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Posted

they are needed for peole with super and shields in bases to stop them.

 

I think 2 are good but to make them kless usefull reduce the block number.

Posted
flagging has become: rocket - repel - brick - thor, it is kinda boring... so i think it would be much more fun if u had less bricks ant thors
  • 3 weeks later...
Posted
W00t! finally everyone has a chance at flags!

not really, a fleet of 1337 ships vs a single ship or a fleet of less moded ships isnt goind to end with much contest.

Posted

the new thing is utterly re-*BAD WORD*-ed. I saw more bricking yesterday than ever before. Unless that was point, which I don't think it was.

 

It's not hard to reduce the amount of bricks people use. Which ships don't you see in the base as often as others? from most often to least, it's lanc-terr-spider-jave-wb-levi. So here's what you do. terr and spider and jave don't get any bricks. Lanc gets one. wb and levi gets two or even three. Not only do you limit the amount of bricks, but you balance the ships at the same time. This way, you don't have a baseful of lancs, terrs, and spiders. Variety is key.

Posted
Which ships don't you see in the base as often as others? from most often to least' date=' it's lanc-terr-spider-jave-wb-levi.[/quote']actually warbirds are very common inside of bases, more so than probably spiders or javelins. blum.gif
Posted

Hmmm... I agree bricks were causing a problem... but now that I look there is a problem...

 

Old System

A new player saves up... 20k buys a brick can compete by holding a base a bit better

Vet has 2 bricks and plays better and wins

 

New system

A new player wastes money on bricks and dies... 3k wasted

A new player doesn't buy brick, is bw'd by a rich bast..... I mean a vet

Vet buys bricks, attaches leaves rebricks has 500k to spare.

 

 

 

EDIT: Just a bit of a suggestion... allow all ships to start with 1 brick, have 1 buyable and lower the time for use or... just remove em all together and bring em back every so often for special events.

Posted
to be honest i think it would have been better to make bricks spammer so thay act as a ship barrier but weapons fire can get around them.
Posted
u need bricks ok when u play and ur stuck and 4 people are attacking u and u have 2 bricks left u'd make a box protecting urself and kill them 4
Posted

Technically, weapon fire CAN go around them, Dav... <_<

 

I rarely come to the position that I have people on BOTH sides of me, but even then, I buy bricks regularly thanks to my massive wealth. Also, enemies will tend to drop their own bricks, so rarely, if that situation occurs, will you manage to kill all four before the bricks fall.

 

Here's my suggestion, though. Bricks should be like reloads and flashbangs. Not going away until you use them. Because it SUCKS to come out of a safe and get gunned dead by a random moron, losing 3k worth of bricks.

Posted
Technically, weapon fire CAN go around them, Dav... <_<

 

I rarely come to the position that I have people on BOTH sides of me, but even then, I buy bricks regularly thanks to my massive wealth. Also, enemies will tend to drop their own bricks, so rarely, if that situation occurs, will you manage to kill all four before the bricks fall.

 

Here's my suggestion, though. Bricks should be like reloads and flashbangs. Not going away until you use them. Because it SUCKS to come out of a safe and get gunned dead by a random moron, losing 3k worth of bricks.

although that does help to remove some of the money in the zone. and make progress a little harder.

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