Vidiot_X Posted May 21, 2012 Report Posted May 21, 2012 Hi, I will be adding a key mapper to Phoenix SS so you can map out the keys as you like. But, I would like to reserve both the CTRL and ALT keys. Because Phoenix SS will have a lot more features then Continuum (Phoenix SS is a whole new game server and all) reserving these keys makes sense. I know some of you might want that CNTRL key to fire so maybe I can work it out with just the ALT key. I would like to know how you feel about key mapping. Suggestion? Thanks,- Rich - Quote
spidernl Posted May 23, 2012 Report Posted May 23, 2012 Might be a better idea to reserve shift/alt instead of ctrl/alt. Shift is used very frequently by games as a "modifier" like that. Quote
Vidiot_X Posted May 24, 2012 Author Report Posted May 24, 2012 Hi, Well, here is what I am up against. There is at current or soon to be added these option, Display Zoom in/out, Manual Screen Rotation, Map Rotation Mode On/Off, Display Rotation Mode On/Off, Snap Display ( N,S,E,W ), Snap Zoom to Preset Min/Max, Map Line Mode (for testing), Detail Level, Change Resolution, Change to Windowed Display, and lots more to come. To manage some of this or I will use a menu system but for other options there has to be a combination of keys to effectively manage it all. I am most concerned with ease of use and would prefer to set aside a set of key commands that are standardized and do not change. This has a definite advantage in development and support. But I also know that customization of the key map is required. I really don't want this to get fragmented and messy. Shift+Alt (the modifier) does make sense but could be a complicated task when in combat because in addition to the modifier there has be an additional key. Been a long night so I will give this some more thought. Thanks,- Rich - Quote
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