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Posted

Two problems:

 

1) When I try to place an image to right side of screen using the newest Buildlevel.exe the picture is not there when I enter zone and dl the lvz.

 

example:

Outfile=something.lvz

File=Picture.png

[objectimages]
IMAGE0=Picture.png

[screenobjects]
-200,200,IMAGE0,TopMost,EnterArena,500,0

 

That doesn't work. New Buildlevel makes the lvz with no errors, and it does contain the picture... but I can't see the image in my zone if I use the "-200" x-coordinate that is supposed to place the image at the right side of my screen. Picture appears normally at left side if I remove the minus. And yes, I had this problem with the NEW buildlevel. I got this working with the old BuildLevel(0.37) without any problems.

 

Did I do something wrong there, or is it a bug? Now to my 2nd problem...

 

 

2) Picture doesn't stay on longer than 6 minutes and 50 seconds when I set it to stay on longer.

 

Outfile=something.lvz

File=Picture.png

[objectimages]
IMAGE0=Picture.png

[screenobjects]
200,200,IMAGE0,AfterGauges,ServerControlled,100000,1

 

When I turn on the picture with "*objon 1" it stays there for almost 7 minutes, when it should stay there much longer. The time was 60000 originally, so the picture should stay on for 10 minutes, but it goes away before reaching 7 minutes even if I set it higher like 100000... and the old Buildlevel(0.37) didn't save me this time.

 

What I have done/checked:

-subgame2.exe gives no errors

-neither buildlevel gives errors

-I have restarted my computer, and redownloaded newest Buildlevel

 

These things sound so simple, yet I can't get them working... maybe I'm missing something because I'm tired. I would appreciate help.

Posted

You should try to fix your first problem by using one of the reference points that are available

 

; OutFile specifies lvz file data is written into and it is overwritten if already present
OutFile=ref.lvz

File=hotspot.bmp
File=a.bmp
File=b.bmp
File=c.bmp
File=e.bmp
File=f.bmp
File=g.bmp
File=o.bmp
File=r.bmp
File=s.bmp
File=t.bmp
File=v.bmp
File=w.bmp

[objectimages]
IMAGE0=hotspot.bmp
IMAGE1=a.bmp
IMAGE2=b.bmp
IMAGE3=c.bmp
IMAGE4=e.bmp
IMAGE5=f.bmp
IMAGE6=g.bmp
IMAGE7=o.bmp
IMAGE8=r.bmp
IMAGE9=s.bmp
IMAGE10=t.bmp
IMAGE11=v.bmp
IMAGE12=w.bmp

[screenobjects]
-2,-2,IMAGE0,TopMost,EnterArena,0,1

c-2,c-2,IMAGE0,TopMost,EnterArena,0,2
c0,c0,IMAGE3,TopMost,EnterArena,0,2

b-2,b-2,IMAGE0,TopMost,EnterArena,0,3
b-21,b-23,IMAGE2,TopMost,EnterArena,0,3

s-2,s-2,IMAGE0,TopMost,EnterArena,0,4
s0,s0,IMAGE9,TopMost,EnterArena,0,4

g-2,g-2,IMAGE0,TopMost,EnterArena,0,5
g0,g-20,IMAGE6,TopMost,EnterArena,0,5

f-2,f-2,IMAGE0,TopMost,EnterArena,0,6
f0,f0,IMAGE5,TopMost,EnterArena,0,6

e-2,e-2,IMAGE0,TopMost,EnterArena,0,7
e-10,e0,IMAGE4,TopMost,EnterArena,0,7

t-2,t-2,IMAGE0,TopMost,EnterArena,0,8
t0,t-20,IMAGE10,TopMost,EnterArena,0,8

r-2,r-2,IMAGE0,TopMost,EnterArena,0,9
r-23,r-10,IMAGE8,TopMost,EnterArena,0,9

o-2,o-2,IMAGE0,TopMost,EnterArena,0,10
o-20,o-20,IMAGE7,TopMost,EnterArena,0,10

w-2,w-2,IMAGE0,TopMost,EnterArena,0,11
w-23,w-20,IMAGE12,TopMost,EnterArena,0,11

v-2,v-2,IMAGE0,TopMost,EnterArena,0,12
v-23,v0,IMAGE11,TopMost,EnterArena,0,12

 

Dunno about second problem... maybe there is a maximum to the time a lvz can be shown?

refpoints.gif

Check out your zone population statistics at stats.sshq.net!

 

 

Maverick

Subspace Statistics Administrator

Retired SSCU Trench Wars Super Moderator

TWCore Coordinator Administrator

Posted

Thanks, I'll try do that.

 

edit:

 

w00t thanks. I just used:

B-200,200,IMAGE0,TopMost,EnterArena,500,0

instead of the:

-200,200,IMAGE0,TopMost,EnterArena,500,0

...and it's the same thing. Just that this now works with new buildlevel and the lvz file size is smaller.

 

(And I thought there was no good reference point to right side of screen. I was blind.)

 

 

Still have the second problem though.

  • 2 months later...
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