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Howdy,

Just a little up date on my progress. I am still on track for delivering the alpha demo at he end of November or the beginning of December. All the basic features should be available and it will be preview of the what is to come in the online beta version of PUSC.

Right now I am working on bot AI which is not bad at the moment as the bot will give you trouble and the ship settings seem close (movement/weapons). I am also setting up three different ships with different weapons packages (lasers/bombs and maybe mines) which you can select through the 'Ship' option in HUD. I am also trying to get the 'Buy' system to allow purchase of an additional weapon or two, it's a little difficult to do as it is setup for a server and not a standalone demo, but I think I can modify it. Lastly, fixing bugs, tweaking sounds/graphics and more.

I am very hopeful this alpha demo preview will stimulate some wide spread interest. Technically, I am very happy with PUSC's performance and it's look and feel. I have gone to great lengths to develop a professional game over the last year and ten months. If you are Continuum player, well, you should be 'blown away' by PUSC. :) At lest that is my hope.

So, look toward the end of November for the demo and please spread the word. :)

- Rich -

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