Ladd Posted May 21, 2004 Report Posted May 21, 2004 This zone needs a league would not be that hard to do
»D1st0rt Posted May 21, 2004 Report Posted May 21, 2004 Believe it or not, I've been working on one behind the scenes
Ladd Posted May 21, 2004 Author Report Posted May 21, 2004 cool, suppose i will put my ideas in. it sould be 2 teams, (maybe even 3 to make the game more challengeing)2 bases (makes the game more fluent, and you do not need to spend half the game looking for nme)5 per teammake it who ever wins the flag game wins the gamebut if the game last more than 30/hour, the teams with the most points win, also before the match each team meber should get 300k to spend on a ship, and to customize it the way they like it, with this anyone is able to play in the league
JoWie Posted May 21, 2004 Report Posted May 21, 2004 are you ganna put up events that ppl made? I have a few idea's
»D1st0rt Posted May 22, 2004 Report Posted May 22, 2004 if you have ideas for events, send them to me. My email should be listed on here
Siaon Posted May 22, 2004 Report Posted May 22, 2004 Well if distort is working on one behind the lines I will drop my work on modules and the map supporting it, no need to work against eachother.
Ladd Posted May 22, 2004 Author Report Posted May 22, 2004 yea no offence to distort, but siaon is well abit more "leet" than dis, so he would likely have ideas hich other players would enjoyalso, i think it be very samrt to keep the league fast pasted, and simple
Siaon Posted May 25, 2004 Report Posted May 25, 2004 distort works with bots and I dont We'd probably not work together very well in something like this
Ladd Posted May 25, 2004 Author Report Posted May 25, 2004 i do not even think you really need bots, only think you need to do is change the modules things, to make you spawn in a safe, disable buying stuff, and make it so prox lasts for ever not rocket science to host all you need to set teams, lock arena, say gogogogo, and when the game is over announce the winner, and to control lagouts and subs also if the league is gonna be any time soon, do you not think it be wise to organise the database for the squads and roster stuff etc?, since i think this leage needs to start as soon as possible, and you need to leave time for squads to organize etc
Siaon Posted May 26, 2004 Report Posted May 26, 2004 He was planning modules as well, anyway he left when we were talking about it, but I guess we could work together on something.
hsx88 Posted June 6, 2004 Report Posted June 6, 2004 my two cents: The arena for league games imo should look something like this:The center sector stays the same. Get rid of ALL sectors except for 2. As well, decrease the size of the sectors for league. Make sure the ball can't be placed somewhere that makes it ungettable. Settings:Ship settings stay the same5-person teamsSpawn point is in safe zone in middle Bot:The bot should have the capability of recording each players selected ship at the start of the game.Obviously, during the game, it must keep track of the score of the game, as well as individual statistics, kills, deaths, kill/death ratio, points scored, so forth. Of course the time must be kept straight by the bot. A command of !time should return the time. A command of !score should return the !score. Any stoppage should result in the stoppage of time as well as scorekeeping.At the half and the end of the game, it will display the individual stats as well as the total or team stats.ONLY PLAYERS Game Rules:The game will be played by two opposing teams of 5 members each. Obviously each member’s bank must be reset to $0 at the start of the game. The only ship they own is the shark. The game will be divided into two halves of 20min each. Each member of each team, whether starting or not, must submit A SINGLE ship they will use throughout the game (other than the shark). This selection may not be changed, and it is the ONLY ship you are allowed to use. Failure to do so, results in an ejection for 5mins in which your team must play a man down. Team ship limits are: a team may only have atmost one lancaster playing at the same time. a team may only have atmost 2 $10,000 ships (weasel and terr) playing at the same time. That is, the total number of weasels and terrs playing must not be greater than two. Failure to abide by this rule will result in the score of the player with the highest individual score to be subtracted from the total team score. At the start of the game, each TEAM will have a total of $200,000 they may spend in any way they wish. The money will be given to the captain and he or she will distribute the money in any way he or she wishes. REMEMBER: Each player starts with only the shark. so distribute enough money to buy the ship. Once the money has been spent, players are to report to the safe zone. At the start of the game, the rules are like that of a regular game. Any money made is allowed to be spent to buy anything. The transfer of money is allowed. Play continues for 20min, and the half ends. At the half, everything is reset, except for bank, score, and ship settings Second half is played the same way. The scoring system will work the same way as in a public game. Winning the flag will result in a stoppage of play, the flags and ball will be randomly distributed, and play will start again afterwards. League Rules:Teams are to have at least one captain, responsible for making roster changes etc. Teams may only have no less than 7 players and no more than 11 on their roster. This insures 2 subs, and also insures that there will be not as much stacking of teams. There is no limit to the number of members in your squad, but only 11 can be on the roster. Any roster changes for an upcoming game include MUST be made 48 hours in advance to be legit. Or the change will not be in effect in the game. Two misconducts of any kind result in a one game suspension. Three of any kind results in a four game suspension. Further misconduct will result in suspension from season. Regular season will be 10-14? Games long. The playoffs are single elimination until finals, which are best of three. Ok, it doens't have all the loopholes and stuff worked out and so forth. But it's preliminary. I can help work on it if needed.
FunkmastaD Posted June 6, 2004 Report Posted June 6, 2004 Wow that was very thorough with a little added info and some re-wording thats not a bad idea and is probably something similar to what is being plannedThere would be no bots just ASSS modules that would do the same thing and probably more.Some personal points to make $200,000 is a lot but not nearly enough if you have an 11 person roster lolTeams of 5, Roster of 10 at most should be given Closer to $500,000 or even $1,000,000 depending on the roster size, giving each ship and equal share.Disable all money xfer functions as well as ?sell and There would need to be a mod present at all time to oversee the match.This would need to be completely separate from the public money and ship database.
Ladd Posted June 6, 2004 Author Report Posted June 6, 2004 hmm thats a good idea but it has alot of crap in itlike it should be 200k PER personno ball also max roster of 11 people? are you silly?, it sould be at least 20 people
FunkmastaD Posted June 7, 2004 Report Posted June 7, 2004 You'd never get 2 teams of 20 lolAlso Its already difficult to round up teams of 10$200,000 per person is too much$200,000 for the cap maybe and then split a pool of $500,000 for the rest
Ladd Posted June 7, 2004 Author Report Posted June 7, 2004 hmm 20 PER ROSTER ie 20 who are chosse fromyou need atlest 200k to buy 10slot, so you want the league to only have crappy ships?
NinjaMantis Posted June 7, 2004 Report Posted June 7, 2004 Well, it'd challenge people to NOT always use full energy and recharge at the start.
Dav Posted June 7, 2004 Report Posted June 7, 2004 hmm 20 PER ROSTER ie 20 who are chosse fromyou need atlest 200k to buy 10slot, so you want the league to only have crappy ships?start crap and use earner money to biuld.
Ladd Posted June 7, 2004 Author Report Posted June 7, 2004 ya i really wanna spend a league match to buy stuff, should be very fun, OH, also it be a thrill to watch people buy stuff for their ships. i bet half you havent even played in a league match..., for any zoneno one wants to play boreing arse gamesgames need to be fast paced, and you need to cut all the crap outyou dont need to green in chaos league, you know why?, cuz that -*BAD WORD*- is boreing to play and boreing to watch
hsx88 Posted June 8, 2004 Report Posted June 8, 2004 ok...maybe $500k pool. We don't want $200,000 per person...we don't want people to have very upgraded ships to start. Why? Because half of the challenge and fun of hyperspace is to upgrade your ships. So why take that away from league? It's not like it takes 5mins to buy upgrades. If it takes you 5 mins to type ?buy than may god haver mecry on your soul Here's the roster thing. You don't want a league with 4 teams. That's boring. That's lame. Thus, at least for the start, you want to limit the size of teams until the population of the zone increases, and you can have bigger teams and still have 8 of 'em. if we were running a zone with a population of say...DSB, HZ, or something, sure teams of 20 or even more make sense. The general rule I think for team size is to have a roster cap of between 2.5 to 3 times of the number of people required. So in a 5v5, between 12 and 15. However, the zone population is small, so limit it to 11. FunkmastaD, perhaps here is the way things should work. The team starts with say $200,000. Once a player is subs!@#$%^&*uted, the networth (all the money he's spend purchasing plus his current bank) of the player leaving is transfered to the player coming into the game. He can then spend that money however he wishes. For example:Player A starts the game and uses $40,000 of the cash. He makes about $50,000 over the course of the first 15 minutes. He spends $40,000 of it. A subs!@#$%^&*ute is coming in for the the last 5 minutes. Say there's a bot. He private messages the bot: !subs!@#$%^&*ute Player B and Player B, having received an automessage from the bot pms the bot !accept. The bot will then calculate the total networth of Player A ($,000 worth of upgrades + $10,000 in bank = $90,000). The bot deletes Player A's ship, and gives $90,000 to Player B to spend. When PLayer A comes back in, he will have to repurchase everything. Reading over that, it was noncoherent and extremely horribly thought out...but what the -*BAD WORD*-.
Ladd Posted June 8, 2004 Author Report Posted June 8, 2004 hmm zones like 17th, who have a bigger player base than hs, had a 15 player max roster, and they had trouble makeing sure that 4 people turned up for that match, so how you expect hs to have enough with a 10 league roster max?, you know how hard that is?that would mean that atleast half of the roster would need to turn up, and thats very unlikely to happen, every week, it be stupid to have a max roster of 10 also the main purpose of this zone is to flag, its easy to ern money you just need to lame, nor hard, so the league should be based around flagging, also it does take 5 min to buy stuff, you need to travel to the shop...., but the item, and whill doing that your team need to hold against 5 players, its just sillylike i said boreing complecated leagues are not fun to play in
Ladd Posted June 8, 2004 Author Report Posted June 8, 2004 also no way in -*BAD WORD*- is the league is going to have more than 5 teams, well 5 teams which actually show up...
FunkmastaD Posted June 8, 2004 Report Posted June 8, 2004 Alright again replace the word bot with module and ! with ? because more than likely the league would run on ASSS modules instead of bots.I believe $500,000 per 5 person team is fine and then the money making module is disabled but points are still recorded would be fine.This way no team is inclined to force 1 player to 1bty to make the team huge amounts of money for the match.Disabling money forces the team to evenly split the money and forces people to think before they buy so they don't waste their money on things they don't need.
Ladd Posted June 8, 2004 Author Report Posted June 8, 2004 you cannot buy anthing with 100k per ship :\
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