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Posted

http://www.youtube.com/watch?v=YPrckubBo-8&feature=youtu.be

 

Hi,

 

I have added shield effects for ships. Now weapons impact is indicated by an animated shield effect. In this development video the bot ships glow green and my ship glows red with the shield effect. This really helps with weapons impact tracking and looks cool. Also added is the energy status of each bot shown just under the ship.

 

I have also reduced the size of the weapons sprite for general laser/bullet style weapons. This helps with less weapons clutter with lots of ships engaged in battle. Weapons like bombs and EMP's will have larger animated effects for weapons discharge. Generally all the weapons and ship graphics and physics are fully configurable and can be changed to suit a map design.

 

This video is recorded at 30FPS for better viewing.

Posted

would be cool if u could make it directional aka partially in direction of hits

SSC Distension Owner
SSCU Trench Wars Developer


3:JabJabJab> sometimes i feel like when im in this mood im like a productive form of Cheese
Dr Brain> Pretty much everything you said was wrong. Except where you called me a lazy jerk with no time. That was true.
3:KrynetiX> do you ever open your web browser and type ?go google
5:Ceiu> Wow. My colon decided that was a good time to evacuate itself.

Posted

I think I can and I am looking at the best way to do it code wise. It would help with weapons impact tracking and if I can I will add color to the impact so that a player can tell what weapon is impacting shields at a glance.

 

On the list. ;)

Posted

i imagine your ship has a radius, so just take the bullet pixel position on impact and do a cosine against the position of the ship

SSC Distension Owner
SSCU Trench Wars Developer


3:JabJabJab> sometimes i feel like when im in this mood im like a productive form of Cheese
Dr Brain> Pretty much everything you said was wrong. Except where you called me a lazy jerk with no time. That was true.
3:KrynetiX> do you ever open your web browser and type ?go google
5:Ceiu> Wow. My colon decided that was a good time to evacuate itself.

Posted

Not that I have played this or anything  :pardon:

 

But the only oddity I see with it is it is a circular graphic displayed in a square box, so it cuts the edges of the graphic and shows the box perimeter used to display it.

SSForum.net - September 01, 2002 - Rowen (SSDownloads.Com), PoLiX (SSCentral.Com), and Cyberise (Subspace.Net)

Posted

Yea, I was tired when I typed that, hah.

SSForum.net - September 01, 2002 - Rowen (SSDownloads.Com), PoLiX (SSCentral.Com), and Cyberise (Subspace.Net)

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