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Posted

Which means I can finally port it over to Linux. The downside is now you'll need java to be installed in order to play, but I don't think that's too harsh of a requirement.

 

It took a day to make the program, whereas it should have taken an hour. It seems like the APIs were written by mathematicians instead of programmers.

 

Now if only sourceforge would let me reset my damn password I could commit some updates...

Posted (edited)

How long do you think the Linux port will take? Will it be a lot of work to port?

 

Edit: Nevermind, had a look at the code. :)

Edited by Lynx
Posted
Yeah it's a good smiley. :db: I have been looking through the code as I recently wrote a game in C++ however I used OpenGL not SDL as I found SDL a little more C-like. I'd love to help, but I'd be lying if I said I had the time. If it's running on Linux though I might be able to put a little in. I think I fiddled with this a while ago on either Linux or Mac and couldn't figure something out as I never knew much then.
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