ponce Posted March 14, 2014 Report Posted March 14, 2014 Hi, I'd like to show you my game Vibrant which I think may interest people in the Subspace community.http://www.gamesfrommars.fr/vibrant/ It features intense dog-fighting against multiples AI, inertia and it's pretty hard to survive a wave of ennemies.The development has stopped but I'm always open to ideas for an eventual reboot. Cheers,ponce Quote
»Xog Posted April 3, 2014 Report Posted April 3, 2014 (edited) This looks pretty cool. It feels as if there isn't enough viewing area though. Enemies are only on your screen for less than 2 seconds before they're off it again. Hard to tell if there are bullets/missiles coming at you. Perhaps lowering the max speed, but keeping the same acceleration so maneuvering is still simple and easy like in your video. How's it play with a controller? Any thoughts on putting it on console? Multiplayer? Co-op? Objectives? Bosses? Special opponents? - Large ships, small ships, fast ships, slow ships, strong ships, weak ships, powerful ships? Progression dialogue? "38% complete" ? Different levels/maps? Content in maps? Walls, obstructions, objects, structures, etc. Edited April 3, 2014 by Xog Quote
JDS Posted April 5, 2014 Report Posted April 5, 2014 (edited) looks pretty neat honestly kinda makes me dizzy though Edited April 5, 2014 by JDS Quote
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