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Posted

Until CNL0.10 is released (nobody, not even me knows when that is) CNL08 is being re-released, with the proper front-end so you can join games already in progress. Had to take this thing down the first time because I didn't link the join button to anything, then I ran into some personal things and everything got away from me.

 

I'd host a game myself, but I'm currently on dialup :angry: Priorities and all...

Anywho, Mabey I'll join you guys in a game sometime.

 

Caution BTW, no guarantees are implied. If you can't move or shoot or kill someone, it's not necesarily lag, but may be the game itself.

 

Get the game at: http://cnl.sscentral.com/CNL08.zip

Posted

You have to unzip all the files into a single directory (default is Continuum Next Level) Select the CNL08.exe file and hit enter. Then go to the top left side of the front end where it says select a network connection and type in the IP address of the known game server you wish to join or hit escape to run a self game (Think old subspace practice level) I've just run this on both my 98se and XP machines and had no issues starting it up. Do you have directX 8 or better installed? Also, run the config.exe file to set up all your game settings (res, color depth sound quality)

 

how exactly do I install it MM? because I extracted that files and it goes into start up but it just sits at a black screen :\

Posted
Yes I made sure I had everything up to date I have DX 9 and the last DD. I tried setting the config for low end and high end. I will try your advice when I get home cause I am at work right now so :\ I just extracted CNL on the Desktop I will try shoving it in my program files folder. I didn't try the ESC to play by myself I will try that next.
Posted
hrmm could someone place a screenshot of in-game playing and show like, arrows or something to show where everything is? such as energy levels or radar? atm i have no idea what everything is or what it's for
Posted
hrmm could someone place a screenshot of in-game playing and show like, arrows or something to show where everything is?  such as energy levels or radar?  atm i have no idea what everything is or what it's for

 

Here's a list:

1.Players list (people currently in the arena)

2.Healthbar(being redone and recoded to work)

3.Big !@#$%^&* spacestation(will be used as a future spawn/launchpoint)

4.Scoreboard(kills, flags, greens)

5.Weapons(will list amount of ammo)

6.Radar(not working properly right now)

7.Asteroid(Big-!@#$%^&* rock in space, and if you hit one in this game you don't just bounce off)

8.Mine(You've been playing how long?)

9.Missile(had heat-seekers at one point, but they kept coming back;'0)

10.Bullets(Guns don't kill people, IT'S THESE LITTLE HARD THANGS!)

11.Currently Occupied ship(Still haven't figured out ship switching, players will just get ships in order of entry for now)

12.Your chat entry area(you type words and hit enter to send them, no alt-t or other crap, just like old SS)

13.Chat receive area(You get other peoples words from here. If they call you noob shoot them and use your chat entry area to piss them off)

 

There's a whole bunch not covered in here.

 

Other basics

1.view switching: F1 for main view F2 for rear view F3 for classic SS view. (F2 is being rewritten for 1st PPOV in !@#$%^&*pit)

2.help window(!@#$%^&*ed thing covers the wholse screen for now, so it's been disabled)

3.No respawning available(look at big-!@#$%^&* space station) will be available soon.

4.everything else, read the readme file!

ingame1.jpg

Posted

BTW, forgot to mention. The icons, alot of HUD GFX and such are being redone and the layout is going to be improved over this one ingame screenshot. Mind you this is an example and not the finished layout, note the Xradar and player list. One player and three Xradar ships. But those are the real Xrad indicator icons for those particular shiptypes.

 

 

BTW, since I couldn't find the original SS font for continuity sake, I did my best to clone it smile.gif

screen_layout1.jpg

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