Eccentric Posted October 22, 2004 Report Posted October 22, 2004 Two problems: 1) When I try to place an image to right side of screen using the newest Buildlevel.exe the picture is not there when I enter zone and dl the lvz. example:Outfile=something.lvz File=Picture.png [objectimages] IMAGE0=Picture.png [screenobjects] -200,200,IMAGE0,TopMost,EnterArena,500,0 That doesn't work. New Buildlevel makes the lvz with no errors, and it does contain the picture... but I can't see the image in my zone if I use the "-200" x-coordinate that is supposed to place the image at the right side of my screen. Picture appears normally at left side if I remove the minus. And yes, I had this problem with the NEW buildlevel. I got this working with the old BuildLevel(0.37) without any problems. Did I do something wrong there, or is it a bug? Now to my 2nd problem... 2) Picture doesn't stay on longer than 6 minutes and 50 seconds when I set it to stay on longer. Outfile=something.lvz File=Picture.png [objectimages] IMAGE0=Picture.png [screenobjects] 200,200,IMAGE0,AfterGauges,ServerControlled,100000,1 When I turn on the picture with "*objon 1" it stays there for almost 7 minutes, when it should stay there much longer. The time was 60000 originally, so the picture should stay on for 10 minutes, but it goes away before reaching 7 minutes even if I set it higher like 100000... and the old Buildlevel(0.37) didn't save me this time. What I have done/checked:-subgame2.exe gives no errors -neither buildlevel gives errors-I have restarted my computer, and redownloaded newest Buildlevel These things sound so simple, yet I can't get them working... maybe I'm missing something because I'm tired. I would appreciate help.
»Maverick Posted October 23, 2004 Report Posted October 23, 2004 You should try to fix your first problem by using one of the reference points that are available ; OutFile specifies lvz file data is written into and it is overwritten if already present OutFile=ref.lvz File=hotspot.bmp File=a.bmp File=b.bmp File=c.bmp File=e.bmp File=f.bmp File=g.bmp File=o.bmp File=r.bmp File=s.bmp File=t.bmp File=v.bmp File=w.bmp [objectimages] IMAGE0=hotspot.bmp IMAGE1=a.bmp IMAGE2=b.bmp IMAGE3=c.bmp IMAGE4=e.bmp IMAGE5=f.bmp IMAGE6=g.bmp IMAGE7=o.bmp IMAGE8=r.bmp IMAGE9=s.bmp IMAGE10=t.bmp IMAGE11=v.bmp IMAGE12=w.bmp [screenobjects] -2,-2,IMAGE0,TopMost,EnterArena,0,1 c-2,c-2,IMAGE0,TopMost,EnterArena,0,2 c0,c0,IMAGE3,TopMost,EnterArena,0,2 b-2,b-2,IMAGE0,TopMost,EnterArena,0,3 b-21,b-23,IMAGE2,TopMost,EnterArena,0,3 s-2,s-2,IMAGE0,TopMost,EnterArena,0,4 s0,s0,IMAGE9,TopMost,EnterArena,0,4 g-2,g-2,IMAGE0,TopMost,EnterArena,0,5 g0,g-20,IMAGE6,TopMost,EnterArena,0,5 f-2,f-2,IMAGE0,TopMost,EnterArena,0,6 f0,f0,IMAGE5,TopMost,EnterArena,0,6 e-2,e-2,IMAGE0,TopMost,EnterArena,0,7 e-10,e0,IMAGE4,TopMost,EnterArena,0,7 t-2,t-2,IMAGE0,TopMost,EnterArena,0,8 t0,t-20,IMAGE10,TopMost,EnterArena,0,8 r-2,r-2,IMAGE0,TopMost,EnterArena,0,9 r-23,r-10,IMAGE8,TopMost,EnterArena,0,9 o-2,o-2,IMAGE0,TopMost,EnterArena,0,10 o-20,o-20,IMAGE7,TopMost,EnterArena,0,10 w-2,w-2,IMAGE0,TopMost,EnterArena,0,11 w-23,w-20,IMAGE12,TopMost,EnterArena,0,11 v-2,v-2,IMAGE0,TopMost,EnterArena,0,12 v-23,v0,IMAGE11,TopMost,EnterArena,0,12 Dunno about second problem... maybe there is a maximum to the time a lvz can be shown?
Eccentric Posted October 23, 2004 Author Report Posted October 23, 2004 Thanks, I'll try do that. edit: w00t thanks. I just used:B-200,200,IMAGE0,TopMost,EnterArena,500,0instead of the:-200,200,IMAGE0,TopMost,EnterArena,500,0...and it's the same thing. Just that this now works with new buildlevel and the lvz file size is smaller. (And I thought there was no good reference point to right side of screen. I was blind.) Still have the second problem though.
Yupa Posted October 23, 2004 Report Posted October 23, 2004 ya they got rid of just using - instead of b- and didn't tell anybody
Bak Posted January 4, 2005 Report Posted January 4, 2005 kinda bump... but meh from lvzformat.txt: i12 Display Time - How long will display for, in 1/10th of a second. 12 bits gives you numbers up to -> 2^12 or 4096409.6 seconds is 6.82 minutes that may be why it's only displaying for about 7 minutes, a limitation of the format lvz are saved in.
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