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Posted

no, that cheat has been around since back in the day

 

there's only one way around it...get some skill blum.gif

 

j/k blum.gif - you'll have to be more articulate, silly blum.gif

 

get a staffer to spectate them or something

Posted

i am staff and i have been spectating, the problem is everytime i use *watchdamage the player stops using it.

 

how is this done anyway? mabye if i know that i can see that its being used and log it. best you PM that one i think.

Posted

no its not that, thay can be almost tationary and take several high shrap bomb hits from multiple players.

 

I also did a lagcheck on them and thay had a very low ping and low packet loss.

Posted

Haha..

 

no, that cheat has been around since back in the day

 

there's only one way around it...get some skill

 

I read the first line and !@#$%^&*umed it was a serious answer, then I read the second one and laughed aloud, its 1 AM, too. Nice Akai.

 

First things first, the chance that these players are cheating is very unlikely. It has to be a flaw somewhere, or lag, or I don't know..

 

Here are a few guesses.

 

1. It's possible it is because of crooked up settings ([security], [routing], [packetloss], [latency]). Try checking under [Routing] the following settings; CloseEnoughBulletAdjust, CloseEnoughBomb, AdjustDeathDistance.

 

I usually use these for those settings-

CloseEnoughBulletAdjust=512

CloseEnoughBombAdjust=2048

DeathDistance=2800

 

2. It's possible it is because of crooked up settings ([bullet], [bomb], [ships]). Make sure that the bullets and bombs actually do damage (like a DamageLevel at 4 or something would cause almost no damage).

 

3. Perhaps they all get Shields? Have you tried *watchgreen?

 

4. Maybe it's some sort of problem with you/your computer/your client. ?

 

Those are my best guesses.. When I have time I will check out your zone and see whats wrong.

Posted

happens for everyone shooting this guy and all ditance all wepons, sonone even used *super and thay absorbed all the bombs which are supposed to be 1 hit kill!

 

when *watchdamage is used nothing happens when bombs hit.

Posted
I think he just needs some skill!!!!

 

Actually...i think its prolly just a little lag....thats what it usually is

lhe had a ping of 60 and 0.1%ploss

 

shild are unavailable.

Posted
somthing that makes the client do everying superfast, this incluses recharge so when the player is hit recharge charges the ship up again instantly.

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