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Posted

Lately 17th has been having way too many sub-arena events. The events themselves are harmless, but the effect they have on pub is not.

 

In order to grow the zone has to attract as many new players as possible, every new player that comes in for the first time, and does not like what he/she sees, is a player who we could have added to our population.

 

When a new player sees 17th on the zone list, and sees that it has 45 players, the player may decide to give it a try. The problem is, we have events so offen that of those 45 players, only 6-7 may be playing in pub (we have too many bots in pub, and too many people idling, but thats another issue). Most of the time, that new player is going to go find a zone with more action, and that is 1 lost player just like that.

 

Every zone should have a strong pub arena, that is where the new player gets his or her first impression of a zone. Events are fine, but when they have such a large impact on the pub population, they are only hurtful to the zone as a whole.

 

The easy solution here is to put limits on when events can be held. A few simple rules could do wonders for the "ghost town pub" problem.

 

Maybe some rules like:

 

-events can only be held when a certain minimum number of players are actively playing in pub

-maximum number of players per event must be low enough as not to wipe out the pub population (aka if there are 20 people playing in pub, maybe take only 12 as a maximum)

-one event at any given time

- one event per time period (events should be a rare treat, not something that happens every 20-30 minutes (familiarity breeds contempt))

 

Im sure you get the idea... i think these changes would promote zone growth by making sure that 17th always has something to show that player who wanders in to pub for the first time, while still letting the more experienced players have thier events.

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Posted

they tryed to do this in SWR, when they had the same size pop as 17th, noticed what their pop is lately?, it will not work, it will just help kill the zone

 

also you cannot tell the player what to do, if they want to play events let them

Posted

Agreed.

 

When there are _just_ enough people in the zone & in pub to keep a good pub game going, refs reallys SHOULD NOT host any subarena events unless there is like an overwhelming amount of requests (like say 75% of the number of people playing in pub).

Posted

I do agree that events should not be hosted if there is few people in pub, but I do not agree with getting rid of the sub-arena's. Without those side arena's players who have been playing get bored with pub.

We should not stop hosting events, we should find a solution that will work. And to reference with bot #'s, more bots are better, so if one breaks down, the whole thing doesn't get shot.

 

Tex

-The Empire

Posted

Well im not going to name any names, but this morning a certain staff member hosted 2 events within a 60 minute period, both of which killed the pub population. I confronted him/her in a private message and was basicly told to screw off and stop spamming his/her private message.

 

What can a normal player do when they witness abuse from a staff member, i have tried sending forum messages to the higher ups, and i generally dont even get a reply...

 

In other words, if perni is not around to "whip" them 24/7, how can we prevent this from happening?

Posted

the way i see it, if an event kills pub pop, then maybe it's because everyone likes the event and wants to play or wants something new and exciting, in which case the event is a good thing. the only time i can actually remember this happening when i've been on is during the occasional game of -*BAD WORD*-, which is great with lots of players. but if you're just not into events, you could always take a break and do something productive, or just try a new zone.

 

as for the only hosting when lots of people request an event, that would explain why noone hosts wormhole or blitz or pandora or for me...

Posted

The current rules are these :

 

1) Keep pub active at all costs.

2) Do not advertise in pub if pub have few active players.

3) Host less popular events if the event hosted becomes a pub-killer.

4) Do not host more than 1 event at the same time.

 

Those rules will be repeated and replace a few old rules.

 

-Rifle

Posted
the only arena that conflicts with pub population is rumble.

 

 

Javwar does also...

 

I agree, I hate if I'm playing pub with about 5-15 players each freq and then rumble or javwar is hosted, and I'm nearly alone in the zone with 5 others... Sure I do like events, but you should host them at the right time and the right type of event.

 

[x] for Rifleman rules

Posted
The current rules are these :

 

1) Keep pub active at all costs.

2) Do not advertise in pub if pub have few active players.

3) Host less popular events if the event hosted becomes a pub-killer.

4) Do not host more than 1 event at the same time.

 

Those rules will be repeated and replace a few old rules.

 

-Rifle

 

nice list of !@#$%^&*ty rules

Posted

You forget about half of the 17th population that doesnt play pub.

 

I only play 17th for league because i dislike pub settings. So are you telling me i cant ever javwar because there are 20 people in pub?

 

Ludacris.

 

This Zone NEVER has and NEVER will have the population to effectively run public and javwar/jwl at the same time. This is simply a truth. The only exception are planned event days when we get 70+ people, but no one will use events when public itself is an event.

 

If you give such a !@#$%^&* about pub then why even have a jav league? How am i sopposed to practice javwar when its not allowed to be hosted?

 

This is a stupid rule. If pubbers dont like 17th events then maybe they should play elsewhere.

 

-pacman

Posted

im with pac on this one... the pub sets SUCK

 

and im gonna host even if pub is dead... really learn from what happened to swr.. they died because they made lame rules like the ones just made...

 

next thing ya know 2 sysops will try and steal the zone

Posted

"This is a stupid rule. If pubbers dont like 17th events then maybe they should play elsewhere."

 

 

Dont you see how easily this goes the other way as well?

 

If people who exclusively play events on 17th cant understand that the pub arena is what brings population to the zone, maybe they should play elsewhere.

 

 

In reality neither of these statements is going to help anything though, maybe you should try to think of a way to make it work, make everything run smoothly.... to co-exist.

 

Seems like a much better idea than suggesting that players find another zone to play in... if everyone took your advice we would have a dead zone in a month...

Posted

it was a quick reply and that statment wasnt thought out.

 

but either way 17th pub shouldnt have only the purpose of attracting players. if that was the case it should have trench sets.

 

You simply cannot restrict jav events when your league is jav only, let alone in the middle of a league season. If anything these events should be encouraged.

 

it makes no sense.

 

-pacman

Posted

geez who the !@#$%^&* is this noob, 17th has population gained a little bit about 3 3 1/2 years ago, then a moron sysop decided to change the jav and ruin it for all vets, vets stopped coming, noobs played pub now 17th is a stagnent hole in the ground thats good aobut 1 hr outta the day. Its stagnent it will always be stagnent because SS doesnt get a lot of new players these days everyone plays other games thathave good graphics and other bull!@#$%^&*. Stop complaining and blame staff. :angry:

 

Premier(17th)

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