dhall Posted December 23, 2005 Report Posted December 23, 2005 What I'm trying to do is add sounds in a warzone ctf type map that players could assign to macros. (Part of the problem may be that I don't understand completely how sounds are !@#$%^&*igned to marcos in the game.) Can anyone explain how this works and how I might be able to supply sounds through an lvz that can be !@#$%^&*igned to macros (or at least point me in the direction or some tutorials using sounds and lvz files)? Thanks.
»SOS Posted December 23, 2005 Report Posted December 23, 2005 Pretty simple: Name a sound bong200.wavThen stick it in a lvz.Then %200 will play the sound in-game.
dhall Posted December 23, 2005 Author Report Posted December 23, 2005 hmmm... seems like it couldn't be simpler!Thanks!
Recommended Posts