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Guest crossfire
Posted
where are all the real program stuff? when i open the subspace folder theres just a bunch of dlls and an exe which only contains the menus sounds and some license stuff. i dont know about programming too much but theres oughta be a place where the main body is written cuz [scratches head :( ] it duznt make sense when a game is run off just menus and pictures...
Guest crossfire
Posted

mmm...ok haha uh ok i went to this site telling me that i could actually view dll and exe files (and no, wordpads dont work) using Visual Studio or a free software called resource hacker. well i opened all the dlls and finally the continuum.exe and saw that there was not really anything of importance in those filez ie waves, icons, menus and strings none of which was jibberish....BUT WHERE IS THE ACTUAL "IF _THEN" OF THE GAME??? i think thats it haha

 

is it hidden in the continuum.exe file or is it hidden in another file not in the continuum dircetory?

Posted

Resource editors like reshack are fore extracting (and modifying) dialogs, pictures, sounds and stringtables.

 

If you knew ANYTHING about programming in compiled languages like C++ then you'd appreciate exactly how stupid you're making yourself look.

 

Compiled languages work like this:

 

1) Write program in textfiles.

2) Put the resources in DLL's.

3) Put the program through a compiler to turn the text into machinecode.

 

This partially explains why you can see the sourcecode (the original texfile) for the game. You see if the source was availible, then you'd be able to write cheat programs or alter the game and we wouldn't want to do that now would we? Some programs can reverse the compillation process of certain compilers (like Visual Studio).

 

So priitk put in a 4th step.

 

4) Pack the exe and throw in every anti debugger/decompiler code in the book.

 

Hopefully this means that it'd take around 1 month for an EXPERIENCED cracker to work out the original source. None of this matters because you obviously wouldn't know what to do with the source even if you had it blum.gif

 

Have a nice day.

 

madhaha

Guest crossfire
Posted
then how do all those guys add mods to the game...haha ok im not familiar with programming cuz im a pharmacy major
Guest crossfire
Posted
huh ???? now im really confused ok nm about this topic ill go discuss in politcs
Posted

sorry, but ur a dumb!@#$%^&* noob, and i am a vet, the skins are explained with a file in continuum, and u cant really totally decompile ...o, lets say gta 3 by running a decompiler on it, ok, the computer prety much throws away the sorce when the .exe is made, but crack me a copy of sorce and i pay you $450 no lies ^^

 

 

-happy cracking

Guest crossfire
Posted
misread bot i mean...like that mer bot thing...how can u do such a thing if you have no clue what the nuts and bolts of the games r like. yea...ok.. u cant decompile it but how do those ppl figure it out in the first place?
Posted

Melvin bot? lol, do you mean MERVBot?

They figure it out by being smart and knowing what they do blum.gif

Decrypting the net traffic is all it took really. Once the encryption was broken, it was pretty easy to guess the rest.

Posted
A lot of the work was done by sitting down with ethereal/some other packetsniffer and working things out in the old subspace protocol by comparing packets with in game reality. Then someone compared That with the new continuum protocol and worked out what the added extras were.
Guest
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