wakamura Posted April 6, 2014 Report Posted April 6, 2014 Well, title says it all...I have 150-200ms in Omega Fire and keep getting disconnected.Was in there playing the a flag game in the zone with my father and we both get disconnected at the same time.Our internet is stable except for me (on wifi) so there should not be a reason why we both get disconnected.We thought it was our ISP having problems but in other zones like T3 etc, we do not get disconnected randomly like that.Just curious what is causing this. Quote
»CypherJF Posted April 6, 2014 Report Posted April 6, 2014 Well, title says it all...I have 150-200ms in Omega Fire and keep getting disconnected.Was in there playing the a flag game in the zone with my father and we both get disconnected at the same time.Our internet is stable except for me (on wifi) so there should not be a reason why we both get disconnected.We thought it was our ISP having problems but in other zones like T3 etc, we do not get disconnected randomly like that.Just curious what is causing this. Sun Apr 06 14:10:53: Reliable packet lost(53) to: Kenshin. (pending=6027 current=6282 diff=255)Sun Apr 06 14:10:53: Reliable packet lost(7) to: Kenshin. (pending=6027 current=6282 diff=255)Sun Apr 06 14:11:46: Reliable packet lost(53) to: Kenshin. (pending=542 current=797 diff=255)Sun Apr 06 14:11:46: Reliable packet lost(28) to: Kenshin. (pending=542 current=797 diff=255) I wouldn't rule out my host potentially dropping packets but I guess I'll have to keep an eye on this as well. Quote
wakamura Posted April 7, 2014 Author Report Posted April 7, 2014 Well, title says it all...I have 150-200ms in Omega Fire and keep getting disconnected.Was in there playing the a flag game in the zone with my father and we both get disconnected at the same time.Our internet is stable except for me (on wifi) so there should not be a reason why we both get disconnected.We thought it was our ISP having problems but in other zones like T3 etc, we do not get disconnected randomly like that.Just curious what is causing this. Sun Apr 06 14:10:53: Reliable packet lost(53) to: Kenshin. (pending=6027 current=6282 diff=255)Sun Apr 06 14:10:53: Reliable packet lost(7) to: Kenshin. (pending=6027 current=6282 diff=255)Sun Apr 06 14:11:46: Reliable packet lost(53) to: Kenshin. (pending=542 current=797 diff=255)Sun Apr 06 14:11:46: Reliable packet lost(28) to: Kenshin. (pending=542 current=797 diff=255) I wouldn't rule out my host potentially dropping packets but I guess I'll have to keep an eye on this as well. I've had people tell me that I was losing packets when playing in their zone.None of them have kicked me before though, I used to play fine in Trench Wars and Extreme Games.I only found out that I was having packet loss problems when I was in Axes zone and he told me. Quote
»CypherJF Posted April 7, 2014 Report Posted April 7, 2014 Well, title says it all...I have 150-200ms in Omega Fire and keep getting disconnected.Was in there playing the a flag game in the zone with my father and we both get disconnected at the same time.Our internet is stable except for me (on wifi) so there should not be a reason why we both get disconnected.We thought it was our ISP having problems but in other zones like T3 etc, we do not get disconnected randomly like that.Just curious what is causing this. Sun Apr 06 14:10:53: Reliable packet lost(53) to: Kenshin. (pending=6027 current=6282 diff=255)Sun Apr 06 14:10:53: Reliable packet lost(7) to: Kenshin. (pending=6027 current=6282 diff=255)Sun Apr 06 14:11:46: Reliable packet lost(53) to: Kenshin. (pending=542 current=797 diff=255)Sun Apr 06 14:11:46: Reliable packet lost(28) to: Kenshin. (pending=542 current=797 diff=255) I wouldn't rule out my host potentially dropping packets but I guess I'll have to keep an eye on this as well. I've had people tell me that I was losing packets when playing in their zone.None of them have kicked me before though, I used to play fine in Trench Wars and Extreme Games.I only found out that I was having packet loss problems when I was in Axes zone and he told me. Interesting - we may have stricter Latency/Packetloss requirements; I took a glance at them when I saw your message and didn't see anything out of line - many were at the max level that they're allowed. Not sure if there is much I can do past that given subgame has very limited configuration ability in that regard. Quote
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