Xeterax Posted April 3, 2004 Report Posted April 3, 2004 How do you make the victory music keep playing in a turf game?(FOREVER) Ex: GW - using their victoryl as background sound. Noo, it's not hum.wa2, it's victoryl.
Xeterax Posted April 3, 2004 Author Report Posted April 3, 2004 I know that, but %100 has length limitations. Forget it, i'm just gonna use Hum.wa2
plant. Posted April 4, 2004 Report Posted April 4, 2004 I know that, but %100 has length limitations. Forget it, i'm just gonna use Hum.wa2hum.wa2?explain!
Dav Posted April 5, 2004 Report Posted April 5, 2004 prehaps they renamed their victory sound to hum.wa2 in that arena, that is the only logical explaination i can think of.
plant. Posted April 5, 2004 Report Posted April 5, 2004 prehaps they renamed their victory sound to hum.wa2 in that arena, that is the only logical explaination i can think of.lol, i thought that if you made sum thing like hum.wa2 and put it in the sound folder you would always hear a music on the background.
Dav Posted April 5, 2004 Report Posted April 5, 2004 mabye, there muxt be a setting then that allows the background music to be set as a custom zone sound. Ill see if i can find it later, right now i dont have time.
Xeterax Posted April 5, 2004 Author Report Posted April 5, 2004 Don't worry about it, I already made the music as hum.wa2. I don't like Victoryl.wa2.. annoyingness.
plant. Posted April 5, 2004 Report Posted April 5, 2004 Don't worry about it, I already made the music as hum.wa2. I don't like Victoryl.wa2.. annoyingness.then wtf is hum.wa2?
Dav Posted April 14, 2004 Report Posted April 14, 2004 Don't worry about it, I already made the music as hum.wa2. I don't like Victoryl.wa2.. annoyingness.then wtf is hum.wa2? its the background hum in continuum. If you open continuum with no shots near you and no other sound on youe comp you hear a sounds comming from your speakers, the sound file for that is hum.wa2
fresca Posted April 16, 2004 Report Posted April 16, 2004 hum.wa2 is the sound that you hear when you are IN GAME (spectators don't hear it). It is like the background sound, not the accelerating or thrust sound, but just the background.. Usually it is only changed in zones like World War 2 ones where it becomes a background of gun shots, cannons, bombs, etc.. Usually you want it to be short/small but sound good in a loop (if it ends really high and starts low then it will not sound good being repeated=/)
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