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Posted
Ok, i know some of you will piss and moan about it, but please think of others who would like this. First, that double kill thingy needs some work, and i dont think the spawn point should be in safe, so if you double kill and are shot, you auto-drop flags and win... or lose in my case. Also, the super/shield settings, I think, should be set back. If you get a 2 second super, you have to die or exit before buying supers/shields again, which is kinda messed. Also i think you should be able to buy supers AND shields... just to be evil- the super AND shield thing is less important than the limit of one super/shield per death. I think you should be able to buy constant shield/supers, as I'm not the only person in this zone who likes to rec... as i know a LOT of you are opposed... but please, think of others. Sigh. :blink:
Posted

super and shields make newbies lives -*BAD WORD*-.

 

i 100% agree with the flag drop on death thing though. As far as i know thats being fixed.

Posted
I'm torn between saying "No comment" and "I agree with (insert name of person I agree with, who for all intent and purpose is kept anonymous so that you don't know who I am agreeing with and thus have no idea who it is)" I think I'll choose the former. No comment.
Posted
Having constant s/s is just bad, you get one person with a few $ extra, and all of the new people leave. I think the super time should be modified however, so that its harder to get a 2 second super
Posted
How about you limit it to about 5-10 shields/supers per turn? instead of just one? that might be good, its not too little, and not quite too much.

you mean per session, people will just leave and come back to reset it.

Posted
d1 lol i already proved the skill thing.. dunny why you buggin on me lately -_- i DID offer to leave trumps and shut it down but nooooope.. gotta say no and start lies bout meh
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