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Posted
You need to place your bullets.bm2 file into the .LVZ file and upload it to the arena/zone. The arena's setting file must have 'Misc:LevelFiles:NameOfBulletLVZ.lvz' included in it.
Posted

what fresca said, but do not use bm2 - use bm2 and I kill j00 blum.gif

 

download lvztoolkit.zip

 

extract contents

 

make a new text file (use notepad or TextPad or something)

type in the following:

outfile=nameOfYourChoice.lvz

 

file=bullets.bmp

save this text file as nameOfYourChoice.ini

 

you may also use .gif, .jpg or .png - most likely, though, you will want to use .bmp or .png and leave .gif and .jpg to their mediocrity

 

make sure your image (bullets.bmp) and .ini file are in the same directory

 

run BuildLevel.exe (from lvztoolkit.zip) - when the browse-for-file window pops up, find and select your .ini file - this should create your .lvz in the same directory as the .ini and .bmp

 

now just make sure your .lvz is in the main Continuum directory (eg. C:\Program Files\Continuum), go in-game, *putfile nameOfYourChoice.lvz and ?set misc:levelfiles=nameOfYourChoice.lvz

 

(just post again if you don't know how to do something)

 

note: you can also do the same with bombs.bmp (indeed, anything in your Continuum\graphics or Continuum\sound directories) - just add file= lines

 

example:

outfile=nameOfYourChoice.lvz

 

file=bullets.bmp

file=bombs.bmp

file=bomb1.wav

 

wav is the only currently-supported sound format fyi

 

you can also add images/sounds that do not exist in the aforementioned directories

you can place images on map or screen - just ask if you'd like to know how to do this (say what you want to accomplish)

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