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Posted

Technically SubSpace is not "freeware", but nobody cares enough for it to be anything else. Continuum is a freeware engine clone (and graphics) of a copyrighted game, SubSpace.

 

Virgin Interactive Entertainment produced the game SubSpace. It had an unusually long beta period to test the feasibility of massive multiplayer gaming. The game's beta was heavily advertised, but the release of the game was hardly noticed at all.

 

The playerbase however did not carry over from Beta to release. Many of the public zones like Rabbit died with the introduction of server software that came with the game allowing people to create their own zones & settings. The real bombs-*BAD WORD*- came when VIE went out of business.

 

VIE US liquidated their !@#$%^&*ets. Everyone playing SubSpace at that time had no idea where the rights lay. However, Blackie, part of the BURST team, kept the VIE SubSpace servers running for as long as possible. However in the end, they were shut down.

 

Before this time, Blackie had !@#$%^&*igned moderators and head moderators for the VIE zones. Thus was the term "Vangel" born in SubSpace. Another consequence of VIE's abandonment of the game was the creation of Twister by Sage386 (and Twister 2, etc ...). When Twister was released mods everywhere were kicking out users over and over just to have them come back.

 

The creation of the unified billing server, BaudChaser's "World Domination Plan", and the era of Mod Squads took place. The culture of having to choose mods for zones begins here. The billing server also came with a council of leading or important people in the community. This was to basically replace the old "Cult of the Final Call" in being the last defense of the game we loved.

 

Skipping ahead a bit, one player began getting attention for his bots and general knowledge of SubSpace. Yes, this was Priitk. Once BanG was created it sealed the fate of the cheating problem.

 

Another note is the council's quest to find the ownership. Fiery was involved with contacting VIE UK, which had the rights, earlier. Then it was found later that BDE had purchased the rights. There's some boring story about Nfocipher that's not too important there (and more recently the Horizon attempt).

 

Then came Continuum. And the community began to grow once more. At the height of cheating there probably weren't more then 120 simultaneous players online. *sniffle* However, Continuum as free begins at the public release of Continuum.

Posted

technically, no one owns "Subspace.", though Priitk and Ekted do have rights to the CLIENT, VIE might still have the rights to the SUBGAME software (and with the ASSS subgame, this subgame will become obsolete).

 

Subspace is NOT like other MMP online games blum.gif

Posted

Even if the subgame and client code is different enough to escape copy right infrengement... Continuum uses all of the original graphics and those happen to also be copyrighted. blum.gif

 

My point is that we cannot fully escape copyright infrengement without completly changing all aspects of the game.

  • 2 weeks later...
Guest WiseCherub
Posted

Yes, somone owns the rights to this game(engine source code, graphics, etc).

 

But VIRGIN, or EA GAMES...etc do not own the rights to this type of gaming genre.

 

If they dare argue, let them try to tell that to www.xpilot.org which I consider the real grand daddy of this gaming genre.

 

Though I give priitk much credit and respect for really taking this gaming genre farther.

 

Ohya, Mr.Extend... I'm up there in age too.. I turn 31 this year, but will always be a kid at heart.

Posted

Mr. Extend lol Ekted perhaps smile.gif

 

 

Anywho, wouldn't one be able to get past the copyright infringment of the idea of graphics by making new ones? o.o and changing ship names.. pwned lol ;) okay maybe not but I felt like posting

Guest
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