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Posted

Today in hyperspace there is no way to find out if your ship is maxed out or not, or if you are missing an item.

 

I think there should be a ?shipstatus -c that would show you the current capacity of your ship.

 

It would basically be the same thing as ?shipstatus is today but the first and last columns would be reversed and there would be a new max column. Also it would show all types, if you have items or not.

 

ex

 

Item Type | Count | Max | Item Names

Supplement | 2 | 2 | Induction Grid, Parallel Relay

Gun | 1 | 1 | Pulse Laser

Protection | 1 | 1 | Aphasic Plating

FTL | 0 | 1 |

??? | 0 | 1 |

Signature | 0 | 1 |

 

etc....

Posted
+1

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Posted
HSCore currently isn't really made for this. There's like 30 item types, and people will probably expect their "?shipstatus -c" to make sense, which it wouldn't if the command used the item types in the database. Hardcoding the "Categories" sounds like a fairly bad idea.
http://i277.photobucket.com/albums/kk74/lera_ss/Signatures/Spider1.jpg
Posted (edited)

I think having all 30 or so item types from the database listed would be good and make sense, at least it would to me.

 

It will be no less confusing than shipstatus -v. It may take some time to figure it all out but it will give me somthing else to do.

 

hyperspace is built around the item type, there should be a display by itemtype.

 

I dont think it would be confusing to have the same item listed under a bunch of different item types. see below.

 

ex

??? | 1 | 1 | Shell

Addon | 1 | 1 | Hull Polarizer

Alien Tech | 1 | 1 | Antideath

Antideath | 1 | 1 | Antideath

Bomb | 1 | 1 | Salvo

Brick | 0 | 0 |

Bullet Burst | 2 | 15 | Burst

Capacity | 2 | 2 | Extra Technology

Emitter | 3 | 3 | Field Generator, Combat Sensors, Tachyon Sensors

Field Ammo | 1 | 1 | Omnifield

FTL | 1 | 1 | Hi ID Drives

Gun | 1 | 1 | Trap Laser

ID | 1 | 1 | Hi ID Drives

Mount | 2 | 2 | Defense Mount, Defense Mount

Protection | 1 | 1 | Aphasic Plating

Reactor | 1 | 1 | Compression Core

Repel Mount | 2 | 2 | Defense Mount, Defense Mount

Repeller | 16 | 20 | Repeller

Signature | 1 | 1 | Trap Laser

Sublight Drives | 1 | 1 | Ion Drive

Summon | 0 | 1 |

Supplement | 3 | 3 | Parallel Relay, Induction Grid, Flux Vanes

Thors Hammer | 0 | 0 |

Edited by cxc
Posted

It's pretty neat. I'll have a look at it next week considering I'll have my spring break then.

 

It shouldn't be too hard. The most annoying part is probably filtering unused item types out, since there's item types for like 3 different item sets in the database.

http://i277.photobucket.com/albums/kk74/lera_ss/Signatures/Spider1.jpg
  • 2 weeks later...
Posted
A lot of useless info can probably be filtered out by not listing categories for which the current ship has 0 capacity... i.e. if you don't have anything to put repels on, it's useless to list the 'Repeller' category... I guess that would apply for all consumables
Posted
Well, the OP is asking for this to prevent "missing an item". Not listing item types the guy doesn't have wouldn't work so well for that.
http://i277.photobucket.com/albums/kk74/lera_ss/Signatures/Spider1.jpg
Posted
Read Samapico's suggestion more closely. It's still listing item types the player doesn't have, so long as the player has left over slots for it.
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