cxc Posted October 16, 2012 Report Posted October 16, 2012 There is a bug with the ripper turret. When drifting the turret shoots a bullet every .4 seconds (should be every .1 seconds)C:\Program%20Files\Continuum\screenshots\screenshot4.PNG When moving turret shoots a bullet every .1 seconds (like it should)C:\Program%20Files\Continuum\screenshots\screenshot5.PNG
spittnacid Posted October 16, 2012 Report Posted October 16, 2012 Eagle turret is broken too. It sucks. but yeah i was wondering myself why it looked slower than the shedder earlier this evening.
Cheese Posted October 16, 2012 Report Posted October 16, 2012 its possible nl pirated the fpp but did a half ass job SSC Distension OwnerSSCU Trench Wars Developer3:JabJabJab> sometimes i feel like when im in this mood im like a productive form of CheeseDr Brain> Pretty much everything you said was wrong. Except where you called me a lazy jerk with no time. That was true.3:KrynetiX> do you ever open your web browser and type ?go google5:Ceiu> Wow. My colon decided that was a good time to evacuate itself.
spidernl Posted October 16, 2012 Report Posted October 16, 2012 Ignoring Cheese's usual useless trolling comments - it might be that I messed up the timestamps on the packets. I'll have a look. http://i277.photobucket.com/albums/kk74/lera_ss/Signatures/Spider1.jpg
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