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Posted

Is there a League being put together for this summer? if not I am willing to step up ASAP and get started on one.... let me know inputs please

Posted

We've had some discussion about leagues, particularly with moose, but nothing tangible has been done so far. Still, I think that at this point, a league wouldn't hurt - it would be a welcome contrast to the current decline of SS.

 

We probably have the squads: Obsidian, Impedance, Ball (if you guys are up for it, which I presume based on our earlier conversation) makes three. Bombullet and Swarovski have both had multiple players frequenting the zone since the SSC crash, including the leaders of those squads (Lacoste and Hydrange, respectively), so quite possibly we'd have at least five squads.

 

I do think that a large portion of the veteran players of the zone would consider a flagging league the obvious default, if a league is to be had. I'd agree, in principle, but I'm not all that sure the squads we have can put up rosters large enough for proper flag games; a baseduel league works fine as 4v4, but for flagging one would probably want around 7v7 at least, and by that point you're looking at a roster requirement of 15ish people unless you're fine with a scheduling nightmare.

 

Conclusion: I believe that a baseduel league would be both positive for the zone and possible to arrange, as well as being more plausible than a traditional flagging league. Main problems include:

 

1) Rules

2) Map

3) Scheduling

 

Rules would probably not be an unsurmountable obstacle, and most could probably be agreed on easily, although I suggest appointing a league coordinator who'd have the last say on the rules - preferably one not too involved with any of the competing squads.

 

As for the map, if we actually decide to go through with the league, I can make one - either by stealing popular bases from the old maps, or by making new ones, though not too many in that case.

 

Scheduling could very well be the biggest problem, as Devastation unfortunately tends to focus its activity on times which are impractical both for Europeans and Americans (about 8AM GMT, or 3AM EST, usually). Zone veterans will, again, be used to this, but it could present a major problem for squads looking to bring in players from other zones; conversely, holding the matches at times more in line with those other zones use may clash with the schedules of those who actually do like the zone standards. My only proposed solution for this would be TW-style auto-host games, where you'd have a bot or ASSS module that'd let two squads have their game whenever both have a suitable lineup online - this would likely require specific rules to determine what games are counted as official. It would, of course, also require actually having such a bot or module.

 

All views expressed above are my own and do not necessarily represent the official stance of the zone's staff.

 

-Devastated

Posted (edited)

it's not that flagging would be bad... it's just that there are litterally no 'rules' for public flagging.. i don't think there have ever been. feel free to try and define some haha... (maybe then someone would get rid of mage+'s pub map and put something else up)

if we had 2 matches per week  that were league related - that would be fine, not so overwhelming ...

anyway, i think you should design this with lots of expected issues. Also design not to be stressed because then it's no fun anyway.

 

if this is a bd league, there would have to be another module for bot asside from the bd modual

|Rank | Player | Kills | Losses | Team wins | Team losses | Ratio | Team Ratio | ---League Ratio--- |

 

hopefully it would still store kill/deaths on the topbd 10, but since the command to start was !startleague , it wouldn't register [team win] / [team loss] , instead register into a league win/loss ratio column

 

--

This new column would be a permanant fixture in the .Topbd command. And it would show a ratio of [0] ,obviously, for people who never participated in a league match, possibly causing some sort of intrest in next time. That and it would be a new column... and everyone likes new things

Edited by JDS
Posted (edited)

Rules for public flagging: Drop all flags to win, last flag to be dropped must have had its timer reset once inside that base. No antiwarp in center, etc etc.

 

As for the BD module, while a league ratio stat would be nice to have (who doesn't like stats? :p), it wouldn't be mandatory; presumably, all league games would be recorded somewhere (forum topic, for example, if nothing else can be done) and one could thus calculate squad standings manually.

 

-Devastated

 

EDIT: Talked to Hydrange, Swarovski would likely have a team for the league.
 

Edited by PaRa$iTe
  • 2 weeks later...
Posted

ok guys sorry for the delay. ive talked with some people about the league and i think we have a solid base to start on. i have received a copy of rules that would like to be implemented, and also had discussions about lag limits, times, squad/player limits. soon i will post up official rules (if ok'd by everyone involved) and move forward from there.

 

sign ups for players and squads will be coming soon(if not already here). i would like to get this going by june.... atleast a good start :p

 

i will also be contacting Famous to see what imput he would like, the more people helping out the better

 

thanks for the patience and get ready to rock out with your spaceship out...... of spec that is

 

 

more info very soon

 

 

thanks

  • 3 weeks later...
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