JaqMs Posted June 11, 2004 Report Posted June 11, 2004 I've just started to make a Starcraft zone with my little knowledge of zone creation. But if any of you play Starcraft, I need some suggestions for which units I should include. The only one I'm for sure going to include right now is the Marine. Also, how do I add my own projectiles?
Yupa Posted June 11, 2004 Report Posted June 11, 2004 just fyi - a Starcraft zone has already been done at least once before using very well-ripped graphics from the game itself what do you mean by projectiles - bullet/bomb images?
JaqMs Posted June 11, 2004 Author Report Posted June 11, 2004 Yes, my own projectile images. Just to let everyone know, I am using the unit graphics from the game. I will also add the sounds from the game and tilesets from one of the Starcraft map terrain types.
fresca Posted June 11, 2004 Report Posted June 11, 2004 You need to follow the format that a bullets.bm2 file works in (4 levels, diff colors, blah blah, etc), then make a LVZ and include this bullets.bm2 into the LVZ file. Put the LVZ in your subgame directory and in Misc:LevelFiles: place something like Misc:LevelFiles:Bullets.LVZ
Yupa Posted June 11, 2004 Report Posted June 11, 2004 what fresca said, but do not use bm2 - use bm2 and I kill j00 download lvztoolkit.zip extract contents make a new text file (use notepad or TextPad or something)type in the following:outfile=nameOfYourChoice.lvz file=bullets.bmpsave this text file as nameOfYourChoice.ini you may also use .gif, .jpg or .png - most likely, though, you will want to use .bmp or .png and leave .gif and .jpg to their mediocrity make sure your image (bullets.bmp) and .ini file are in the same directory run BuildLevel.exe (from lvztoolkit.zip) - when the browse-for-file window pops up, find and select your .ini file - this should create your .lvz in the same directory as the .ini and .bmp now just make sure your .lvz is in the main Continuum directory (eg. C:\Program Files\Continuum), go in-game, *putfile nameOfYourChoice.lvz and ?set misc:levelfiles=nameOfYourChoice.lvz (just post again if you don't know how to do something) note: you can also do the same with bombs.bmp (indeed, anything in your Continuum\graphics or Continuum\sound directories) - just add file= lines example:outfile=nameOfYourChoice.lvz file=bullets.bmpfile=bombs.bmpfile=bomb1.wav wav is the only currently-supported sound format fyi you can also add images/sounds that do not exist in the aforementioned directoriesyou can place images on map or screen - just ask if you'd like to know how to do this (say what you want to accomplish)
KoTD Posted June 28, 2004 Report Posted June 28, 2004 Hrmm, maybe you can use some of the greater number ships (6,7, as the stronger units, like siege tanks or vultures, zerg ultralisks, or protoss high (and/or dark) templars. just a thought
»ZiGNoTZaG Posted June 29, 2004 Report Posted June 29, 2004 i know!! forget all about starcraft. control your desires to rip all your graphics from other places. and make something original. just a thought.
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