Trained Posted September 7, 2003 Report Posted September 7, 2003 go on a ssdm server and look for Dark_Mistress, which would be ?find Dark_Mistress, or just pm her, i think shes a member of the forum, OR serach for her, look at her profile, add her to msn, aim ect.
Yupa Posted September 7, 2003 Report Posted September 7, 2003 yea ssn and ssi arent to bad. But you have to have a certain amount of people come to your zone everyday if theyd ont you after an exteneded peiod of time you loose your spot any good host dumps zones that cannot sustain a decent population, otherwise all their zones might be empty and they wouldn't have room to give other zones a chance
Evil Jin Posted September 7, 2003 Report Posted September 7, 2003 yea ssdm network you can have 0 people for a long time before getting kicked tho
Trained Posted September 7, 2003 Report Posted September 7, 2003 Yea, heh, I didnt like the hosting to much, but the billing was coo.. Just ask her for billing if you want that.. so its all gravy
Guest Zhou Yu Posted September 7, 2003 Report Posted September 7, 2003 Lol, I think Dar Mistress actually came into my zone once and asked if I wanted hosting and I asked her what hosting was and she left. :? But BTW, what is Billing?
Yupa Posted September 8, 2003 Report Posted September 8, 2003 a zone requires hosting to be up (online) it has to be on a computer and running and connected to the internet (or other network) to have saved scores and stats, it must have a biller many hosts offer actual zone hosting and JUST biller hosting individually, so if you already have a host for your zone, maybe you can just get billing hosting
fresca Posted September 9, 2003 Report Posted September 9, 2003 Where do I go to get a hosting network? Can you suggest someone I should talk to? SSA might have some room, also I believe Mediator/Heroin B0B is getting a box/server from his brother (who happens to be a webhost), so you could probably get hosting from them.. Im trying to convince Med into making SS's first ASSS ran Hosting network, and he agrees. That = l33t. I don't believe they have websites, just contact Death+ or Mediator (In CS, where else?
Aileron Posted September 10, 2003 Report Posted September 10, 2003 I have some more advice. 1) Don't create your own idea. It is better to steal ideas off of another successfull zone so as to steal their player base. 2) Cycle your staff. Keep all staffers around for a few months, and then replace them with n00bs. When they stay around for too long, staffers will request that you give them mutual respect, which apparently undermines your authority as owner. 3) Limit your events, they drain members from the pub arena. I don't know why, but this is a bad thing. 4) Give all players ability to spec people for lag. Spec powers shouldn't be reserved for staff who have an obligation to be responsable, rather they should be given to everyone because if you are following rule #2 all your staff are either n00bs or people you will want to cycle out. 5) Change your settings around randomly every few months. That way, your zone won't develop a core of leet players. While these people would be the most loyal, it is apparently better to completely eliminate the leet in favor of transients who will leave your zone in a heartbeat. 6) Never take suggestions from anyone else. Remember that it is YOUR zone and the YOU are owner. If you start taking suggestions, the people you take them from will actually start thinking that they have a say in how your zone is developed. This under any cir-*BAD WORD*-stances must not happen. 7) Also, if you have an idea, it is best to impliment it before you notify anybody and that you ignore any criticism from anyone who doesn't like your idea. The reasons are the same as for #6. These rules are implimented by SR of Star Wars Realm. If you follow these rules, your zone will be as successfull as SWR. I apologize for the flame/spamfest in an otherwise helpfull topic, but I needed to let off steam for being made a victim of 2, 4, and 6.
madhaha Posted September 10, 2003 Report Posted September 10, 2003 You forgot SWR rule 8. Use an established franchise to truly pull in the pop. All those dronelike consumers are bound to stick around. First person to make a zone based on the matrix wins.
Aileron Posted September 11, 2003 Report Posted September 11, 2003 Actually, mad, your idea actually helps the zone population. Most of my rules were sarcastic. Actually, to put point to my pointless post, that does show how much existing population does to draw new members. SWR is clearly doing just about everything wrong and is still a major zone merely because it is populated in the first place. I have an idea about a matrix based zone in terms of map style and gameplay, but I don't have the time to impliment it. Unlike some owners, I won't start a zone if I don't have the knowledge and time to maintain it.
madhaha Posted September 11, 2003 Report Posted September 11, 2003 A matrix like zone would probably use a freeze repel (or a very slow one), "automatic" weapons kinda like EG's bullets and I'm guessing a walk/run model similar to MERC GW. The most important thing to worry about is aesthetics. Yes I'm aware that your post was sarcastic but I thought you'd like to know why SWR still manages to pull in the punters.
Aileron Posted September 12, 2003 Report Posted September 12, 2003 I only went there because I wasn't as laggy there. And for the matrix zone, my idea has three freqs: humans, agents, and smiths. The human freq obviously contains all the human ships, and ONE person to be the "chosen one", who would basically be a capital ship. As for the agents, there are regular and ghost agents. The regulars would be more powerfull and be the only ship that could attach to others. The ghost agents would respawn in the same spot a few seconds after they were killed. You could also have an Ex-Agent Smith freq, which would basically be a zombie freq. (Everyone killed would be set in the agent smith ship and be placed on the freq) I really don't know how the gameplay would occur, but as I said, I really haven't thought about it.
CeinWyN MaN+ Posted September 12, 2003 Report Posted September 12, 2003 i've thought about this before, i decided 2 have 2 freqs, agents and the good guys..good guys being neo,morpheus,trinity..but cant be asked 2 make it
fresca Posted September 13, 2003 Report Posted September 13, 2003 lol, not to interupt or be rude Aileron, but could you possibly start another thread rather than continuing your Matrix in here? Doesn't have much of anything to do with this thread, but ti does deal with the forum.. I don't know.. I hate when mods and people with authority are too tight on public chat and stuff, but then again it doesnt really fit in this thread..=/
Guest Zhou Yu Posted September 14, 2003 Report Posted September 14, 2003 So to get the base population in I make sure to have a few people in like me, staffers, and a bot or two and then many more people will come?
madhaha Posted September 14, 2003 Report Posted September 14, 2003 There isn't a set method or else we'd have "Subspace 2: The Movie" in the cinemas and subspace booths on every street by now
Aileron Posted September 15, 2003 Report Posted September 15, 2003 lol, not to interupt or be rude Aileron, but could you possibly start another thread rather than continuing your Matrix in here? Doesn't have much of anything to do with this thread, but ti does deal with the forum.. I don't know.. I hate when mods and people with authority are too tight on public chat and stuff, but then again it doesnt really fit in this thread..=/ Good point, but I didn't start the matrix discussion, madhaha did. As for staff, a good staff requires self-analysis. The owner must analyze him/herself and find out what his/her strengths and weaknesses are. Then, he/she must hire people that have strengths where the owner is failing. Basically, if the owner is Superman, the staff should be people who are powered up by kryptonite.
Guest Zhou Yu Posted September 21, 2003 Report Posted September 21, 2003 So if I'm not good with bots, I hire people who are? That's a good point. Thanks for the help guys.
shazbot Posted September 21, 2003 Report Posted September 21, 2003 Exactly I recently hired Oden to full sysop because my staff was going dooooooown the drain lol, everyday was like a jerry springer episode.
Aileron Posted September 23, 2003 Report Posted September 23, 2003 Well, I am currently learning C++, but I have no clue how to impliment a program into a bot.
LiveForce Posted October 11, 2003 Report Posted October 11, 2003 -Recruit staff. They're the only ones who'll play a lot in a new zone.-Know EXACTLY where you want the zone to go, and make it. Once you've got the map and settings, only change them to counteract bugs.-Get on a stable host (SSI )-Always ask yourself, 'How is this zone different from any other?' and if the answer is no, MAKE it different.-Events, events and more events. However, ensure that there are never too few people in public to make a decent game.-Advertise in forums, use any tactic to get people you can. Host special events that people know about in advance.-As soon as you've a stable population, ask about SSC billing. Once you've got this, unless you neglect the zone, it's not going to go too badly wrong.-Stick with it! I believe firmly that if you stick with a zone, honing it bit by bit, it'll become one of the best. Talking about zones, I'm making a new one. Anyone up for helping?
LiveForce Posted October 11, 2003 Report Posted October 11, 2003 ^ the matrix zone idea sounds actually promising. I might try that.
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