AoS Posted June 11, 2004 Report Posted June 11, 2004 ok, bullets are made how do i put them into the arena. I alreayd know SuSe is gunna answer i bet... he always does
fresca Posted June 11, 2004 Report Posted June 11, 2004 You need to place your bullets.bm2 file into the .LVZ file and upload it to the arena/zone. The arena's setting file must have 'Misc:LevelFiles:NameOfBulletLVZ.lvz' included in it.
Yupa Posted June 11, 2004 Report Posted June 11, 2004 what fresca said, but do not use bm2 - use bm2 and I kill j00 download lvztoolkit.zip extract contents make a new text file (use notepad or TextPad or something)type in the following:outfile=nameOfYourChoice.lvz file=bullets.bmpsave this text file as nameOfYourChoice.ini you may also use .gif, .jpg or .png - most likely, though, you will want to use .bmp or .png and leave .gif and .jpg to their mediocrity make sure your image (bullets.bmp) and .ini file are in the same directory run BuildLevel.exe (from lvztoolkit.zip) - when the browse-for-file window pops up, find and select your .ini file - this should create your .lvz in the same directory as the .ini and .bmp now just make sure your .lvz is in the main Continuum directory (eg. C:\Program Files\Continuum), go in-game, *putfile nameOfYourChoice.lvz and ?set misc:levelfiles=nameOfYourChoice.lvz (just post again if you don't know how to do something) note: you can also do the same with bombs.bmp (indeed, anything in your Continuum\graphics or Continuum\sound directories) - just add file= lines example:outfile=nameOfYourChoice.lvz file=bullets.bmpfile=bombs.bmpfile=bomb1.wav wav is the only currently-supported sound format fyi you can also add images/sounds that do not exist in the aforementioned directoriesyou can place images on map or screen - just ask if you'd like to know how to do this (say what you want to accomplish)
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