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What do YOU think?  

3 members have voted

  1. 1. What do YOU think?

    • Yes
      19
    • No
      2
    • Unsure/Don't care
      7


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Posted

I think a good addition would be gravity bombs/mines. (Similar to those in CosmicRift). Have a server option under each ship setting similar to empbomb=0/1; except have an option gravbomb=0/1/2 - 0: None, 1: Absorb - which would pull enemy ships towards its center, 2: Repel - Just as an option, it'd push enemy ships away from it.

 

I'm not familiar with internal continuum client-server coding, but I would imagine the physics for wormholes and repels could be re-used in the case of these bombs.

 

Gamers like toys :( ... I think this would be a cool addition, if someone were to code it in.

 

- CypherJF & Splat!!!!!!!

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Posted

For those who are "Unsure/Don't care", could you please write a reason of "Unsure" and/or "Don't care" so then we could possibly explain any questions you might have?

 

Thanks,

CypherJF

Posted
Posting suggestions is pretty pointless. I'd say it is a pretty safe bet that bug fixes is now as far as this game is going to get while PriitK is in the lead.
Posted

Well, it may be true, but you gotta think that at least we have a subspace client still being available to us ... smile.gif I'd rather still give suggestions just incase...

 

Doesn't Mr. Ekted have the sourcecode also, where he could continue the development?

 

-CypherJF

Posted

ekted has a small part of the source which is necessary for his task (the front end) as far as I know

 

Priit does improve the client, though, it makes be back and forth every now and then, but it does improve

Posted

nintendo64: bugs popping up is totally natural, that's nothing special

 

akai: I don't think... hmm... ee... there was LVZ and... what else? Anyway, one non-trivial update in years is not enough for me blum.gif

Posted

We don't share code. We defined an interface between Cont and menu and code to that. If I had all code, Cont would be at about 0.60 by now with new weapons, ships, specials, more settings, an MP3 player, file sharing, stock trading...

 

I may be exaggerating.

Posted
We don't share code. We defined an interface between Cont and menu and code to that. If I had all code, Cont would be at about 0.60 by now with new weapons, ships, specials, more settings, an MP3 player, file sharing, stock trading...

 

I may be exaggerating.

 

The Akai hereby formally requests Priit share code with Ekted :(

Posted
Come over here people, let's arrange a burglary to PriitK's house and get the source code ^_^

 

LOL... -- I have no money for the flight oversea's harhar... :( ... It'd just be easier for Priitk to give it to someone who he trusts :( ... Oh well..

 

- cypherjf

Posted
We don't share code. We defined an interface between Cont and menu and code to that. If I had all code, Cont would be at about 0.60 by now with new weapons, ships, specials, more settings, an MP3 player, file sharing, stock trading...

 

I may be exaggerating.

 

The Akai hereby formally requests Priit share code with Ekted :(

 

Does priitk even read these forums :?

Posted
He ought to live by what i was told at work (Theater tech). If you were hit by a bus on the way to work, could somone take over your spot? Something worth thinking about. At least have an archive somewhere where if PriitK were to get hit by a bus, someone like Ekted or someone trusted would be able to pick it up.
Guest Liddo-Kun
Posted

someone should make a list of "good" ideas that would help contribute to the ss community - then send the list to PriitK and/or Mr. Ekted and then they would decide which is best for everyone!

 

maybe I should do it? :(

 

- Liddo-Kun

Posted

Rather than inventing new specific weapons to add, I would prefer to see a more generalized weapon definition system. An arena could define any number of weapons and their properties...

 

Name

Image(s)

Fire rate

Energy

Movement

Bounce

Prox

Timer (I would love to be able to have weapons that detonate after a time period, or even manual detonation by shooter)

etc

etc

 

Subspace as it is has weapon settings too interlinked: shrap controlled by bullet damage, all bomb levels do same max, mine = bomb damage and prox, thor related to bomb, burst related to bullet?, multi related to single fire, a given weapon of a given level works the same for all ships, etc. It's really a pain in the -*BAD WORD*- to get exactly what you want, and some stuff is currently impossible (eg different bombs for different freqs, but same properties).

Guest Liddo-Kun
Posted
should I start the idea list? i need your permission or PriitK's (which would be rare to get) XD
Posted

Good, Ekted thinks like me smile.gif My plans to take over the world are working ^_^

 

Liddo-Kun: By now it's pretty clear that nothing will ever be added to this game anymore if it requries over 1 line of typing for PriitK.

Posted
Does priitk even read these forums  :?

 

as far as I know, (except for the random thread that someone notifies Priit about) Priit only reads the Bug Reporting forum and only when a new Continuum has just been released

Posted

This is an ages old dilemna with SS.

 

Someone correct me if im wrong.(Mr.Ekted hehe)

 

But I was always under the !@#$%^&*umption that the code was never made open, to combat cheaters and the like. Sorta like security through obscurity. Which is a bad security model btw. And unfortunately has been proven to be a bad model in the past.

 

OR (conspiracy theory time!!!), that some of the Continuum code contains some of the original SS code, quite possibly given to Priitk by a friend from VIE. Such code if public would raise some eyebrows with whoever owns the rights to VIE stuff now(EA??? i forget)...sooo keeping the code secret would keep Cont/SS safe for now.(told you it was a conspiracy theory!!)

 

Personally I'd like to see Continuum on sourceforge. Wasnt there a port to linux awhile back that sorta disapeared??

 

On a side note(that has nothing to do Cont code): Back in the days, late 80's early 90's there was a single player game called Continuum on the Macintosh. When I 1st played SS I always thought it reminded me of Continuum(mac)...later when Continuum(the new SS) came out, I almost crapped myself.....just an odd odd odd coincidence...or was it?

 

proof!! for those of you that have a 300 year old macintosh classic:

http://wuarchive.wustl.edu/systems/mac/amu...um-1.03.sit.hqx

 

lol enuff for now... :D

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