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Posted

I'm thinking of things to do with the goals. My first inclination is to remove goals from the arena all together, as balling doesn't really help flagging along.

 

The best soloution is to create a powerball arena. It could be made very hyperspace-esque. An infantry Boom Ball X clone isn't impossible.

 

Next best soloution is to have a two team powerball game in the public arena. Because beta will be going online before long, I will just talk about modifications for that map. Perhaps a goal structure with a dividing line in the center that seperates the two teams's goals? The two sides would be symetrical and the structure itself would have have to be put at the center line of the map for continuum to read the goal ownership properly. Goal entrances could be put at opposing sides of the center with the ball spawn equally spaced between them.

 

A ball game would be nice. A steal points game is always fun. Maybe a small team reward per goal, and a big one per game. Only pub teams would be able to play. A private goal would only give the team reward and not effect the game score (unlike now).

Freedom is the right to be wrong.
Posted

This sounds like a better idea than fully scrapping balling altogether.

Balling might not serve any purpose in basing, but it does occupy anyone who can't get on a basing freq, while still earning them some cash, and it does help out in making some quick money if there isn't a team of vets goaltending

The more the light shines through me

I pretend to close my eyes.

The more the dark consumes me

I pretend I'm burning bright.

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