Jimster Posted September 1, 2003 Report Posted September 1, 2003 -*BAD WORD*-o, Just afew questions. I am new to making maps so here we go. I have The following SW : Facts, CLE, Lvztoolkit 1) if i want the zone op to be able to open and close doors on the map how would this be done? It sounds simple but i cant get to grips with it. 2) i did have a seconed question.... but i have forgoten it. thanks Jim
madhaha Posted September 1, 2003 Report Posted September 1, 2003 Whats a zone op? Sysops have the *door command at their disposal. You can use the door calculator in FACTS to work out the exact value you need to toggle which group of doors open/closed. Moderators rely on bots to do the job by doing the sysop stuff for them. I highly recommend SSME for mapping (CLE blows).
Fluffy White Bunny Posted September 1, 2003 Report Posted September 1, 2003 CLE blows Agreed. Good concept, bad program.
Jimster Posted September 1, 2003 Author Report Posted September 1, 2003 ok, so how do i define the door number with the calc.... my mouse batts are dieing lol
Jimster Posted September 1, 2003 Author Report Posted September 1, 2003 oh rite i get it never mind, thanks for the help
Jimster Posted September 1, 2003 Author Report Posted September 1, 2003 erm, if the doors keep flashing on and off, how do i stop that?
madhaha Posted September 1, 2003 Report Posted September 1, 2003 Do you want to lock it off or what? Doors were made to open and close at semi-random intervals. The *door command forces it into a set position.
Jimster Posted September 1, 2003 Author Report Posted September 1, 2003 in the .cfg file it has a tag with doormode=-2 if the -2 figure is changed to somin else then would that help. the *door command dont seem to work am i doing somin wrong?
Mr Ekted Posted September 1, 2003 Report Posted September 1, 2003 To turn all doors off, do ?set Door:DoorMode:0To turn all doors on, do ?set Door:DoorMode:255
Recommended Posts