igned to marcos in the game.) Can anyone explain how this works and how I might be able to supply sounds through an lvz that can be !@#$%^&*igned to macros (or at least point me in the direction or some tutorials using sounds and lvz files)? Thanks.
★ SOS Posted December 23, 2005 Report Posted December 23, 2005 Pretty simple: Name a sound bong200.wavThen stick it in a lvz.Then %200 will play the sound in-game.
dhall Posted December 23, 2005 Author Report Posted December 23, 2005 hmmm... seems like it couldn't be simpler!Thanks!
Recommended Posts