Dav Posted April 1, 2004 Report Posted April 1, 2004 to be quiote honest i dont think the owners of subspace would persue the issuem that would gain so little the costs and time involed would be pointless.
Himura Kenshin Posted April 2, 2004 Report Posted April 2, 2004 oooh 188 were have u been havent seen u for along time last i remember seeing u was in ASWZ!
»i88gerbils Posted April 2, 2004 Report Posted April 2, 2004 *sigh* There are so many ways to respond, but we'll try this one. "...the company that actual owns the rights Ozaq2 is actually a seperate company that happens to be owned by the same guys who own BDE. Ozaq2 was created for the sole purpose of managed VIE US !@#$%^&*ets after they dissolved. The Ozaq2 owners are business guys as best as I can tell. They aren't game developers per se, just managing the intellectual property. Their sole purpose in doing the deal was to be able to do things such as re-license properties. Given that, their current move to actively do something with subspace does seem a little surprising. They didn't buy the VIE US !@#$%^&*ets for the purpose of getting subspace though...subspace is just one of the many things that came along with the deal." - JeffP Risc, Horizon, nobody ever developed an official sequel to the game as owned by BDE. It just sits there in their hands. Continuum is by itself, as I said before, but it still falls into SubSpace. Editting/Hacking SubGame violates the original license through and through. We just had a non-formal agreement with BOTH VIE UK and BDE to do it (i.e. non-formal = they can take it away at any moment). Plenty of people probably still have that quote in their e-mail inboxes, and I think this came in response to a certain question from a certain newblet called Mr. Ekted. If you don't know SubSpace history, then it's safe to assume that you were not there to experience it. And hence "newb".
G.T.O The Judge Posted April 2, 2004 Report Posted April 2, 2004 *sigh* There are so many ways to respond, but we'll try this one. "...the company that actual owns the rights Ozaq2 is actually a seperate company that happens to be owned by the same guys who own BDE. Ozaq2 was created for the sole purpose of managed VIE US !@#$%^&*ets after they dissolved. The Ozaq2 owners are business guys as best as I can tell. They aren't game developers per se, just managing the intellectual property. Their sole purpose in doing the deal was to be able to do things such as re-license properties. Given that, their current move to actively do something with subspace does seem a little surprising. They didn't buy the VIE US !@#$%^&*ets for the purpose of getting subspace though...subspace is just one of the many things that came along with the deal." - JeffP Risc, Horizon, nobody ever developed an official sequel to the game as owned by BDE. It just sits there in their hands. Continuum is by itself, as I said before, but it still falls into SubSpace. Editting/Hacking SubGame violates the original license through and through. We just had a non-formal agreement with BOTH VIE UK and BDE to do it (i.e. non-formal = they can take it away at any moment). Plenty of people probably still have that quote in their e-mail inboxes, and I think this came in response to a certain question from a certain newblet called Mr. Ekted. If you don't know SubSpace history, then it's safe to assume that you were not there to experience it. And hence "newb".well, rather than waste my time arguing about who played SS the longest, I'll tell you this; my post about the ownership had absolutely nothing to do with the history of subspace. I'm simply stating that the different programs that make up subspace were compiled/build/whatever by different people who most likely had nothing to do with the companies you mentioned. Yes, priitK is responsible for the client, as with other people are responsible for programs that actually make the client work mind you, so who really "owns" subspace? I can make a client that mimics this one (i'm saying this just for argument purposes) that runs with subgame and subbill, and if it's more popular than the old one, and eventually and full-bloodedly replaces the client, then that doesn't mean that I own or have 100% control over the game. -*BAD WORD*-, if bDE or whoever decided to ban people from downloading the client, they wouldn't kill subspace. There would be some programmers out there with time on their hands that can develop a new one, and by your logic i88gerbils, they'll own subspace, because they have rights to a client.
»i88gerbils Posted April 3, 2004 Report Posted April 3, 2004 Hence why JeffP was hired by SoE to create a SubSpace rip-off, but make it NOT SubSpace. If he made VIE settings then SoE would have been sued, which is my point. In order for people to fully understand the ownership it is important to discuss the development of SubSpace to its current inception. Furthermore, "ownership" "really" does lay in the hands of who owns it, and thus the history is important because the ownership of SubSpace has changed hands three times. It was important when Priitk and Ekted developed Continuum, and it was important when the SSC* formed years ago. I "proved" GTO wrong twice about the ownership issues. However, yes I agree with GTO's point when it comes to different people not affiliated with BDE programming client/utilities/servers. But that is obvious. People not affiliated = not affiliated. Yay. Have fun with common sense. That was not the intent of the original post, which directly stated ownership of SubSpace to Priitk. I respect GTO for his clarification of what he wanted to say, but the fact remains that he is still a newb in comparison. What confuses me the most about that post is the last sentence, which seeks to pervert "logic". "By my own logic"? WTF? My posts conveyed historical evidence in order to clarify for everyone reading the ownership questions. I made one commentary/critique about RISC and Horizon, but that was made purely in jest at both of their failures. Bottom line there was no statement that I made that makes the point: program a client leads to ownership. It's simply not there. In summary, I explained why discussing history was important to this thread. As well as point out the original intentions of GTO's post as read, AND the farce that was his troll-like attack upon my character. Furthermore we found out that GTO was incorrect in his first posts about ownership, and corrected to say that he meant a more obvious common sense statement about programmers. There really is no purpose left to this thread. Ownership issues were cleared up on the first page with my first post. Any moderator want to close this thread and perhaps delete everything up to my answer as extraneous information?
G.T.O The Judge Posted April 3, 2004 Report Posted April 3, 2004 Hence why JeffP was hired by SoE to create a SubSpace rip-off, but make it NOT SubSpace. If he made VIE settings then SoE would have been sued, which is my point. In order for people to fully understand the ownership it is important to discuss the development of SubSpace to its current inception. Furthermore, "ownership" "really" does lay in the hands of who owns it, and thus the history is important because the ownership of SubSpace has changed hands three times. It was important when Priitk and Ekted developed Continuum, and it was important when the SSC* formed years ago. I "proved" GTO wrong twice about the ownership issues. However, yes I agree with GTO's point when it comes to different people not affiliated with BDE programming client/utilities/servers. But that is obvious. People not affiliated = not affiliated. Yay. Have fun with common sense. That was not the intent of the original post, which directly stated ownership of SubSpace to Priitk. I respect GTO for his clarification of what he wanted to say, but the fact remains that he is still a newb in comparison. What confuses me the most about that post is the last sentence, which seeks to pervert "logic". "By my own logic"? WTF? My posts conveyed historical evidence in order to clarify for everyone reading the ownership questions. I made one commentary/critique about RISC and Horizon, but that was made purely in jest at both of their failures. Bottom line there was no statement that I made that makes the point: program a client leads to ownership. It's simply not there. In summary, I explained why discussing history was important to this thread. As well as point out the original intentions of GTO's post as read, AND the farce that was his troll-like attack upon my character. Furthermore we found out that GTO was incorrect in his first posts about ownership, and corrected to say that he meant a more obvious common sense statement about programmers. There really is no purpose left to this thread. Ownership issues were cleared up on the first page with my first post. Any moderator want to close this thread and perhaps delete everything up to my answer as extraneous information?Again, My post (the post that started this debate), had nothing to do with the history of subspace. Why? because I'm talking about who owns it NOW. In lamest terms, I'm talking about what's going on in the present; who owns what in the present, etc. You judged my knowledge of subspace history based on a quote that had nothing to do with it. Therefore, further arguments about my post and its relation to SS history is meaningless. Secondly, you didn't prove me wrong on anything. Your just telling me that "Ownership lays in the hands of owners." So again, the logic used in that sentence proves my point about how you would view ownership of the game: "There would be some programmers out there with time on their hands that can develop a new one, and by your logic i88gerbils, they'll own subspace, because they have rights to a client." Yes, you explained how SS history is important in this thread when understanding who owns what. But my original post didn't mention anything about it's history. Bottom line, it does ask "who owns subspace?" Continuum, the client is owned by someone/something. Owning one piece to the puzzle doesn't mean that you can complete it. You can call me a newb and we can argue about SS history, but you won't prove anything that I asked you to prove, and this thread would be meaningless. p.s; comparing's someone's logic used in an argument doesn't say a lot about a person's character
»i88gerbils Posted April 3, 2004 Report Posted April 3, 2004 I guess GTO is illiterate for not reading any of what I had written despite the fact that he quoted it. Isn't it strange? I directly said that the SS history was pertintent to the rest of the thread NOT to his post, but he goes on some arrogant determinant troll about how his post is about everything when in reality it is mindless drivel. That's right. It's mindless drivel because in the end it isn't saying jack and -*BAD WORD*-. How much clearer do I have to be for an idiot to understand? From his own posts it can be inferred that GTO has not read the SS license, has not understood anything about SubSpace or Continuum ownership, and is speaking out of his -*BAD WORD*- like a troll. Furthemore, this makes him a newb. This has already been said in all my other posts, but I guess I have to be even more blatant about it now. GTO is an idiot. His very words, quoting himself, make no sense whatsoever. Ownership lays in the hands of owners, but I did not say that the programmers of anything were owners. I said the exact opposite. Someone really needs to learn how to read. He also did not take the hint that I did not compare his post to SS History, but called him a newb because he does not know jack and -*BAD WORD*- about anything in SubSpace. I have proved everything with facts, while he has shown no evidence, which supports the claims that ownership does not reside in BDE's hands. The point of all my posts is that SubSpace is not freeware or shareware. It's not even technically abandonware yet, because the source and rights are held by a single en!@#$%^&*y: BDE. Thank you for playing, now go away and play some -*BAD WORD*-ty little super zone that you started playing in. Bottom line is that once again you prove yourself an idiot and newb. I doubt that you can change that with any further trash that you post in this thread.
G.T.O The Judge Posted April 3, 2004 Report Posted April 3, 2004 I guess GTO is illiterate for not reading any of what I had written despite the fact that he quoted it. Isn't it strange? I directly said that the SS history was pertintent to the rest of the thread NOT to his post, but he goes on some arrogant determinant troll about how his post is about everything when in reality it is mindless drivel. That's right. It's mindless drivel because in the end it isn't saying jack and -*BAD WORD*-. How much clearer do I have to be for an idiot to understand? From his own posts it can be inferred that GTO has not read the SS license, has not understood anything about SubSpace or Continuum ownership, and is speaking out of his -*BAD WORD*- like a troll. Furthemore, this makes him a newb. This has already been said in all my other posts, but I guess I have to be even more blatant about it now. GTO is an idiot. His very words, quoting himself, make no sense whatsoever. Ownership lays in the hands of owners, but I did not say that the programmers of anything were owners. I said the exact opposite. Someone really needs to learn how to read. He also did not take the hint that I did not compare his post to SS History, but called him a newb because he does not know jack and -*BAD WORD*- about anything in SubSpace. I have proved everything with facts, while he has shown no evidence, which supports the claims that ownership does not reside in BDE's hands. The point of all my posts is that SubSpace is not freeware or shareware. It's not even technically abandonware yet, because the source and rights are held by a single en!@#$%^&*y: BDE. Thank you for playing, now go away and play some -*BAD WORD*-ty little super zone that you started playing in. Bottom line is that once again you prove yourself an idiot and newb. I doubt that you can change that with any further trash that you post in this thread.rofl, your a funny character. If you can't prove my point, just admit it rather than turn it into a flame bait. Let me put it this way for you to understand: 1) I talked about the present, you talked about the past. You judged my knowledge of SS history based on my post, which talked about the present. I don't know how you did it, but only two types of people can do that: psychics and the mentally disturbed. 2) Tell me what I mean by this: "newb eh? then prove me wrong. " I mean, prove me wrong about my statement: "technically, no one owns "Subspace.", though Priitk and Ekted do have rights to the CLIENT, VIE might still have the rights to the SUBGAME software (and with the ASSS subgame, this subgame will become obsolete). Subspace is NOT like other MMP online games" which you haven't proved, but rather agreed with: "However, yes I agree with GTO's point when it comes to different people not affiliated with BDE programming client/utilities/servers. But that is obvious. People not affiliated = not affiliated. Yay. Have fun with common sense. That was not the intent of the original post, which directly stated ownership of SubSpace to Priitk. I respect GTO for his clarification of what he wanted to say, but the fact remains that he is still a newb in comparison." You have agreed with my point, which suggests that "Technically no one owns Subspace, the game in its entirety". Good Game for contradicting yourself, and making your 200+ lines of argument meaningless. Just because you played SS since it started doesn't mean that all your arguments are correct. That's just conceited and arrogant. I just bet I've played just as long as you anyways. Just because I changed aliases from time to time, didn't bother to communicate with other players that much, didn't bother to make friends in SS, didn't bother to assert myself (in other words, I was the silent type), during 1996-1998 doesn't mean that your more of a vet than I am. ...great, now you got me ranting about being an SS vet. and quoting you again: "He also did not take the hint that I did not compare his post to SS History, but called him a newb because he does not know jack and -*BAD WORD*- about anything in SubSpace." Yes you did by calling me a newbie. And it seems that you don't even know what THAT is either.
»i88gerbils Posted April 3, 2004 Report Posted April 3, 2004 I was right again. You tried though. That's better then before. Excellent. Now we can have a real conversation if we just throw out all the mindless drivel that went with the rest of your post. I'm glad you're learning (take the grammar hint there too). Here is your post w/o -*BAD WORD*- statements: "newb eh? then prove me wrong. " I mean, prove me wrong about my statement: "technically, no one owns "Subspace.", though Priitk and Ekted do have rights to the CLIENT, VIE might still have the rights to the SUBGAME software (and with the ASSS subgame, this subgame will become obsolete). Subspace is NOT like other MMP online games" which you haven't proved, but rather agreed with: "However, yes I agree with GTO's point when it comes to different people not affiliated with BDE programming client/utilities/servers. But that is obvious. People not affiliated = not affiliated. Yay. Have fun with common sense. That was not the intent of the original post, which directly stated ownership of SubSpace to Priitk. I respect GTO for his clarification of what he wanted to say, but the fact remains that he is still a newb in comparison." You have agreed with my point, which suggests that "Technically no one owns Subspace, the game in its entirety". Good Game for contradicting yourself, and making your 200+ lines of argument meaningless. I like it. Finally you're trying to make some sense. However note that I agreed with the statement that ownership = ownership. I already described this as common sense. As well, I described it as your agreement to my FIRST POST where I answered the question of ownership. That has not been refuted. Where have you found evidence contrary to this? Oh right, you haven't. You keep blathering on about how you're "right" about your first statement after I called you a newbie. Let's go through everything you messed up on one by one shall we? This way I can be direct even to someone with limited intelligence... 1. Priitk and Ekted do have rights to the CLIENT, VIE might still have the rights to the SUBGAME software. + False. For this reading up on history because it is integral to knowing ownership changes. We saw that BDE holds all rights to SubSpace through the communications with BDE and the SS Council in several e-mails. 2. Yes, priitK is responsible for the client, as with other people are responsible for programs that actually make the client work mind you, so who really "owns" subspace? + This rhetorical question implies that someone other then BDE "owns" SubSpace. Here I boiled down your argument to "ownership = ownership", which you agreed with. This also agrees with the fact that "BDE owns SubSpace". 3. There would be some programmers out there with time on their hands that can develop a new one, and by your logic i88gerbils, they'll own subspace, because they have rights to a client. + False. Where'd you get this one? Nowhere in my statements did I imply anything near this. I never said that anyone gets any rights at all. I stated the facts that, once again, BDE owns SubSpace. + False. However, perhaps you are confused by this statement " It just sits there in their hands." "their" refers to BDE, and once again I already told you that it was a criticism of both RisC and Horizon that any SubSpace vet who pays attention to the game he loves when it is in danger will know. 4. My post (the post that started this debate), had nothing to do with the history of subspace. Why? because I'm talking about who owns it NOW + False. I proved this wrong in my first post by outlining the basic history, which is important to ownership issues because ownership has changed hands 3 times. This could be confusing to some players so I clarified it in my first post. Again this does not change the fact that BDE owns SubSpace. 5. Owning one piece to the puzzle doesn't mean that you can complete it. + False, when put into the context of SubSpace ownership. BDE owns SubSpace. However, you did make the comment about Continuum. Continuum is more complicated, but as I said in my first post, that it betrays the original license. It is also a "clone" or copy of original material that is owned by BDE. That is your clarification if you were wondering. In any case BDE owners SubSpace. 6. Just because you played SS since it started doesn't mean that all your arguments are correct. That's just conceited and arrogant. + False, when put into the context of SubSpace ownership. I am not the one who is claiming statements without evidence! How can you be so blind when evidence is brought infront of you? You disrespect the SS Council, news sites such as Subspace.net, SSHQ.com when they reported accurate news about ownership issues. Geez. My arguments are correct because I proved them to be so because BDE owns SubSpace. 7. You have agreed with my point, which suggests that "Technically no one owns Subspace, the game in its entirety". + False. This refers back to #2's refutation. Please read it again because you might have forgotten it by now... Those are the major statements that you make. All refuted. Fun? I did this posts ago....Let's hope GTO can read this time. And finally... Newbie: In this context a newbie is a player who attempts to have knowledge in a forum or post, in which he knows nothing about. It's also a troll. GTO proved himself a newbie by making wild guesses about ownership issues after I gave a thorough overview of past AND present (seeing another person's comments, which agree). N3wb. 0wned. Sit down. There is nothing you can do to come out of this ahead anymore. Just stop posting. You think it is trash talk based on nothing when in fact it is based on your being an idiot. *sigh* I wish I could play a nice song in this thread. I have a couple already picked out. I miss those days...
G.T.O The Judge Posted April 3, 2004 Report Posted April 3, 2004 I was right again. You tried though. That's better then before. Excellent. Now we can have a real conversation if we just throw out all the mindless drivel that went with the rest of your post. I'm glad you're learning (take the grammar hint there too). Here is your post w/o -*BAD WORD*- statements: "newb eh? then prove me wrong. " I mean, prove me wrong about my statement: "technically, no one owns "Subspace.", though Priitk and Ekted do have rights to the CLIENT, VIE might still have the rights to the SUBGAME software (and with the ASSS subgame, this subgame will become obsolete). Subspace is NOT like other MMP online games" which you haven't proved, but rather agreed with: "However, yes I agree with GTO's point when it comes to different people not affiliated with BDE programming client/utilities/servers. But that is obvious. People not affiliated = not affiliated. Yay. Have fun with common sense. That was not the intent of the original post, which directly stated ownership of SubSpace to Priitk. I respect GTO for his clarification of what he wanted to say, but the fact remains that he is still a newb in comparison." You have agreed with my point, which suggests that "Technically no one owns Subspace, the game in its entirety". Good Game for contradicting yourself, and making your 200+ lines of argument meaningless. I like it. Finally you're trying to make some sense. However note that I agreed with the statement that ownership = ownership. I already described this as common sense. As well, I described it as your agreement to my FIRST POST where I answered the question of ownership. That has not been refuted. Where have you found evidence contrary to this? Oh right, you haven't. You keep blathering on about how you're "right" about your first statement after I called you a newbie. Let's go through everything you messed up on one by one shall we? This way I can be direct even to someone with limited intelligence... 1. Priitk and Ekted do have rights to the CLIENT, VIE might still have the rights to the SUBGAME software. + False. For this reading up on history because it is integral to knowing ownership changes. We saw that BDE holds all rights to SubSpace through the communications with BDE and the SS Council in several e-mails. 2. Yes, priitK is responsible for the client, as with other people are responsible for programs that actually make the client work mind you, so who really "owns" subspace? + This rhetorical question implies that someone other then BDE "owns" SubSpace. Here I boiled down your argument to "ownership = ownership", which you agreed with. This also agrees with the fact that "BDE owns SubSpace". 3. There would be some programmers out there with time on their hands that can develop a new one, and by your logic i88gerbils, they'll own subspace, because they have rights to a client. + False. Where'd you get this one? Nowhere in my statements did I imply anything near this. I never said that anyone gets any rights at all. I stated the facts that, once again, BDE owns SubSpace. + False. However, perhaps you are confused by this statement " It just sits there in their hands." "their" refers to BDE, and once again I already told you that it was a criticism of both RisC and Horizon that any SubSpace vet who pays attention to the game he loves when it is in danger will know. 4. My post (the post that started this debate), had nothing to do with the history of subspace. Why? because I'm talking about who owns it NOW + False. I proved this wrong in my first post by outlining the basic history, which is important to ownership issues because ownership has changed hands 3 times. This could be confusing to some players so I clarified it in my first post. Again this does not change the fact that BDE owns SubSpace. 5. Owning one piece to the puzzle doesn't mean that you can complete it. + False, when put into the context of SubSpace ownership. BDE owns SubSpace. However, you did make the comment about Continuum. Continuum is more complicated, but as I said in my first post, that it betrays the original license. It is also a "clone" or copy of original material that is owned by BDE. That is your clarification if you were wondering. In any case BDE owners SubSpace. 6. Just because you played SS since it started doesn't mean that all your arguments are correct. That's just conceited and arrogant. + False, when put into the context of SubSpace ownership. I am not the one who is claiming statements without evidence! How can you be so blind when evidence is brought infront of you? You disrespect the SS Council, news sites such as Subspace.net, SSHQ.com when they reported accurate news about ownership issues. Geez. My arguments are correct because I proved them to be so because BDE owns SubSpace. 7. You have agreed with my point, which suggests that "Technically no one owns Subspace, the game in its entirety". + False. This refers back to #2's refutation. Please read it again because you might have forgotten it by now... Those are the major statements that you make. All refuted. Fun? I did this posts ago....Let's hope GTO can read this time. And finally... Newbie: In this context a newbie is a player who attempts to have knowledge in a forum or post, in which he knows nothing about. It's also a troll. GTO proved himself a newbie by making wild guesses about ownership issues after I gave a thorough overview of past AND present (seeing another person's comments, which agree). N3wb. 0wned. Sit down. There is nothing you can do to come out of this ahead anymore. Just stop posting. You think it is trash talk based on nothing when in fact it is based on your being an idiot. *sigh* I wish I could play a nice song in this thread. I have a couple already picked out. I miss those days... Ok, BDE has "Rights" to the client, but they don't have control over the other stuff that makes playing these games possible. That's why MMP games these days have built-in server software to ensure that the person or people have rights to the game in it's entirety. That's why BDE doesn't own subspace, the game, but the client. Now let's review your post: 1. Priitk and Ekted do have rights to the CLIENT, VIE might still have the rights to the SUBGAME software.+ False. For this reading up on history because it is integral to knowing ownership changes. We saw that BDE holds all rights to SubSpace through the communications with BDE and the SS Council in several e-mails.Yes, they have rights to the client, they can modify and post it for download, but BDE has the overall say since the rights to that piece of software belongs to them. Take the automotive industry for example, Felix !@#$%^&*el, who designed the !@#$%^&*el/rotary engine (the engine seen in the Mazda RX8), sold his idea to Audi. He sold the first prototype model to Audi, and made a more refined version. Audi wanted to sue Felix, and FAILED, because they were two DIFFERENT designs, and that Felix, the originator of the design had rights to modify his design any way, any how without Audi's consent. Same thing with other engines today. If you think that a company has full power over something it did not originate, then Mercedes Benz (which is not DaimlerChrysler) would be the biggest and wealthiest car company in the world because the two people that started the company created the car. Just to let you know, General Motors is the biggest car company in the world. <--There's some proof about ownership and copyright laws. And what the -*BAD WORD*- does the SS council have to do with anything? The council is just a mailing list, nothing special. 2. Yes, priitK is responsible for the client, as with other people are responsible for programs that actually make the client work mind you, so who really "owns" subspace? + This rhetorical question implies that someone other then BDE "owns" SubSpace. Here I boiled down your argument to "ownership = ownership", which you agreed with. This also agrees with the fact that "BDE owns SubSpace". Idea established in argument 1. 3. There would be some programmers out there with time on their hands that can develop a new one, and by your logic i88gerbils, they'll own subspace, because they have rights to a client. + False. Where'd you get this one? Nowhere in my statements did I imply anything near this. I never said that anyone gets any rights at all. I stated the facts that, once again, BDE owns SubSpace. + False. However, perhaps you are confused by this statement " It just sits there in their hands." "their" refers to BDE, and once again I already told you that it was a criticism of both RisC and Horizon that any SubSpace vet who pays attention to the game he loves when it is in danger will know. Yes, you did imply it through out your whole argument. You believe that BDE owns subspace because they own the client. 4. My post (the post that started this debate), had nothing to do with the history of subspace. Why? because I'm talking about who owns it NOW + False. I proved this wrong in my first post by outlining the basic history, which is important to ownership issues because ownership has changed hands 3 times. This could be confusing to some players so I clarified it in my first post. Again this does not change the fact that BDE owns SubSpace. And I suggested that no one owns Subspace. the originators of continuum has rights to it, as well as the people from VIE, and now BDE. 5. Owning one piece to the puzzle doesn't mean that you can complete it. + False, when put into the context of SubSpace ownership. BDE owns SubSpace. However, you did make the comment about Continuum. Continuum is more complicated, but as I said in my first post, that it betrays the original license. It is also a "clone" or copy of original material that is owned by BDE. That is your clarification if you were wondering. In any case BDE owners SubSpace. My point again, the power over a client doesn't give you control over the game. Now if the client had built in server software, then that's a different story, but we're talking about Continuum, which has no server software built in. 6. Just because you played SS since it started doesn't mean that all your arguments are correct. That's just conceited and arrogant. + False, when put into the context of SubSpace ownership. I am not the one who is claiming statements without evidence! How can you be so blind when evidence is brought infront of you? You disrespect the SS Council, news sites such as Subspace.net, SSHQ.com when they reported accurate news about ownership issues. Geez. My arguments are correct because I proved them to be so because BDE owns SubSpace. Lol, you sound like a zealot. WAH WAH! OMG! HE DISRESPECTED THE SUBSPACE COUNCIL! BAN HIM FROM SUBSPACE FOREVER. Give me a -*BAD WORD*-ing break. And I can tell you that your knowledge of SS history doesn't prove your knowledge about ownership and copyright laws in the U.S as well as international copyright laws, which is certainly an issue with this game. 7. You have agreed with my point, which suggests that "Technically no one owns Subspace, the game in its entirety". + False. This refers back to #2's refutation. Please read it again because you might have forgotten it by now...Read my post again. If you agreed to my POINT about the different programmers, then it's common sense...that BDE or anyone owns subspace in its entirety. Those are the major statements that you make. All refuted. Fun? I did this posts ago....Let's hope GTO can read this time. And finally... Newbie: In this context a newbie is a player who attempts to have knowledge in a forum or post, in which he knows nothing about. It's also a troll. GTO proved himself a newbie by making wild guesses about ownership issues after I gave a thorough overview of past AND present (seeing another person's comments, which agree). N3wb. 0wned. Sit down. There is nothing you can do to come out of this ahead anymore. Just stop posting. You think it is trash talk based on nothing when in fact it is based on your being an idiot. *sigh* I wish I could play a nice song in this thread. I have a couple already picked out. I miss those days... the typical arrogant SS vet's mechanism from running away from an argument: Calling someone a newbie and an idiot. And i'm calling you arrogant and re-*BAD WORD*-ed for defending yourself that way. If you want, you can lock this thread because this argument will never end, not to mention I got a zone to work on
PK2 Posted April 3, 2004 Report Posted April 3, 2004 -*BAD WORD*- you people talk to much go enjoy outside life lol
Dr Brain Posted April 3, 2004 Report Posted April 3, 2004 You are using owns in the legal sence, GTO? In that case, priitk doesn't own continuum, because he violated laws to make it. It's that simple. Now, the company who owns SS doesn't care enough to bring it up, but it could if it wanted to. If someone else made a compatable client without breaking laws (such as copyright), that programmer would own the new client. gerbils basicly said the same thing, but you had too look at his post crosseyed while hanging from the celing to see it.
G.T.O The Judge Posted April 3, 2004 Report Posted April 3, 2004 You are using owns in the legal sence, GTO? In that case, priitk doesn't own continuum, because he violated laws to make it. It's that simple. Now, the company who owns SS doesn't care enough to bring it up, but it could if it wanted to. If someone else made a compatable client without breaking laws (such as copyright), that programmer would own the new client. gerbils basicly said the same thing, but you had too look at his post crosseyed while hanging from the celing to see it.but the person who owns the "clean" client or any compatible client, doesn't own all of subspace, which i88 is suggesting. Subspace is a game that is running from pieces made from different people. Therefore, BDE does NOT have control or full ownership of the game. They just have power over the client, a piece of software. and yes, I am using the legal sense. Let me use another example: A guy designs a light saber. He patents his idea. He sells his idea to Light-Sabers Anonymous. They m!@#$%^&* produce it. The guy who orignated the idea makes a more updated Light-Saber. Can he get sued? No, because he invanted something based on his original idea, regardless of it being patented. Now if he sold his idea AND made a contract to work for the company, then all his inventions would be licensed and owned under the company he works for. IBM and Motorola are two good examples of companies that started this movement.
»nintendo64 Posted April 3, 2004 Report Posted April 3, 2004 I believe this thread was made to know who currently now holds the rights of SubSpace, and it has been answered no need to continue with this new debat, GTO and i88gerbils can continue it in other place. -nintendo64
Recommended Posts