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Posted

I think hyperspace needs a team evener. Somtimes out of bad luck or some bug when a flag game starts 7 people will be placed on one team while 4 are on the other. This makes for a fast boring flag game. Also when flag teams are uneven at the end of a flag game teams go for a quick win before the other freq gets any players. During games people also have to leave for real life things which leaves holes.

 

The zone needs a team evener that trys to do 2 things. Keep even number of players on teams, and keep even exp on teams.

 

I think there should be a 10 minute timer that is reset at the end of every flag game and also reset when ever a player types ?flag.

Until a player reaches the 10 mintue timer they are game for the automatic evener.

Every mintue the system checkes the flag teams, if they are uneven make them even by moving players so teams have same number of people and experiance.

Once a person is moved 5 minutes is added to his timer to help him from being moved again.

 

Immunity from the evener should be given to the player who was attached to the most times in the past minute (so the evener does not remove the team anchor).

May also make a case that people with flags are immune but i think this would be abused, I vote for just neuting the flags and have player swap teams.

Posted

SSC Distension Owner
SSCU Trench Wars Developer


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