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Posted

well how hard is it going to be to create a new one?

 

ive done a lot of programming, but not bots for this game... but seems to me that its as simple as

 

 

if loser types !box 5 then warp loser to the random coordinates within that boxes range

 

if losers=2 and oneloser typed !duel then duel them, warp to corner coordinates, score(0)=0, score(1)=0

 

if loser1 dies then

score(1)=score(1)+1

end if

Posted

Fill this out with ?go duel`s coordinates and you might get it sooner rather than later ;)

 

 

 

[boxes]

duel box

// Erase the boxes you don't need, 0-7 are supported

// Syntax: 0=x1 y1 x2 y2 x3 y3 x4 y4 x5 y5 x6 y6 name

// source portal | | |

// first drop | |

// second drop |

// box rectangle

0=510 489 513 493 424 256 599 417 415 245 710 485 1 North - Regular

2=510 531 514 535 424 610 599 771 409 595 609 782 2 South - Regular

4=489 510 493 514 237 431 412 595 226 419 427 611 3 West - Bumpy Box

6=531 510 535 514 613 431 788 593 599 417 799 604 4 East - Obstacles

 

 

-Rifle

Posted

The rumblestats is a product of both some ship and Explody Thingy from what I recall...

some ship takes care of the link and hosting of the statistics while Explody takes care of developing the bot.

 

thus, some ship would be the man to contact if the link doesen`t work :ph34r:

 

-Rifle

Posted
No, the reason I want the duel bot back is because I'm not lazy and I don't like to spend all my time waiting for the person I am whooping up on to fly back to the box when I could be spending it doing something better. Is anyone working on the bot yet? I am a computer noob or I would volunteer to help out.
Posted
Fill this out with ?go duel`s coordinates and you might get it sooner rather than later :D

 

 

 

[boxes]

duel box

// Erase the boxes you don't need, 0-7 are supported

// Syntax: 0=x1 y1 x2 y2  x3 y3  x4 y4  x5 y5 x6 y6 name

//          source portal  |      |        |

//                    first drop  |        |

//                          second drop      |

//                                    box rectangle

0=510 489 513 493  424 256  599 417  415 245 710 485 1 North - Regular

2=510 531 514 535  424 610  599 771  409 595 609 782 2 South - Regular

4=489 510 493 514  237 431  412 595  226 419 427 611 3 West - Bumpy Box

6=531 510 535 514  613 431  788 593  599 417 799 604 4 East - Obstacles

 

 

-Rifle

...

  • 2 weeks later...

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