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Do you like the North Base?  

18 members have voted

  1. 1. Do you like the North Base?

    • Yes, Its awesome
      6
    • No, I'd rather die
      5
    • Dont Know Yet
      0
    • Odd, but i like it
      3
    • Hard to Move Around
      1
    • Hate the middle tube
      0


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Posted

I haven't seen the map because I can't play SS for another few weeks, but in respect to maps for the public arena I'd just like to state for the record that I'd like to see the opal map up again, and for more than the couple of weeks it was up last time.

 

 

?go opal, you know you want to.

Posted
I haven't seen the map because I can't play SS for another few weeks, but in respect to maps for the public arena I'd just like to state for the record that I'd like to see the opal map up again, and for more than the couple of weeks it was up last time. 

 

 

?go opal, you know you want to.

here here!

Posted

No. My reasons for this? Give it a week (two at most) and I see it as dead as the first. Why? Because truthfully it offers them cheap kills (yes we know some like that blum.gif ) but also I still think it deters from the soccer game (as does current north base quite a little :S ).

 

We need to have two bases, both complex to a point but give us a nice paced, learning curve based area from whch flags and a ball game can be played in each one and both are East and West (no north/south disadvantage from players view) and although yours provides some countless and rather pointless hours of enjoyment and fun complaining, it isn't what we are looking for in 17th I reckon, but then again since when have I been listened to by staff? Oh wait I havn't! Maybe thats why things take alot longer to filter through sometimes -.-'

 

Don't want to put you down matrix, just I see prehaps northbase as a basing event like in TW or something rather than a prob pub map.

Posted

I wouldn't mind, i quite liked the north you made and it provided a much needed break ( from balling) but still having an objective.

 

I think north should be developed in some way shape or form... some people say its pointless but it would its better having something there than another safe, just need to get north incorporated into the ball game and make people realise that it is important and it is worth the effort... and in some ways this is what the new north did, although the novelty factor probably played a major part in that, but the fact that the flags were "getable" made it worth while and defendable...which the current north lacks, defending it is a real chore, especially if your the only person, you just end up changing back the flags a pesky weasels gone and changed doing it for ages until you eventually catch up to the wease. And then you have to defend it again...

 

Rix

Posted

Or maybe having no safes, a slightly complex east and west base, and flags in each base? Yeah sounds a better idea ;)

 

As I keep saying, the north base is providing pointless nothing but deterring the ball game, so lets put the flags in east and west (which proved very successful on a freaky friday) and incorperate the 2.

Posted
look into incorporating a goal into that base and lose the east/west bases. i'm not saying put a goal in some random place in the base already - i suggest somehow creating an alternate path to the goal that still intersects the path to the main flag rooms. maybe just one tile holes for weasels/bombs to get through. it has alot of potential i think.

Stop stealing my ideas I had 2 years ago. :o

 

- Z

Posted

My thoughts on friday's map. (posted 4days late).

 

First the reason I like 17p is for the fast paced soccer/hockey game. For me having a north base doesn't make sense it just takes away from the game. If you want a north base to fight over, go play trench war.

 

Some specific things i didn't like about the north base:

The passages were too narrow.

It way too easy to defend with lanc's or bounce bullets.

 

What i liked

3 enterances.

The tiny weasel holes for sneaking in.

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