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New Phoenix client! - Lets play.


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Posted

** New Client A.88_F

 

Note: Be sure to report bugs so I can fix'em :)

 

Hi,

 

I have uploaded the new Phoenix SS client here:

http://www.phoenix.subspace.co/phoenixss_client_a88_F.zip

 

Check this thread for the servers current IP and status.

http://www.subspace....-ip-and-status/

 

This is my first test of the new client and server so lets hope it goes well. If there are any problems I will fix them and re-upload a new client. Thanks for testing. :) There is a player limit of 20 so if the servers full try again.

 

* Important! *

==========

Make sure that you can send and receive data through port '12345' . If your you are using Windows 7 and it ask you if want to allow Phoenix access to the internet make sure you enable "Public Networks'. Windows does not default to this option. If you can't log on, odds are access to the port is the problem.

 

To play, unzip and run phoenixss_client_a88.exe . Then enter your name and hit enter. Then enter the server IP (see above) and hit enter.

 

Chat

====

Type 'T' or 'F9', type text and then hit enter

 

Commands

========

F1 - Help

F11 - Line Mode (does not work zoomed) enable/disable.

F12 - Resolution change menu. (May crash needs to be fixed)

F8 - Take screen shot.

 

Display View

============

Numberpad "-" Zoom display in.

Ctrl + Keyboard "-" Zoom display in.

Numberpad "+" Zoom display out.

Ctrl + Keyboard "+" Zoom display in.

 

Shift+Enter - Switch to windowed display. (disabled)

Insert - Warp to starting position.

 

Display Rotation

================

F10 - Screen rotation enable/disable.

Numberpad 8 - Switch view north.

Keyboard Alt+8 - " "

Numberpad 2 - Switch view south.

Keyboard Alt+2 - " "

Numberpad 4 - Switch view West.

Keyboard Alt+4 - " "

Numberpad 6 - Switch view east.

Keyboard Alt+6 - " "

Shift+Numberpad 4 - Manualy rotate screen left.

Shift+4 - Manualy rotate screen left.

Shift+Numberpad 6 - Manualy rotate screen Right.

Shift+6 - Manualy rotate screen left.

 

Movement

========

Arrow UP - Forward movement.

Arrow Down - Backward movement.

Arrow Left - Turn left.

Arrow Left - Turn right.

CTRL - Fire

 

- Rich -

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Posted

If you have any trouble logging on be sure to check your firewall rules (under the advance settings in C-Panel Win7 firewall). You will need to make sure you have an inbound rule and an outbound rule for Phoenix.

 

Also, make sure that you can send and receive data through port '12345' . If your you are using Windows 7 and it ask you if want to allow Phoenix access to the internet make sure you enable "Public Networks'. Windows does not default to this option. If you can't log on, odds are access to the port is the problem.

 

To chat, type 'T' or 'F9', enter text and then hit return. Hit insert to warp to safe/start point and use the number-pad '+' and '-' keys to zoom in and out. Either control key will fire lasers.

 

I also forgot to mention that there is a 'Tile Image Background' on the set up dialog box. Selecting it on will use a scrolling tiled image background instead of the static single image background.

Posted

Hi JoWie,

 

Good idea. I was using something just like hole punching (virtual server) but had it setup TCP/UDP . I tried putting the server on a different system and I could not log in. So I changed it to just UDP and it's working good now.

 

So if you had a problem logging in please try it again. It should let you log on now.

 

Thanks,

- Rich -

Posted

Able to login, but a lot of issues with the display for me at first. After I chose windowed mode and seemed to work just fine.

 

When I had issues I was trying to open the game @ 1920,1080,32 60Hz with the DirectX 10/11.

Posted

Thank you Gallitan.

 

I am updating the DX10/11 driver and that should fix the problem. I was using an older copy of DX10/11 library.

 

EDIT - Found the problem. The background image is only being scaled to 1366 x 768. I'll have a new client up tonight but you can us the tile image background option in the setup dialog box (check it on) or use a resolution of 1366 x 768 or less.

 

 

- Rich -

Posted

New client available here (or top thread link):

 

http://www.phoenix.s...lient_a88_B.zip

 

Fixed background scale image not scaling to display resolution.

Fixed actor on client not being removed.

Fixed distribute actor quit to all clients.

Fixed distribute client quit when client drops offline.

Fixed client not acknowledging server lost.

Fixed log in throttle overloading server.

Fixed client timeout if no server data.

Fixed user hitting escape to exit help and then exiting game.

 

Added client ping and actor recording/reporting system

Added under name player (actor) on screen ping

 

Updated DX10/11 library.

 

I have also put my server hardware into the router 'DMZ' which bypasses the router firewall entirely. This should hopefully solve any log in problems. I'll be working on collision bugs and more networking tomorrow.

 

Thanks for testing. :D

- Rich -

Posted (edited)

Is it up? I get no connection, and client temporarily says (not responding) before it asks me to input ip again.

 

This is what i get when i use tile background image.

Running in windowed mode 1024x768 (however i had no problem last time i did this), except tile background image was not selected.

I have a direct x11 card, pretty much top of the line computer. 8 gigs of ram, 6 core processor.

 

http://img254.imageshack.us/img254/5289/cool4.png

http://img37.imageshack.us/img37/731/cool5.png

http://img407.imageshack.us/img407/7374/cool6.png

 

Honestly it makes the actual 'space' (stars etc), LOOK damn wicked.. way better than when it's working.. if you can keep the distortion on the space, and remove the distortion from the asteroids, walls, ship, and bullets, it would be pretty cool..

 

Does this in full screen 1600x900 with tile background selected. However fullscreen is not exactly full screen. It basically becomes windowed mode (without the window edges) and shows part of my desktop. I'll just take another screenshot. I can remove previous screenshots upon request.

 

This is 1440x900 (it was fullscreen when it asked me to select client or server, option 1 or 2, when i selected option 2 server, the full screen changed to this)

http://imageshack.us/a/img202/5716/fullscreenh.png

 

The Exit button on the options menu, where you select resolution, and graphics, WORKS.

However the exit button top right corner in the shape of a square, doesn't work. (suspect you disabled it?)

 

My graphic card is

ATI Radeon™ HD 5870 Graphics

 

Going to reinstall driver, and see if it fixes it.

Edited by Lone Outlaw
Posted

Hi Lone Outlaw,

 

Thanks for posting images. :)

 

New IP address over night so you can get online now.

 

OK, you can try the previous version of this client ( http://www.phoenix.s..._client_a88.zip ) and see if you get the same problems. I updated the DX10/11 library so that may be a problem. trying the previous client version would let me know if its my DX10/11 library that is the problem or not.

 

You can also change the "bg5.jpg" image in the root Phoenix directory and see if that helps. The image is 512x512.

 

EDIT: Try replacing the 'Bg5.jpg' with this one: http://www.phoenix.subspace.co/bg5.jpg

 

EDIT: this is what is should look like with the above new 'bg5.jpg' image:

http://www.phoenix.subspace.co/screenshot_bg5.png

Posted (edited)

On the previous version i still get the problem.

 

Reinstalling my graphic driver didn't work.

 

What would i change the bg5.jpg to? It's not just the stars that get distorted, its everything. And its direction based. if i fly forward all things on screen, seem to leak color in that direction. If i fly backwards same thing.

 

Still might be a graphic problem on my end, because cataylst control center won't open. So i will fix it first, and let you know once its fixed if phoenix still has the same problem.

 

edit: working on it, as stated previously a88 had the same problem.

going to replace BG soon and see if it works, also in process of reinstalling graphics driver again.

Edited by Lone Outlaw
Posted

Aside from Lone Outlaw's issue I'll be working on an automatic IP address updater. Maybe a 'PHP' page or something in Phoenix to make IP address updates automatic and easy.

 

Also if you have a DX10/11 video card please let me know if it is working for you. Thanks.

Posted (edited)

Yep keep in mind i only have this problem when using tile background option. Otherwise everything is good.

 

How about the top right exit button?

 

And the fullscreen not being full screen? Are those also problems or were they intended?

 

EDIT

So the install went good, Catalyst Control Center opens now, the driver is 100% functional, going to check again if i have same problem. if problem persists, i'll switch to directx9 or OpenGL. Then lastly i'll change the BG.

 

EDIT 2

Same problem. Trying OpenGL and Directx9 now.

 

EDIT3

Same problem on DX9, trying openGL now..

 

EDIT4

Same problem on OpenGL, no changes, going to change BG now.

 

EDIT5

Changing the BG fixed the problem somewhat, but i still have the issue with the wall colors bleeding into the map... circled it. As you can see the wall bleeds in the direction i am flying.

 

http://imageshack.us/a/img812/2193/sameproblem.png

 

BTW i really think the old BG looks wicked with this distortion, if only the ship/walls/guns didn't get distorted. It appears as if the stars are actually sparkling.. etc or like you are flying inside a real nebula.

 

EDIT 6

Bullets still getting distorted, it's just all happening behind the new BG..

http://imageshack.us/a/img13/1738/bulletdistortions.png

Edited by Lone Outlaw
Posted
How about the top right exit button?

 

I'll fix it. :)

 

And the fullscreen not being full screen? Are those also problems or were they intended?

I accidentally posted posted server enabled Phoenix SS. It's not ready yet so it will be fixed but later. Client only version up now.

Posted (edited)

Nice you fixed it, what was the problem?

 

Another problem is when i move.. the other ships, appear to vibrate as im moving.. ie they are not staying still.. they only stay still when i am staying still.

But it gives the appearance more of the ships vibrating, than of me moving..

 

This is more visible if you focus on the name tag of the player ship. (the words vibrate) And only if the other ship is stand still (not moving)

Edited by Lone Outlaw
Posted

It was me not clearing the screen on tile image background. So I just added a clear screen command and fixed.

 

The other position bug is the server sending an integer instead of a floating point for position. That is also fixed too.

 

Thanks for pointing those bugs out! :D

 

- Rich -

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