DarkmoD Posted July 3, 2012 Report Posted July 3, 2012 Anyone having that problem too?. Every time i connect to a zone i start with 1 - 3 FPS, never had that problem before, now i re-installed it i've had that problem. So if someone can help me please Quote
Dav Posted July 3, 2012 Report Posted July 3, 2012 can we have some details on system spec and OS? In general, make sure GFX and chipset drivers are up to date. Quote
DarkmoD Posted July 3, 2012 Author Report Posted July 3, 2012 No update for my Vcard ( nvidia 9400 ), neither any other update. BTW, this is the first time i have the problem, because i re-installed subspace ( no important reason why i did it ).SPECS:AMD Athlon II X3 450 Processor, 3.2GHz6GB ramNvidia GT 9400Windows 7 professional 64 BITS Quote
Dav Posted July 5, 2012 Report Posted July 5, 2012 was it OK before you reinstalled? If so can you do a system restore back to when it was all good? Quote
Lone Outlaw Posted July 6, 2012 Report Posted July 6, 2012 (edited) Uninstall your graphic driver, and re-install it. Even if it's up to date, things can become corrupted.Also What web browser are you using? If it's firefox, make sure you update it also. - Help - About Firefox - Check for Updates Then Update your Plugins in Firefox, go toTools Addons Plugins Click the link on the top "Check to see if plugins are up to date" Update anything out of dateMake sure Flash Player is upto date. The latest is Shockwave Flash 11.3 r300 (11.3.300.262) Also let us know of anything else running in the background while you are on Subspace/Continuum. Edited July 6, 2012 by Lone Outlaw Quote
DarkmoD Posted July 6, 2012 Author Report Posted July 6, 2012 Hmm, i'll try reinstalling the graphics drivers, and the flash player. Hmm.. i use google chrome, and iam usually running google chrome, steam, and music ( windows media player ) Quote
DarkmoD Posted July 6, 2012 Author Report Posted July 6, 2012 also, sometimes when iam flying in some parts i get low fps.. ( never had that problem :/ ) Quote
Lone Outlaw Posted July 6, 2012 Report Posted July 6, 2012 (edited) Sound card or on board sound? I never used chrome, so if anything there is having adverse affects on the game, i won't know about it. How fast does your computer restart when you start it. (full functionality, no lag on actions etc) Is there anything else odd anywhere, in any other programs, or other discrepencies when using subspace/continuum? What are the last 3 programs you installed? (excluding continuum - or any games)And what are the last 3 games you installed? Edited July 6, 2012 by Lone Outlaw Quote
DarkmoD Posted July 6, 2012 Author Report Posted July 6, 2012 hmm i installed games and programs before having this problem, so i doubt it. i never had problem with my sound card.. as i said it started happening after i re-installed it Quote
Samapico Posted July 7, 2012 Report Posted July 7, 2012 Wtf does the web browser have to do with FPS in-game??? Obviously try it without anything else running, but I doubt that would change anything. Try different combination of graphic options. Windowed/Fullscreen can make a huge difference sometimes. But what usually fixes FPS issues is a combination of options in 'Advanced options' (view -> advanced options from the main menu) Software emulation can make a huge difference... it will either make it much better or worse, depending on the hardware.Avoid page flipping and Disable clipping should be checked too. Also, especially if you're using Full Screen, make sure you're using your monitor's native resolution. Quote
Lone Outlaw Posted July 7, 2012 Report Posted July 7, 2012 (edited) Well actually i've had this problem before. And many other problems. And you would be suprised how browser issues affect the game. And his computer specs are way too good to have problems with emulations, and page flipping and clipping. He never had this problem before, that means something changed.(i doubt he had to mess with subspace settings before to avoid FPS lag.) The Monitor is a good call. What is your FPS at? are you looking at the number while you play? Or just observing your ship skip on the screen? Problem solving is done by process of elimination, try to eliminate related things. Sound can slow down games easily, and even crash them. There doesn't have to be proof that it's the sound card or even graphic card. Just proof that you eliminated all possibility of them causing the problem. Edited July 7, 2012 by Lone Outlaw Quote
DarkmoD Posted July 7, 2012 Author Report Posted July 7, 2012 Well i have the FPS show thing ( the red numbers ), sometimes FPS are ok (150-162, but iam pretty sure i had more.. because i feel it different) but sometimes i get 60 fps.. :/. Yeah my mointor is at the native resolution Quote
Lone Outlaw Posted July 7, 2012 Report Posted July 7, 2012 (edited) I'm not sure how low FPS has to drop for you to experience anything. Maybe Samapico knows. But my FPS is 380 to 430. So probably 60 is bad. Still points to graphic card or driver or maybe ram if something else is hogging resources.. =/Are any other games slow? How many processes are running in the Alt+Ctrl+Del window. (Task Manager) I've got 76 processes, with Physical memory at 38% Edited July 7, 2012 by Lone Outlaw Quote
PoLiX Posted July 7, 2012 Report Posted July 7, 2012 60 fps is perfectly fine tbh. Most console games only run at 30 fps, and movies at 24 fps. Even the best LCDs don't display past 120 fps, while avg ones are locked at 60fps. The only benefit for higher frame rates is so if there is any processor lag or if your display discards a lot of those frames, you don't get skippy/choppy action. Above that, it is just about bragging rights. As to the issues I know it was found with a lot of new nvidia cards that you had to enable all the options at the bottom of "Advanced Options" to achieve optimal performance. A few didn't even display resolutions without "Show Default Resolutions" checked. I'd say give another game a test go (IE: CS:Source) and see what your results are. If you find it only to be continuum, play around with those advanced options to find the best results. Quote
Lone Outlaw Posted July 7, 2012 Report Posted July 7, 2012 Yeah i suspected 60 FPS would be fine. Maybe the only reason he notices is when he goes from 150 to 60. Since it's a big gap. I figured you would need 30 FPS or less to have problems. Which means if the monitor is displaying FPS lag (ie, skipping) When there is no actual FPS lag, it's still the graphic card or driver. Quote
Cheese Posted July 8, 2012 Report Posted July 8, 2012 the human eye percieves motion at 28 fpsit is a chemical limitation60 is more that double that the only reason he notices is because hes looking at a number Quote
Lone Outlaw Posted July 8, 2012 Report Posted July 8, 2012 (edited) I've had screen lag before while having high FPS. but i can't remember what caused it.. If there ever are any solved cases they should be written up as solved, so in the future when someone has a problem there is some documentation to fall back on. Sadly when i fixed my problem i never told anyone how i did it... Edited July 8, 2012 by Lone Outlaw Quote
DarkmoD Posted July 8, 2012 Author Report Posted July 8, 2012 lol, 60 might be good. but i feel it different specially in flag games.. since there're bullets and bombs everywhere. It makes the difference between 60 - 250 ( my normal FPS i had before ) Quote
Jareth Posted July 8, 2012 Report Posted July 8, 2012 the human eye percieves motion at 28 fpsit is a chemical limitation60 is more that double that the only reason he notices is because hes looking at a number That is a common misconception. The eye/brain doesn't work like that. Film is in 24 fps because it is barely enough to not make the video seem jerky. lol, 60 might be good. but i feel it different specially in flag games.. since there're bullets and bombs everywhere. It makes the difference between 60 - 250 ( my normal FPS i had before )You want 60 fps, assuming you have a 60 Hz monitor. Anything more than 60 fps will be doing nothing except screen tearing. Quote
PoLiX Posted July 8, 2012 Report Posted July 8, 2012 ^ Is exactly why Continuum by default limits the framerate. You have to disable the framerate limit to achieve higher, and your average player doesn't do this nor knows how to. Edit: Just for shits and giggles, disabled the "No Framerate Limit" in advanced options, and it tries to keep mine around 128 fps (120hz monitor). Turn it back on and right back to 320. Not sure that Continuum is accessing my Monitor drivers (though it does record them in your billing registration when you create a name), but just seems a bit interesting. Quote
Cheese Posted July 8, 2012 Report Posted July 8, 2012 (edited) the human eye percieves motion at 28 fpsit is a chemical limitation60 is more that double that the only reason he notices is because hes looking at a number That is a common misconception. The eye/brain doesn't work like that. if you think so, back it upgo ahead, prove me wrong Edited July 8, 2012 by Cheese Quote
PoLiX Posted July 8, 2012 Report Posted July 8, 2012 Actually you are both partially wrong. We went over this in one of my old high school digital media classes many many moons ago. The Human eye does not perceive in frames or images, it takes in a solid stream of data that if possible to break down on a per electric signal basis would be equivalant to 150 fps. The human eyes vary of course on their perception of what frames look smoother than others (same as you have some people in need of glasses, and others not). The average person has an easy time telling the difference between 60fps and 40fps. But there are people capable of telling the difference between 100 fps and 60fps. Others with weaker eyes had issues telling the difference between 15fps and 30fps. It is all based on the strength of your eye. It is just the same with resolution. Some people could tell if an object was 1 pixel off center, while others could barely distinguish 5 or 10. And many could tell something didn't have a fine line at 1280x720 while others could barely tell at 1024x768. If you look online, you'll find various answers, and many are just spewing the common "60fps" answer. But when you get down to it, it is a lot more person to person basis than a single answer. Edit: Oh, and 1 other cool thing I read about a couple years ago was how higher fps is actually heavily damaging to your eyes. And that they found 48fps+ in movies would actually make people sick. Think it was at 60fps people felt the film looked too realistic even, and that it ruined any of the typical blending effects used on CGI which made it look totally fake. Quote
Jareth Posted July 8, 2012 Report Posted July 8, 2012 And that they found 48fps+ in movies would actually make people sick. Think it was at 60fps people felt the film looked too realistic even, and that it ruined any of the typical blending effects used on CGI which made it look totally fake.The Hobbit is being shot at 48 fps. It will be interesting to see how different it is. Quote
Dr Brain Posted July 8, 2012 Report Posted July 8, 2012 Made for TV movies are usually shot at 60 FPS, to match the TV's FPS. I imagine that the same goes for most television shows. While many TV shows make me sick, I don't think that has anything to do with the frame rate. Quote
PoLiX Posted July 9, 2012 Report Posted July 9, 2012 A big wide movie screen has a total different effect on people though. Kind of like Cloverfield in the movie theater gave my wife a headache so bad we had to leave early. While watching it on my own tv, she sat down and joined me not realizing what it was at first and had absolutely no issues. But yes, I agree there is a lot to be said about the current TV programming... Kind of like what happened to MTV for example... Quote
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