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Posted

There is to much green in my chat.  So much my brain filters it out and i miss important things.

 

All zone messages are green.

 

Mods will announce in green.

 

And personal messages are in green.

 

 

Can the ball, kill and enter/exit  messages be made the same color as public chat?  These things create a lot of green spam. 

 

 

examples of green zone messages

entered arena
Enemy goal by OnuzimMX (worth $700)!  Jackpot +$200
Woofie left arena

You received $33 for goball's kill of Pennyroyal Tea.

 

 

Posted

You can move enter/leave messages to the center of the screen instead, same goes for kill messages. All this can be toggled with the ?enter, ?leave, and ?kill commands.

 

IMO, some messages like the ?give/?shareexp messages should be in purple or something. These can be easy to miss in the middle of a game, or at the end where all those stats come up.

Posted (edited)

This has always been a problem, kept bitching about it too..

 

Especially how dumb it is that mods announce in green.. they are better off announcing in red.

 

enter and leave messages are lame in center, better in chat, i moved them in chat specifically so i don't miss them, as they are recorded after. And in center, once it's gone, it's gone, and it only lasts a few seconds. Especially if 5 people enter at once, or 5 deaths happen at once etc.

though i rarely miss them in chat because they are short, compared to the long green sentences everything else makes.

Edited by Lone Outlaw
Posted
Not a bad idea. I haven't really looked into color-coding chat, to be honest. Not sure what's "available".
Pretty sure only purple and red messages can be sent (other than pub-blue, team-yellow and already-too-much-of-it-green)

 

Something else that could be nice, is when you're in a ?buy category menu, it could print in purple the item(s) you have equipped on your current ship

Posted
Having the ability to turn off leech money or even set a ceiling so that it only gives out certain amounts would probably greatly help. 

I'm pretty sure you can

 

this thread is stupid

Posted

I know it's set at specific number, but I meant to be able to customize it yourself so you dont see messages of your own choosing. 

 

Player A might want to set it at 50, but player B might want to set it at 100. 

Posted
Wouldn't be terribly difficult to change ?killmessages to take a minimum notification parameter. All the rest of the logic is already present, and right now it switches between $20 and -1 (i.e. disabled).
Posted

pink is fuschchsia, which brain cant even spell himself

which is why we changed it to pink

 

and yes, there is a grey, which is more grey than pub chat in game, but is identical to pink while alt tabbed



for some reason, the bottom color on that image isnt used at all, and cant be used

Posted (edited)
pink is fuschchsia, which brain cant even spell himself

which is why we changed it to pink

 

and yes, there is a grey, which is more grey than pub chat in game, but is identical to pink while alt tabbed

 

for some reason, the bottom color on that image isnt used at all, and cant be used

 

I guess the pink is only used for the settings editor, then (the descriptions, I believe, are pink? [edit: f1 pink text, too]). While it's weird that white can be used but appear pink in the chat window, it still makes it "special", and there's probably some way to make that "bug" make sense. Or maybe not.

Edited by Psythe
Posted

ooo so thats where pink is

 

it might also be in f1 as well

 

 

 

i recall going from 0-256 in the chat types, and i dont think the chat packet supports more bits, but if the pink is indeed used in the settings, there should be some way to activate it in chat

Posted

256 types, not 256 colors... A team message, for example, will prepend "PlayerName >" to the actual message. While you could have another message type that prints out yellow without prepending the player name. A freq message ("...) prints out the player's name in green, and the message in blue.

But yeah... with 256 types, you can do a bunch of stuff...

 

(I am assuming a few things here, correct me if I'm wrong)

 

Edit: Also, biller messages are probably a type? Leaves 255 to play with I guess :p

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