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Posted

http://www.youtube.com/watch?v=YPrckubBo-8&feature=youtu.be

 

Hi,

 

I have added shield effects for ships. Now weapons impact is indicated by an animated shield effect. In this development video the bot ships glow green and my ship glows red with the shield effect. This really helps with weapons impact tracking and looks cool. Also added is the energy status of each bot shown just under the ship.

 

I have also reduced the size of the weapons sprite for general laser/bullet style weapons. This helps with less weapons clutter with lots of ships engaged in battle. Weapons like bombs and EMP's will have larger animated effects for weapons discharge. Generally all the weapons and ship graphics and physics are fully configurable and can be changed to suit a map design.

 

This video is recorded at 30FPS for better viewing.

Posted

I think I can and I am looking at the best way to do it code wise. It would help with weapons impact tracking and if I can I will add color to the impact so that a player can tell what weapon is impacting shields at a glance.

 

On the list. ;)

Posted

Not that I have played this or anything  :pardon:

 

But the only oddity I see with it is it is a circular graphic displayed in a square box, so it cuts the edges of the graphic and shows the box perimeter used to display it.

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