★ Axe Demento Posted April 12, 2014 Report Posted April 12, 2014 Hello everyone, I'll be running a stack of zombees and bots on April 13th sunday. So if you want to get some zombie killing on I'll see you in SSDZ KAOS Axe Demento SVS. If you have a time you want to play in the future just post it here and i'll look to organizing some games.On saturday i'll be working on behinds the scenes magic. So the zombies will be coming and going ...Axe
★ Axe Demento Posted April 13, 2014 Author Report Posted April 13, 2014 I'll post the top zombie Slayers! But for today TAZZ DEVIL 132 ALL TIME: GADINTON 227 Thanks for Coming out! I'll write something to auto post Top Slayers soon! ...Axe
★ Axe Demento Posted April 16, 2014 Author Report Posted April 16, 2014 Screen Pick your Zombie Killing Escapades Gad will be sending me his. Zones down tonight while i fix up a few things. Have a great evening. ...Axe
wakamura Posted April 16, 2014 Report Posted April 16, 2014 Was about to ask why the zone was down! Thanks for keeping us updated! http://i161.photobucket.com/albums/t203/MaJiKa_X/kenshin05.gif If you require an opponent, I will fight you. If you want to taste the ground, feel free to attack me.
★ Axe Demento Posted April 18, 2014 Author Report Posted April 18, 2014 Should be back up now ken. Working on running multiple computers, billers, servers etc. Keep your eyes out for zombie land population 150 of the undead!Got some map stuff for you to attack as well! Need your skills!Will be posting another topic about it but looks like your idea of Older Copies of SS not liking certain map tiles. I think it might have to do with the colours. All the tiles are fine but when you add colour depth i think thats the problem. Take a look at the survivor50 map that will play fine on old subspace and then look at my kaos map and figure out what is different. I'm also now using an old map editor. SSME and maps that don't work on 1.34 etc get the "the map tile data is corrupt:Tile ID out of Range!"Maps like survivor50 play fine. once we know what needs to be done i'll map all the maps subspace friendly! ...Axe
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