Drake7707 Posted October 9, 2005 Report Posted October 9, 2005 Hi, i used SSME before and it always worked fine, until this afternoon. Now i always get an error report when im trying to start ssme. I think one of the 2 things happened: - When i closed ssme, my whole pc crashed, just froze up, i couldn't do anything so i pressed the reset button :/ - I tried opening a corrupt lvl file ( i downloaded it from ftp and and it was still incomplete >.<") So i thought ssme had a corrupt setting or so, so i deleted all ssme entrys (that i could find) in the registry. I also redownloaded ssme v0.81 but i still get the error. Does anyone know how to fix it, so i can work with ssme again ? Thanks
»Maverick Posted October 9, 2005 Report Posted October 9, 2005 use !@#$%^&* instead www.rshl.org/!@#$%^&*/
»SOS Posted October 10, 2005 Report Posted October 10, 2005 Or if you want to use SSME, tell us the error! If it's a Windows error dialog, say so.
Drake7707 Posted October 10, 2005 Author Report Posted October 10, 2005 here is the data report: Error Signature-----------------AppName: ssme.exeAppVer: 0.0.8.1ModName: ssme.exeModVer: 0.0.8.1Offset: 000346d2 Technical information------------------------Exception InformationCode: 0xc0000005 Flags: 0x00000000Record: 0x0000000000000000 Address: 0x00000000004346d2 System InformationWindows NT 5.1 Build: 2600CPU Vendor Code: 756E6547 - 49656E69 - 6C65746ECPU Version: 00000F27 CPU Feature Code: BFEBF9FFCPU AMD Feature Code: 0109E824 Module 1SSME.exeImage Base: 0x00400000 Image Size: 0x00000000Checksum: 0x00000000 Time Stamp: 0x34873722Version InformationException InformationCode: 0xc0000005 Flags: 0x00000000Record: 0x0000000000000000 Address: 0x00000000004346d2 Version Information Signature: feef04bd StrucVer: 00010000 FileVer: (0.0:8.1) ProdVer: (0.0:8.1) FlagMask: 0000003f Flags: 00000000 OS: 00000004 FileType: 00000001 SubType: 00000000 FileDate: 00000000:00000000 Module 2ntdll.dllImage Base: 0x7c900000 Image Size: 0x00000000Checksum: 0x000af2f7 Time Stamp: 0x411096b4Version Information Signature: feef04bd StrucVer: 00010000 FileVer: (5.1:2600.2180) ProdVer: (5.1:2600.2180) FlagMask: 0000003f Flags: 00000000 OS: 00040004 FileType: 00000002 SubType: 00000000 FileDate: 00000000:00000000 Module 3kernel32.dllImage Base: 0x7c800000 Image Size: 0x00000000Checksum: 0x000ff848 Time Stamp: 0x411096b4Version Information Signature: feef04bd StrucVer: 00010000 FileVer: (5.1:2600.2180) ProdVer: (5.1:2600.2180) FlagMask: 0000003f Flags: 00000000 OS: 00040004 FileType: 00000002 SubType: 00000000 FileDate: 00000000:00000000 Module 4USER32.dllImage Base: 0x77d40000 Image Size: 0x00000000Checksum: 0x0009505c Time Stamp: 0x42260159Version Information Signature: feef04bd StrucVer: 00010000 FileVer: (5.1:2600.2622) ProdVer: (5.1:2600.2622) FlagMask: 0000003f Flags: 00000000 OS: 00040004 FileType: 00000002 SubType: 00000000 FileDate: 00000000:00000000 Module 5GDI32.dllImage Base: 0x77f10000 Image Size: 0x00000000Checksum: 0x0004b007 Time Stamp: 0x41109697Version Information Signature: feef04bd StrucVer: 00010000 FileVer: (5.1:2600.2180) ProdVer: (5.1:2600.2180) FlagMask: 0000003f Flags: 00000000 OS: 00040004 FileType: 00000002 SubType: 00000000 FileDate: 00000000:00000000 and this goes on till module 31, then the stack of the treads, memory range and entire contextcomes up in hexadecimallike this Thread 1Thread ID: 0x00000c14Context:EDI: 0x7ffd4000 ESI: 0x00000000 EAX: 0x012d0000EBX: 0x0012d34c ECX: 0x00001000 EDX: 0x7c90eb94EIP: 0x7c90eb94 EBP: 0x0012d3c0 SegCs: 0x0000001bEFlags: 0x00000246 ESP: 0x0012d324 SegSs: 0x00000023Stack:0x0012d320: 0012d474 7c90e9ab 7c8094f2 00000002 t......|...|....0x0012d330: 0012d34c 00000001 00000000 0012d380 L...............0x0012d340: 7c802530 012b0000 7c910331 000000dc 0%.|..+.1..|....0x0012d350: 000000f0 00690074 0067006e 005c0073 ....t.i.n.g.s.\.0x0012d360: 00770044 00670069 00000000 00000014 D.w.i.g.........0x0012d370: 00000001 00000000 00000000 00000010 ................0x0012d380: 4d2fa200 ffffffff 7c910331 7ffd4000 ../M....1..|.@.. Do you need more info ? I start ssme.exe, few seconds later i get this error report
»SOS Posted October 10, 2005 Report Posted October 10, 2005 Well, looks like some plain old internal bug in SSME. No idea how to fix it short of a format, so... yeah, !@#$%^&* is the best option here.
Drake7707 Posted October 11, 2005 Author Report Posted October 11, 2005 but ssme _worked_ until it crashed my pc on close once, then afterwards it doesn't want to start anymore, i think there's some bad registry entry for ssme or so. So if you know which registry keys ssme writes, or config files, i can delete it, and maybe it will work again Now that ssme doesn't work, i'm making my own map editor in vb . It will be more like a ssme clone, but with more features such as fill and such
»Maverick Posted October 11, 2005 Report Posted October 11, 2005 nice, people would need that Try deleting the old SSME and installing it to a different directory. I believe this error isn't caused by the registry, more by different VB dll's and archives. I don't know how to fix that though.
»SOS Posted October 11, 2005 Report Posted October 11, 2005 SSME does not use any registry keys (except the file extension ones).It uses the following DLLs (try to update, I guess): comctl32.dll, IMM32.DLL, LPK.DLL, USP10.dll, MSCTF.dll, imm32.dll, Msimtf.dll A thought: maybe ssme.ini in c:\windows is corrupted? By the way, !@#$%^&* already is a well-working map editor, why waste time on another one?
»Maverick Posted October 11, 2005 Report Posted October 11, 2005 SSME registers .lvl filetypes to open in SSME - thats registry allright
Drake7707 Posted October 11, 2005 Author Report Posted October 11, 2005 i never had any ssme.ini o_O" And im making my own, because i love programming and learning how to make stuff (to see if i can do it, ahhh the satisfaction is rewarding ) Edit: it can load maps now, but not yet saving because i dont know how to save 256bitmap pictures in vb to a byte array, and some of the basic features, pencil, magnifier (from 1:4 to 2:1) and dropper. Edit2: here is the first build of my pre-alpha version of DCME (Drake Continuum Map Editor, ... not very original eh?!) It doesnt support saving, or importing tilesets or special tiles like warpholes or rocks, but it's a start . I also need to polish the gui a bit (different mouse cursors, toolbars ,...) Edit3: possible bugs == very likely, although it only reads from an lvl file, back it up just in case :/DCME.zip
Samapico Posted October 11, 2005 Report Posted October 11, 2005 If you make a SSME clone that supports the extra-tiles, I will use it !@#$%^&* sure is a wellworking editor... BUT GOD!@#$%^&*IT it's slow as my grandma on pills. stupid java...
»Purge Posted October 12, 2005 Report Posted October 12, 2005 Then you'll be happy that this isn't in Java.
Samapico Posted October 12, 2005 Report Posted October 12, 2005 That's the only reason why I'd use it
Drake7707 Posted October 12, 2005 Author Report Posted October 12, 2005 well first off i'll try to implement all the features of ssme, once that is stable, ill add some more features
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