EdTheInvincible Posted September 23, 2004 Report Posted September 23, 2004 I want the old sets.. I mean the sets back in area5.. they owned
FunkmastaD Posted September 23, 2004 Report Posted September 23, 2004 Everyone who says that the sets suck without offering a soloution or at least something positive is not helping in the least. Sure the sets suck on several ships, and the roles that most play have shifted, but its really not all that bad.
Dav Posted September 23, 2004 Report Posted September 23, 2004 i think ship 4 would be ok if the bomb fire energy was vastly increased and the bounce was limited to 1 or 2,
»CypherJF Posted September 23, 2004 Report Posted September 23, 2004 People will always complain about new settings... it's a law of subspace
Dav Posted September 23, 2004 Report Posted September 23, 2004 thats very true but with unbalanced setting there will be alot more complaining.
FunkmastaD Posted September 23, 2004 Report Posted September 23, 2004 It doesn't matter, people overlook good changes and then don't make any constructive points. It's just whine, -*BAD WORD*- and complain. I feel like I'm at work now....this is not good.
EdTheInvincible Posted September 23, 2004 Report Posted September 23, 2004 True. It's not good at all. Fix the sets.
Kilo Posted September 23, 2004 Report Posted September 23, 2004 I'm not going to even bother reading most of the above posts after reading a few and seeing a lot of whining. After the levi. chaos died down, I managed to test a few things. Warbird seems to be good to go. Javelin cannot seem to deal damage fast enough, so either make it a 'slower' ship by leaving it's r.o.f the same and increasing it's recharge or increase the r.o.f. I was hitting a warbird directly or very close to directly several times in a row, and it still would not die. As I see, it, the jav had too many good things on its side before: bomb power, bomb rate of fire, bomb speed, bouncing bombs. Now it only seems to have bomb speed. Give it back one of those other attributes, it was too strong with all of them, it seems to be too weak with just speed. Spider: no problems seen so far. Leviathan: Only thing is that it fires those long-lasting bouncing bombs for only a bit of energy. Bring back the old bomb time-to-live. If bouncing bombs still do greater damage than regular bombs, increase levi. cost-to-fire for bombs. Terrier: I haven't gotten a chance to look at this one too much, but why take away its multifire and some of its energy? Weasel: Nice, it seemed weak, but that was in the middle of the levi. chaos earlier. Lancaster: Haven't looked at it yet. Shark: Hey, you gave it prox, now you give it a double barrel. Yet it's still only six bounty, when it clearly is about as strong as at LEAST a ten bounty. Bomb speed is a bit less, which is okay. But let's not start giving this thing multi/bounce/shrapnel... Small note: Flag drop time isn't supposed to be 30 seconds?That is all. (apologies if this sounds whinish as well.)
Lanvalk Posted September 23, 2004 Report Posted September 23, 2004 Barring the few moronic, non-helpful posts, this is technically a topic about Zone Dev, so I'm moving it there. In reply to a bit of Kilo's post concerning Terriers...They rock now! Just look at my post for more details! I think I'll make an addendum to my old post, more specifically covering the Specials. Back then, every ship could buy every special, which was nice, but it made every ship the same in that respect. Every ship could cloak its way into a base, every ship could hold a team in the base with antiwarp, every ship could stealth-hide with flags, and every ship could see these cloaked dudes. In effect, rich dudes really reduced the usefulness of stealth and cloak because everyone had XRadar. Now, you slightly changed it by reducing the Specials capacities of ships... barely. The Warbird can only use XRadar, and only the Weasel and Spider can cloak. The rest is all the same. I think it could be taken a step further by two methods.A: Make all ships have various restrictions on Specials. Like, only 2 ships can have Antiwarp, Spider can only Cloak and Stealth, etc. This reduces customizability, slightly, though.B: Make Specials follow a slot pattern, like Upgrades. Simple enough, you only have 2 special slots. So, you can Cloak and Stealth, or maybe Cloak and XRadar, and any other combination of the 2. If you want, you can further supplement this with limitting Multi and Bounce, or even Prox if yer crazy enough. Though, in this case, you might want to increase the Special slots... That's all I have to say for now ^_^
rogh Posted September 23, 2004 Report Posted September 23, 2004 umm... please change to the old sets. I really, really, hate this. This is my first thought of quiting hs. The thing great about hs has been destroyed.
nikegurl637 Posted September 23, 2004 Report Posted September 23, 2004 Although HS seems to be enjoying a nice population boost, I still think that before you bring down another change on us, you should definitely beta it.Also, after making such a change, stick around to fix things that got messed up XD(e.g: l4 weapons, 30 second flagtime)Er... and the transwarp doesn't work either.. Mmm... oh yes. Everybody's playing Levi, and I'm not sure if this is entirely fair for newbies. A Levi with L4 bombs, running around everywhere can spell devestation! But this is only from what I'm looking at, I haven't had the time to experiment and test with the new sets much. Er. Hmmm, I just jumped in and played awhile. While Levis are kill-able and whatnot, there are so many bombs just bouncing around I feel like I'm in a game of dodgeball... And like I said. HS seems to be enjoying a nice boost of newbs, but the vets seem to hate it. So I'm not sure what's going to happen. My suggestion still stands that you should move the new shipsets to a beta arena, and see how the population reacts, without having it "shoved down their throats" so to speak. Anyway. I'm sure the negative comments might change 'round to positives if the change didn't come down so suddenly. People need to test the water. =P EDIT: Yikes, people can go to the hypertunnels and get stuck trying to warp through walls again. EDIT the 2nd: Freq size is no longer limited to 5 players either, it's 10. o.o; EDIT the 3rd: Lol! Arena messages also randomly show up "Welcome to the Hyperspace Beta test! Please report any bugs, glitches, and other problems to siaon@home.nl AND brain@ssihosting.com, it's imperative that you send the mail to BOTH addresses." and the other "Disclaimer: We cannot be held liable for anything that happens while you're visiting this arena. Beta has been known to function as a Bermuda Triangle of Hyperspace, so we will not pay for lost parents, accounts gone missing and/or fried brains." EDIT the 4th: Okay. So I was a 1bty, I spawned, and was immediately hit by a bomb and killed. I respawned, and again was immediately hit by a L4 levi bomb and killed. This happened like 5 times in a row. Bad! Another thing about the bombs. It's very possible for a Levi to sit in the middle of center and just create a huge bombline for people to run into. If you keep the sets, this should be illegal.
rogh Posted September 23, 2004 Report Posted September 23, 2004 yea, what nike said, you should first beta it.
Kilo Posted September 23, 2004 Report Posted September 23, 2004 umm... please change to the old sets. I really, really, hate this. This is my first thought of quiting hs. The thing great about hs has been destroyed.<{POST_SNAPBACK}> Let's complain about it a bit more without giving any useful suggestions and threaten to leave HS. ..What's so wrong with these, besides maybe the spraying levis?
Lanvalk Posted September 23, 2004 Report Posted September 23, 2004 Kilo has a point.I'm rather ashamed of how silly this zone's pop turned from one (rather large) change. All of you just go on and go "BOO! THESE SETS SUCK!", and even dare to spam ?messages of "THESE SETS SUCK!" and various forms of it to Dr Brain.If you want the zone to not be bad, provide CONSTRUCTIVE CRITICISM. Look at 17th, they've gone thru several changes in the pub settings, and people tend to complain. But they're civilized about it, offering solutions or explaining the problems in depth. Just saying "BRING BACK THE OLD SETS" will amount to nothing. The zone forums are here to find a way to improve the zone or explain things, not for you to just riot. I mean, Doc changed the settings to try new things out. People have been complaining that the shipsets have been the same too long, that various ships are over-powered, etc. Since Bomook, the normal settingsdude is absent, Doc probably saw it to himself to test things out. Sure, he does lack some of the knowledge of what settings would be useful, but that's what a TRIAL is for, and what CONSTRUCTIVE CRITICISM and SUGGESTIONS are designed for. Doc isn't trying to destroy the zone, he's trying to improve it, and you whining about isn't going to accomplish anything. I'm sick of hearing you people whining about the settings sucking when you aren't doing anything to try and make it otherwise. An argument is ineffective without support, explain your positions clearly and suggest solutions, don't just condemn the cause.
FunkmastaD Posted September 23, 2004 Report Posted September 23, 2004 Wow, I'm hearing the same thing over and over again like I'm running a broken record (thats those big black vinyl discs they used in the past for music) Complaints, complaints, Someone offering constructive criticism, complaints, someone reminding them that complaining won't help anything, repeat loop 100000x
Star_Wolf Posted September 23, 2004 Report Posted September 23, 2004 Armor: goodRotation:goodSpeed:goodtaking away ship abilities that you bought befor and dont get your money back: crappy the changes make me puke (to be completely honest). on top of it the warp pipes are disabled. what the frell happened???
nikegurl637 Posted September 23, 2004 Report Posted September 23, 2004 Ball reward, team size, flag time, transwarp, L4 weapons have all been fixed.
Kilo Posted September 23, 2004 Report Posted September 23, 2004 All other things aside, if the leviathans were balanced out (add tremendous amount to Leviathan:BombEnergyUpgrade, or change Leviathan:BombBounceCount to less than 3, or Bomb:BombAliveTime to less than 1500, etc.) it would be a great deal easier to concentrate on other things that need improving. Nothing else really seems so bad after cluster-bombing the goal with a bunch of levis, whose bombs and energy never go away. If that was fixed, it just may get some people here to stop whining like five-year-olds.
chocko_cc Posted September 24, 2004 Report Posted September 24, 2004 Err yes... time to repeat: those levi bombs just never seem to run out; even still with the insane recharge they just keep comng and coming, you're bound to be hit by a bomb or two if someone continously spams the arena with bombs. Hundreds on bombs can be spawn, and imagine this in bases. With its basic-never ending bounce it would make basing -*BAD WORD*-, you would never get rid of the bombs. Everything else is quite decent, i quite like the terr actually, just levi has become the new powerhouse.
rogh Posted September 24, 2004 Report Posted September 24, 2004 I wasn't threatening to leave hs, I know you people wouldn't give a -*BAD WORD*- whether I go or not, I'm just saying how disappointed I am. Whats this topic for then? Does it all have to be positive I-love-this responses? The time I posted that, I was in a hurry and I quickly typed it in and entered, I didn't have time to think about how it should be to make it better. The only suggestion I'll make is to change it back and add another beta version and give people some more chances to test it out and see whether they like it or not. Quick change is just too shocking, so people will just have a negative response. One more thing, was there something wrong with the old sets?
Lanvalk Posted September 24, 2004 Report Posted September 24, 2004 This isn't a topic to flame or praise alone, it's to help fix the sets.The idea about testing in another arena is a good one.Also, now I'll talk about Bricks. Now, they are short, and they last only 5 seconds. Given their reduced function, I think that they could actually be used as Items rather than One-Times, but that's your call.
chocko_cc Posted September 24, 2004 Report Posted September 24, 2004 Conclusion: Live through the levi laming till Brainage says something about it or does something about it.
Boldot Posted September 24, 2004 Report Posted September 24, 2004 Ok, after some extensive testing, the levi is still over powered x10. Anyway, some things must be changed, the bounce set at 255 is way too high, it makes basing ridiculous, its going to be 2 lancs and 3 levs just firing at the entrance from way far back. Theres no way to get to the levs, and reps dont even work, the bombs just bounce right back, and for a ship thats supposed to be heavy in shrapnel, you have to actually hit somebody first. the bounce is just way too high, changing other things would still make it unfair. the problem is that if it were set to one or two, the rof is too high, it would still be 3 levs just firing towards center spamming it with shrapnel. The entire thought of the lev needs to be rethought, my suggestion (like anyone will listen) is that keep the shrapnel amount, but decrease rof, lower bullets to l1, and change the bomb bounce to less than 3. So enough talk of the levi. The weasel is now a very good ship, even with the shrapnel reduced (I sold mine entirely) I found that it could do well 1 on 1. there is only one problem with it that I see keeping it from being totally fair. after you shoot a bomb there is too long of a time until you can shoot anything again, you can hit someone with emp but by the time you can shoot them again theyve lost its effects. Other than that is seems balanced to the other ships (except the lev, but duh to that) The javelin, the other highly debated ship, has its own problems. The bullets are a much better weapon on the javelin now. in a 1 on 1 test the javelin was able to do much better using only its l2 bullets. Occaisionally a bomb would be used, but that was only because of distane. I personally like the jav as it stands now, but as for what should be done to it, I think the bullet rof should be slightly slower and the bomb rof faster. other than that, no complaints. The warbird just confounds me now, it was once "fast and agile" but has since lost the agile side of that. I like how it is otherwise, it seems to have lost its efficiancy as a fighter, but it seems to be decent for balling as it is smaller than the lanc, but faster than everything else. to make it more fair I would say reduce top speed and increase thrust a little, when going at full speed its impossible to turn around or dodge anything. I havent tested the other ships, but from what ive seen the terr has taken the warbirds spot as "fast and agile" the spider seems balanced and good, the lanc is just waaaaay too fast for its own good. The shark is just cool now, its not any better or worse really, but I like it. Edit: the weasels firing rate with bombs is ok, im just crazy or something... O.o It was the length of the emp that was holding it back, the bombs just dont seem to do enough damage
Dr Brain Posted September 24, 2004 Report Posted September 24, 2004 Ok, here's the scoop: I came down sick this afternoon. It came on so suddenly that I think it must have been food related. I'm feeling much better now, but the recovery nap took up all of my free time. I stopped in just long enough to fix the global bugs, such as transwarp, goal rewards, and the other stuff that was fixed. I won't have time until tomorow evening to get you guys the next tweak, but rest happy knowing that it is coming, and soon.
ddaL Posted September 24, 2004 Report Posted September 24, 2004 Gj on makeing your crappy settings even worse,
Recommended Posts