Dav Posted November 12, 2004 Report Posted November 12, 2004 I think it would be nice to have a feature whereby you can stop your ship fully with one key, usually if tou try in most zones you find you still have a little momentum.
»Maverick Posted November 12, 2004 Report Posted November 12, 2004 Totally agreed Or make it so sideways motion gets zero'ed on very low speeds with this key
»i88gerbils Posted November 13, 2004 Report Posted November 13, 2004 I believe there is a trick to doing this.
Raem Posted November 13, 2004 Report Posted November 13, 2004 You could drop a portal, go to safe zone, stop yourself, port..or bribe a mod to warp you to where you want to goand I believe there's a zone (or subarena) somewhere which makes thrusting (default - shift) remove all the ship's momentum
»Maverick Posted November 13, 2004 Report Posted November 13, 2004 agreed,but we are talking about is something client-side. People should be able to stop without any help from outside, or via a special and in all arenas
»i88gerbils Posted November 14, 2004 Report Posted November 14, 2004 I think that the thrusters technique is a well done and easy option for this. Why? Because SVS is all about a spaceship that conforms to some standards. If you want to make something non-standard, then you'll have to mess with the settings. It is the SubSpace way afterall...
Dav Posted November 14, 2004 Author Report Posted November 14, 2004 im sure it would add to the tactical play, beople slow themselvs to an almost complete strop anyway but a feature that cpould do this will be a nice addition to the game.
Paine Posted November 14, 2004 Report Posted November 14, 2004 no, that'd make it suck. put it this way, I shoot where your going, STOP! bullets go straight past, you fly off somwhere else, same happens again, STOP! Everyone would be virtually unkillable.
»Blocks Posted November 15, 2004 Report Posted November 15, 2004 no, that'd make it suck. put it this way, I shoot where your going, STOP! bullets go straight past, you fly off somwhere else, same happens again, STOP! Everyone would be virtually unkillable.<{POST_SNAPBACK}>Agreed. There is no reason for anybody to need to be able to be completely stopped. Plus, if you're skilled, you can stop yourself anyway in every zone I've been in.
Dav Posted November 15, 2004 Author Report Posted November 15, 2004 no, that'd make it suck. put it this way, I shoot where your going, STOP! bullets go straight past, you fly off somwhere else, same happens again, STOP! Everyone would be virtually unkillable.<{POST_SNAPBACK}>the stop would be gradual, just like when slowing with thrusters. The ting id like to see is the ability to stop the ship completly rather then have that touch of left over movmnet when you try and stop yourself.
Smong Posted November 15, 2004 Report Posted November 15, 2004 What is wrong with a little left over momentum? Trying to do synchronised dancing in ss?
Unlimited Posted November 17, 2004 Report Posted November 17, 2004 it'd be a cool feature, but why would anyone use it? Personally I'd stick with dodging, more fun
Paine Posted November 17, 2004 Report Posted November 17, 2004 err, you could always try not starting.
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