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Posted

Sure. I don't know exactly what all we need but ill go aheadand put soem stuff down.

For reference: 1 atmosphere= atmospheric resistance of earth. (.5 atmosphere= half resistance, etc)

 

Player specifications

Name: Johann Valtreik

Race: Human

Faction: Terran Thingy

Age: 26

Gender: M

Call Sign: The Maurauder (Maur)

Weapons (carried): A convertible laser rifle of unknown origin, 5 plasma grenades, a high-power emitter laser pistol, and a CPCB (Concentrated Plasma Concussion Bomb).

Abilities: An excellent pilot and gunfighter, he owes most of his skills to the Academy on Prxion 6. Although his ship is stealthy, he himself is not.

Ship Specifications

Name: TSS Gauntlet Runner (Not printed on hull)

Weapons: Rapid-fire pulse cannon, light EMP torpedo launcher

Armor: None

Shields: Light

Max Speed (No atmosphere): 4,853.5 Km/H

Max Speed (1 Atmosphere): 2,722 Km/H

Propulsion: Single-Shaft Fusion Drive (Prototype)

Appearance: Teardrop shaped hull with 2 weapon chutes along bottom. No discernable !@#$%^&*pit. Entire hull is coated with silver material which reflects 99.99% of light.

Length: 6 Meters

 

 

 

Annoying scientific notes:

A convertible laser rifle is a weapon that can switch between a sniper rifle and an assault rifle automatically.

Also, a fusion drive is a rare top of the line form of propulsion still being reseaerched by most of the factions. A ship using a fusion drive as its only source of propulsion is untraceable by scanners. Only a few prototypes are said to exist.

The Gauntlet Runner is untraceable on all scanners except for photon diffussion scaners. Although it is virtually impossible to see in dark areas, when it is in bright light, it is possible to see it. Since it reflects light, anything near it is visible on its hull. For example: If the Gauntlet Runner is flying above a forest, not only would it cast a shadow, but from above it would reflect the color of the sky.

Posted

Name: Ailer

 

Biography: Ailer is the most notorious pirate in that galaxy. Is career is said to have started 300 years ago when at the age of 16 he and his cohorts robbed Fort Knox. He quickly used his share of the gold to buy a ship two systems away before news of the robbery reached them. Since then, his ship the Persephone and her trusted crew have robbed caravans too well guarded to be raided, sprung people from prisons that no one could escape from, and wooed women said to have hearts of stone.

 

Now, his reputation has lasted longer than any normal man can live. Some say that the real Ailer died long ago and the current one is a pretender using his name. Others say that his numerous biological and cybernetic enhancements increased his life span. But the old timers say that he actually did die, but instead of accept it, escaped from !@#$%^&*'s very clutches with as much loot as his arms could carry. Historians can neither prove or disprove any of these theories.

 

While having the reputation of a freelance pirate, a short time ago Ailer became a privateer working for Exis. The only terms of the contract are that he not raid any Exis installations or ships, and in return he gets full amnesty if and when he needs it, as well as a safe place to spend all the swag he stole and to make repairs on his ship. He has particularly annoyed the Ithkul, who has put a bounty of 1,000,000,000,000 credits on Ailer's head dead or alive, though no respectable bounty hunter has even considered themselves worthy to attempt.

 

 

Abilities: Ailer is quite skilled in hand to hand combat and gunfights. Basically, he can engage about five or so professional troops at once and win, though the troops will usually suffer little more than a bruised ego as he only kills if he has to. He is absolutely an awfull dogfighting pilot, but somewhat good at dodging and sneaking around in a cloaked ship. His chief skill however is his ability to concoct and actually pull off bold and daring plots.

 

Equipment:

Customized laser-pistol, (ivory handles and platinum plating)

smart wire launcher (launches wires that tie up foes at a distance)

tech saber (just a futuristic sword)

compact wilderness survival gear (you never know when you might be stranded somewhere)

personal shield device

personal repel

laser rapier hidden in boot (mini light-saber)

compact laser hidden behind ear (one shot)

mini portal (additional equipment is on ship and rigged to transport to Ailer by remote via portal)

 

Sidekick: The first officer of Persephone and Ailer's current love interest is a woman by the name of Norelia Nightstar, another former pirate captain who had the indignity of having her ship break down as she was attempting to flee from Terran authorities. Ailer ofcourse came to her rescue and boldly managed to rescue her and her crew off the prison ships. She is an excellent pilot and is well skilled in the art of thievery.

 

 

The Persephone: She is an old Terran ship origionally designed as a science vessel, though through numerous upgrades there is doubt that there is a single bolt on the current ship that was part of the origional construction. About the size of a Destroyer, she is equipped with the best technology, some of which isn't even used anywhere else due to him aquiring plans before a prototype could be built.

 

She carries no standard weapons and only medium shields. However, she is the fastest ship in the galaxy save for a few light fighters. Also, she has incrdible sensors, capable of detecting a radar operator's bowel problems at twice the range he needs to get a "possible contact".

 

Instead of weapons, the Persephone is mounted with parts from various special device making factories. At whim, she can deploy repels, bricks, decoys, and if they need to get deadly, bursts and thors within a short radius of the ship.

 

Also, she packs something called a "rift weapon", a standard s!@#$%^&* is launched in a parabolic path along a fourth dimension, allowing it to byp!@#$%^&* solid hulls and shields at extremely long ranges. The problem? The s!@#$%^&* is only half a gram in m!@#$%^&* and only of basic explosive material.

 

Usually, she uses her sensers and her speed to avoid ships of authority, and uses her psuedoweapons to disable the systems of merchant ships so they can be boarded and their cargos seized.

Posted

annoying scientific note: if the hull reflects 99.9% of light, it would reflect whatever is around it and wouldn't be silver.

 

 

slight addendum...the Persephone can detect cloaked ships, but doesn't have traditional X-radar. Also, she has anti-warp (can't have those merchants warping away, now can I?)

Posted

Char specs

Name: Jarod Dorag

Race: Human

Faction: Spatastical Spatunias.

Age: 23

Gender: Male (sort of)

 

 

Ship Specs

 

Name: Chimera

Weapons: Tractor Beam, Nanoprobe clusters which convert enemy ships to do my bidding, acidic spray dissolving through ship's hulls.

Armor: Organic skin which can repair itself.

Shields: None

Max Speed: 5 KM/s [[18,000 KM/H]]

Propulsion: Hydrogen Ramscoop, backed up by liquid oxygen restocked from nearby planets.

Appearance: Sphere covered with silos, all coated in a glowing red skin.

Length: 16 Meters

 

 

 

Annoying scientific note: Hydrogen ramscoops fial.

Posted

No, color is merely determined by the wavelengths of light which the material emits. If something is red, it will absorb all the light coming into it, but release that energy in only the red wavelength, and thus your eye sees red light.

 

If a material reflects light, it's because it doesn't absorb the photons at all and turns them back where they came from.

 

If a material reflects 99.9%, which for all purposes is 100%, then there is virtually no photon absorbtion and emition and thus no color. The photons whould be reflected back at whatever wavelength they were when they hit it, and wouldn't be silver unless the photon was silver to begin with (either the ship is in a silver room or the light source is silver).

Posted

Ummm ailereon, don't you think your ship and character are a bit too powerful?

Ailer is quite skilled in hand to hand combat and gunfights. Basically, he can engage about five or so professional troops at once and win

About the size of a Destroyer, she is equipped with the best technology, some of which isn't even used anywhere else due to him aquiring plans before a prototype could be built.

Plus you have all those weapons on you.

 

As to this, i know youre just trying to peturb me.

annoying scientific note: if the hull reflects 99.9% of light, it would reflect whatever is around it and wouldn't be silver.
Theres only enugh room for one envisi-ship, plus yours is huge. A hull of this nature only works when the hull is very smooth and rounded, not a big clunky battleship. Take a cloak or something, not my ideas.

 

 

 

And paine, 18,000 Km/H is a little fast yes? If its going to go that fast, make it use a warp drive or something... normal thrusters cant make stuff go that fast.

Posted

I didn't say my ship had that!!!! It doesn't reflect light, doesn't have stealth, cloak, traditional weapons. Yes, its a big destroyer rather than a one-man fighter, but that adds a whole new set of weaknesses as well. Destroyers can boarded and require a full crew. Also, it is hard to envision a ship that size dodging fire.

 

Really though, the character cannot work conceptually with any ship that is smaller. Pirates need big ships to overcome defenders and need a cargo hold to carry off loot. Considering I might have to compete with full factions and their whole fleet, a destroyer instead of a fighter isn't too much to ask for.

 

 

 

As for the fighting ability...envision something like a Jackie Chan movie. Kinda like the style of dancing around the room, cutting a rope and dropping a chandelier on the foes' heads, not going mano a mano in an open gladiator pit.

Posted

No, it wouldn't even be silver tinted...you wouldn't be able to notice the .1% of silver while you are being bombarded with 99.9% of the color of reflected material.

 

 

I'll add a few specs on my ship's structure:

 

(dammit, I guess I'll use metric...stupid metric loving freaks!)

 

Length: 84 meters

Width: 21 meters

Height: 18 meters

 

The core of the Persephone is centered around a solid 81 meter long 3 meter radius cylindrical beam of a platinum-based alloy, nicknamed the "spine" of the ship, with smaller supports connecting the spine to the outer hull.

 

The layout of the ship is rather organic, as upgrades and new systems were added wherever they could fit. The interior of the ship is rather crowded and uncomfortable, except for the spacious cargo holds if they are empty, which they usually never are.

 

Instead of one large generator, the ship is powered by 21 motley and independant systems scattered to wherever they could fit. An electrical system, which on first glance appears to be the demented work of a madman, automatically distributes energy by electro-mechanical, not computer controlled, means.

 

The outer hull is 1.5 meters thick, and is supported by a stretched variant of a geodesic dome from both above and below. This gives the ship something of an almond shape. The only interruptions in the smooth surface are the external docking ports on the underside of the ship and the engines in the rear.

 

The ship is painted black and adorned with the Jolly Rodger insignia.

Posted
No, it wouldn't even be silver tinted...you wouldn't be able to notice the .1% of silver while you are being bombarded with 99.9% of the color of reflected material.

 

 

I'll add a few specs on my ship's structure:

 

(dammit, I guess I'll use metric...stupid metric loving freaks!)

 

Length:  84 meters

Width:  21 meters

Height:  18 meters

 

The core of the Persephone is centered around a solid 81 meter long 3 meter radius cylindrical beam of a platinum-based alloy, nicknamed the "spine" of the ship, with smaller supports connecting the spine to the outer hull.

 

The layout of the ship is rather organic, as upgrades and new systems were added wherever they could fit.  The interior of the ship is rather crowded and uncomfortable, except for the spacious cargo holds if they are empty, which they usually never are.

 

Instead of one large generator, the ship is powered by 21 motley and independant systems scattered to wherever they could fit.  An electrical system, which on first glance appears to be the demented work of a madman, automatically distributes energy by electro-mechanical, not computer controlled, means.

 

The outer hull is 1.5 meters thick, and is supported by a stretched variant of a geodesic dome from both above and below.  This gives the ship something of an almond shape.  The only interruptions in the smooth surface are the external docking ports on the underside of the ship and the engines in the rear.

 

The ship is painted black and adorned with the Jolly Rodger insignia.

 

This is good.

 

I'll post my intended ship just to give an idea:

 

I.M.G. Kanatis Fury

(Leyte Gulf Class Light Carrier - Kanatis Alliance)

 

The Kanatis Fury is a (slightly) modified carrier operating as the flagship of the Deathwing squadron, the elite combat forces section of the Kanatis led Independant Mercenaries Guild. Emphasisiing ground assault tactics, nonetheless the "Fury" is capable of holding its own against other capital ships, a distinction which is uncommon in most carrier class vessels (much to the surprise of most destroyer captains that have faced her). The Anti-Grav generators have been specifically strengthened to allow the Fury to enter a planets atmosphere. This power comes at a price however, and the only vessel more expensive to hire is the sole IMG Marathon Class Cruiser, the "Durandal". Rredundancies of almost all major systems and Xintium Armour give the vessel a good deal of survivablility, compensating for its lack of speed and vulnerability to fighters. It has been known for even squadrons of renegades and pirates to flee without firing a shot after identifying the "Fury" as it jumps into a system.

 

Crew: 31

Length: 93 Metres

Width: (avg) 49 Metres

Height: 34 Metres

 

Armament: 1x Heavy Neutrino Fusion Turret, 1x Compression Blaster Turret, 2x Light Torpedo Launchers

Fighter Complement: 8 Sedan Class Interceptors (external mount), 2 Kursk Class Gunships, 2 Armed Dropships

 

Shield Strength: 470

Armour: 75cm Xintium/Bronev Composite Armour

 

Engines:

- Max Acceleration: 12 Gravities

- Anti-Grav Field Acceleration: 0.6 Gravities

- Maximum Jump Range: 2.5 Light Years

- Fuel Capacity: 500

Posted
And they say my ship is too big  :unsure:

 

 

You realise ofcourse that gravity is the weakest of the four forces and thus that thing will travel really slow.

 

 

Capital Ships are meant to be big. The cap ships of the other factions are even bigger.

 

Also, the gravity gnerators are not primary sub-light propulsion, but are used for manouvering (sp?). Main drives are m!@#$%^&*-reaction based, hence the 12g max accel. Because this is in space there is no real top speed, so a long enough fuel burn can make even the slowest freighters move at a decent speed.

 

 

 

(btw) I've finished the resources, but I can't post them until I get the chance to transfer them over to this comp.

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